Player Matchup

Sobek
Sobek
AlexWasHere16
Sobek
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 75L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chikirrarri_PR
Morgan Le Fay
Level 52
God Stats
3W - 0L
1,757 SR
Queue Stats
209W - 250L
1,294 Elo+
Solo
Hachiman
Hachiman
Lord_Viitor
Hachiman
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 55L
1,375 Elo+
Solo
Nemesis
Nemesis
Trentjh
Nemesis
Level 89
God Stats
6W - 8L
1,660 SR
Queue Stats
253W - 243L
1,474 Elo+
Solo
Kukulkan
Kukulkan
padrao_renomado
Kukulkan
Level 68
God Stats
211W - 203L
1,497 SR
Queue Stats
259W - 275L
1,461 Elo+
Solo
Team Averages
Level 72
1,583 SR
1,396 Elo+

VS

Team Averages
Level 68
1,511 SR
1,410 Elo+
Cernunnos
Cernunnos
Daily-wax_burnz
Cernunnos
Level 119
God Stats
23W - 16L
1,500 SR
Queue Stats
121W - 94L
1,458 Elo+
Solo
Thor
Thor
HOZKAR
Thor
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 45L
1,383 Elo+
Solo
Ix Chel
Ix Chel
TURBOKILLER2007
Ix Chel
Level 62
God Stats
11W - 5L
1,554 SR
Queue Stats
267W - 300L
1,424 Elo+
Solo
Bellona
Bellona
Wolfe2773
Bellona
Level 43
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 28L
1,387 Elo+
Solo
Nu Wa
Nu Wa
mamamenorah
Nu Wa
Level 67
God Stats
0W - 5L
1,269 SR
Queue Stats
77W - 90L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,292
553
4,347
11,339
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Chikirrarri_PR
Morgan Le Fay
14
11 / 2 / 4
9,625
642
14,143
9,714
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Lord_Viitor
Hachiman
15
1 / 2 / 0
8,430
562
3,126
8,673
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Trentjh
Nemesis
14
4 / 3 / 1
8,372
558
5,846
12,653
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
3 / 2 / 2
8,527
568
11,127
7,221
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daily-wax_burnz
Cernunnos
14
3 / 2 / 0
8,004
534
6,169
8,031
3,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
HOZKAR
Thor
14
5 / 2 / 0
8,055
537
5,333
13,565
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 3 / 1
5,459
364
1,858
6,281
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Wolfe2773
Bellona
11
1 / 3 / 2
6,880
459
4,628
14,906
11,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 11 / 2
5,897
393
6,372
13,003
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
9
9
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Morgan Le Fay
Chikirrarri_PR
Morgan Le Fay
11
2
4
6.5
L
Cernunnos
Daily-wax_burnz
Cernunnos
3
2
0
1.5
L
Thor
HOZKAR
Thor
5
2
0
2.5
W
Hachiman
Lord_Viitor
Hachiman
1
2
0
0.5
L
0
3
1
0.17
W
Nemesis
Trentjh
Nemesis
4
3
1
1.5
L
Bellona
Wolfe2773
Bellona
1
3
2
0.67
L
0
11
2
0.09
W
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
24,360
49,600
Taken
55,786
29,274
Mitigated
27,114
11,033
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,347
273
0
3,534
11,339
12,434
412
3,330
8,009
22,471
0
W
Morgan Le Fay
Chikirrarri_PR
Morgan Le Fay
14,143
1,226
0
1,108
9,714
4,354
2,800
2,884
6,830
67,479
0
L
Cernunnos
Daily-wax_burnz
Cernunnos
6,169
2,512
0
3,013
8,031
3,301
379
1,217
6,814
0
54,351
L
Thor
HOZKAR
Thor
5,333
820
0
1,695
13,565
5,456
0
5,509
8,056
0
56,196
W
Hachiman
Lord_Viitor
Hachiman
3,126
1,403
0
4,250
8,673
4,028
536
451
8,222
0
70,835
L
1,858
359
337
1,555
6,281
2,044
0
3,034
3,247
20,607
0
W
Nemesis
Trentjh
Nemesis
5,846
3,407
0
898
12,653
5,018
0
838
11,815
0
78,210
L
Bellona
Wolfe2773
Bellona
4,628
1,417
0
3,608
14,906
11,808
0
9,608
5,298
0
37,347
L
6,372
1,649
0
340
13,003
4,505
0
10,249
2,754
26,167
0
W
Kukulkan
11,127
449
0
1,243
7,221
3,440
861
727
6,494
64,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
34,295
457
Minions Killed
314
0
Camps Cleared
0
1,369,677
Distance Traveled
1,139,897
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,292
553
25
2
0
286,689
4
W
Morgan Le Fay
9,625
642
101
7
0
269,064
0
L
Cernunnos
8,004
534
108
7
0
261,778
0
L
Thor
8,055
537
88
6
0
292,912
2
W
Hachiman
8,430
562
123
8
0
255,622
2
L
Ix Chel
5,459
364
38
3
0
128,894
0
W
Nemesis
8,372
558
105
7
0
306,033
0
L
Bellona
6,880
459
54
4
0
236,773
0
L
Nu Wa
5,897
393
26
2
0
219,540
0
W
Kukulkan
8,527
568
103
7
0
252,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role