Player Matchup

Arachne
Arachne
Laguna_Leonhart8
Arachne
Level 96
God Stats
3W - 1L
1,656 SR
Queue Stats
183W - 214L
1,454 Elo+
Solo
Mercury
Mercury
canariiiiiiius
Mercury
Level 128
God Stats
4W - 5L
1,423 SR
Queue Stats
381W - 382L
1,492 Elo+
Solo
Awilix
Awilix
kuiko86
Awilix
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Solo
Rama
Rama
mixnikolas_ru71
Rama
Level 126
God Stats
5W - 4L
1,848 SR
Queue Stats
339W - 349L
1,438 Elo+
Solo
Heimdallr
Heimdallr
rd22d7
Heimdallr
Level 129
God Stats
2W - 0L
1,591 SR
Queue Stats
151W - 141L
1,463 Elo+
Solo
Team Averages
Level 105
1,604 SR
1,417 Elo+

VS

Team Averages
Level 72
1,488 SR
1,409 Elo+
Shiva
Shiva
KicoTras
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
Resende2009
Cu Chulainn
Level 62
God Stats
0W - 1L
1,393 SR
Queue Stats
57W - 85L
1,361 Elo+
Solo
Geb
Geb
St_Doja_Cat
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 180L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
fomik501693
Zhong Kui
Level 128
God Stats
3W - 9L
1,180 SR
Queue Stats
364W - 369L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gerco91
Morgan Le Fay
Level 84
God Stats
3W - 2L
1,867 SR
Queue Stats
173W - 159L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 8
12,609
664
15,442
26,061
27,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 6 / 6
11,458
603
8,525
18,488
7,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
kuiko86
Awilix
17
4 / 13 / 5
12,299
647
13,562
24,523
11,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 4 / 7
13,362
703
20,097
18,468
9,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
rd22d7
Heimdallr
20
11 / 5 / 8
15,568
819
32,954
20,589
11,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KicoTras
Shiva
20
12 / 3 / 12
14,276
751
25,483
25,727
31,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Resende2009
Cu Chulainn
20
7 / 5 / 13
14,190
747
25,842
27,700
41,556
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 17
14,721
775
14,731
31,438
43,143
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
fomik501693
Zhong Kui
9
1 / 1 / 2
9,334
491
2,200
4,054
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
gerco91
Morgan Le Fay
20
4 / 5 / 21
13,228
696
28,996
20,231
14,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
19
Kills
32
32
Deaths
19
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Shiva
KicoTras
Shiva
12
3
12
6
W
1
4
8
1.25
L
Cu Chulainn
Resende2009
Cu Chulainn
7
5
13
2.7
L
8
5
17
3.3
W
1
6
6
0.67
L
Zhong Kui
fomik501693
Zhong Kui
1
1
2
2
L
Morgan Le Fay
gerco91
Morgan Le Fay
4
5
21
2.9
W
Awilix
kuiko86
Awilix
4
13
5
0.5
W
2
4
7
1.38
W
Heimdallr
rd22d7
Heimdallr
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,580
Damage
97,252
108,129
Taken
109,150
68,306
Mitigated
133,964
37,833
Healing
36,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
KicoTras
Shiva
25,483
4,428
2,422
4,331
25,727
31,600
3,010
0
25,494
0
44,174
W
15,442
10,886
490
11,328
26,061
27,870
1,324
10,965
13,787
0
24,431
L
Cu Chulainn
Resende2009
Cu Chulainn
25,842
2,981
1,379
6,748
27,700
41,556
1,409
0
27,105
3,757
56,754
L
14,731
1,882
7,058
6,133
31,438
43,143
397
0
30,996
30,935
723
W
8,525
2,399
1,288
4,952
18,488
7,795
1,882
9,912
7,904
0
23,109
L
Zhong Kui
fomik501693
Zhong Kui
2,200
0
336
946
4,054
3,044
0
0
4,000
5,609
0
L
Morgan Le Fay
gerco91
Morgan Le Fay
28,996
3,337
3,044
4,011
20,231
14,621
2,047
0
20,192
68,907
0
W
Awilix
kuiko86
Awilix
13,562
5,952
518
860
24,523
11,420
506
9,373
13,959
0
24,836
W
20,097
11,394
1,891
7,898
18,468
9,242
1,192
8,342
9,436
0
56,456
W
Heimdallr
rd22d7
Heimdallr
32,954
16,537
2,094
6,514
20,589
11,979
2,982
8,747
11,185
0
68,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,296
Gold Earned
65,749
215
Minions Killed
255
0
Camps Cleared
0
1,588,121
Distance Traveled
1,650,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,276
751
42
2
0
388,882
0
W
Arachne
12,609
664
33
2
0
363,716
0
L
Cu Chulainn
14,190
747
98
5
0
343,449
0
L
Geb
14,721
775
32
2
0
361,057
0
W
Mercury
11,458
603
19
1
0
384,697
0
L
Zhong Kui
9,334
491
8
0
0
132,427
0
L
Morgan Le Fay
13,228
696
75
4
0
424,691
0
W
Awilix
12,299
647
21
1
0
298,949
0
W
Rama
13,362
703
76
4
0
259,847
0
W
Heimdallr
15,568
819
66
3
0
280,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role