Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
AsIfArchie
Hou Yi
Gold V
Level 132
God Stats
1W - 3L
1,615 SR
Queue Stats
31W - 32L
1,569 MMR
Solo
Hades
Hades
Gold III
SleepyInarius
Hades
Gold III
Level 123
God Stats
0W - 2L
1,548 SR
Queue Stats
25W - 28L
1,671 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,554 SR
1,580 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,619 SR
1,734 MMR
Nike
Nike
Silver III
Gadhgi
Nike
Silver III
Level 156
God Stats
73W - 86L
1,445 SR
Queue Stats
619W - 752L
1,096 MMR
Solo
Anhur
Anhur
Platinum III
Rokugou
Anhur
Platinum III
Level 182
God Stats
1W - 0L
1,837 SR
Queue Stats
37W - 6L
2,020 MMR
Party 1
Raijin
Raijin
Diamond IV
РUNK
Raijin
Diamond IV
Level 58
God Stats
16W - 9L
1,575 SR
Queue Stats
145W - 91L
2,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 2
6,363
707
4,083
10,201
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
AsIfArchie
Hou Yi
9
2 / 5 / 0
6,893
766
4,494
9,047
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 5 / 2
6,388
710
3,523
9,763
3,779
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesKuzenboMartichorasAresThoth

VS

Bans
PersephoneCharonGaneshaBacchusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gadhgi
Nike
10
2 / 2 / 9
7,655
851
4,266
8,897
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Rokugou
Anhur
12
6 / 0 / 7
8,935
993
10,483
5,730
2,613
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
РUNK
Raijin
12
5 / 0 / 8
8,786
976
11,658
5,722
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
L
Hou Yi
AsIfArchie
Hou Yi
2
5
0
0.4
W
Nike
Gadhgi
Nike
2
2
9
3.25
W
Anhur
Rokugou
Anhur
6
0
7
9.5
L
0
5
2
0.2
W
Raijin
РUNK
Raijin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,100
Damage
26,407
29,011
Taken
20,349
14,290
Mitigated
10,433
3,717
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,083
1,397
0
680
10,201
7,376
0
3,490
6,415
10,534
0
L
Hou Yi
AsIfArchie
Hou Yi
4,494
1,307
0
805
9,047
3,135
0
3,285
5,550
0
29,613
W
Nike
Gadhgi
Nike
4,266
452
0
1,319
8,897
5,683
87
3,072
5,825
0
20,535
W
Anhur
Rokugou
Anhur
10,483
5,574
0
1,589
5,730
2,613
1,960
1,715
4,015
0
39,473
L
3,523
291
180
2,052
9,763
3,779
0
4,165
5,256
13,864
0
W
Raijin
РUNK
Raijin
11,658
926
0
1,346
5,722
2,137
816
3,036
2,686
43,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,644
Gold Earned
25,376
79
Minions Killed
132
0
Camps Cleared
0
472,792
Distance Traveled
527,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,363
707
15
2
0
171,835
2
L
Hou Yi
6,893
766
37
4
0
142,528
1
W
Nike
7,655
851
22
2
0
180,653
0
W
Anhur
8,935
993
50
6
0
175,252
0
L
Hades
6,388
710
27
3
0
158,429
0
W
Raijin
8,786
976
60
7
0
171,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role