Player Matchup

Ymir
Ymir
Gold II
Foushnuka
Ymir
Gold II
Level 145
God Stats
18W - 14L
1,662 SR
Queue Stats
306W - 279L
1,543 MMR
Party 2
Agni
Agni
Gold II
nanarlamenace
Agni
Gold II
Level 136
God Stats
149W - 143L
1,558 SR
Queue Stats
530W - 535L
1,547 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
pigeonspirit
Ah Muzen Cab
Platinum V
Level 128
God Stats
4W - 3L
1,686 SR
Queue Stats
198W - 174L
1,489 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,636 SR
1,527 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,519 SR
1,552 MMR
Bacchus
Bacchus
Platinum IV
COD_PR0_333
Bacchus
Platinum IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,792 MMR
Party 1
Chiron
Chiron
Platinum V
L0v3r-0F-D4nK-99
Chiron
Platinum V
Level 140
God Stats
8W - 5L
1,582 SR
Queue Stats
252W - 240L
1,405 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
VR-ARCADE
Zhong Kui
Gold IV
Level 136
God Stats
38W - 35L
1,475 SR
Queue Stats
232W - 270L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 1
9,797
700
4,745
14,730
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 5 / 1
9,213
658
8,225
11,457
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
12
0 / 3 / 0
9,373
670
9,952
10,981
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AresAchillesKuzenboMartichorasPersephone

VS

Bans
ThothHou YiHachimanAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
COD_PR0_333
Bacchus
12
0 / 2 / 10
10,045
718
10,081
14,989
19,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 6
11,347
811
11,275
8,754
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
VR-ARCADE
Zhong Kui
14
7 / 1 / 3
11,233
802
10,938
12,249
10,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
10
10
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
COD_PR0_333
Bacchus
0
2
10
2.5
L
Ymir
2
2
1
1.25
W
3
0
6
6
W
Zhong Kui
VR-ARCADE
Zhong Kui
7
1
3
8.5
L
1
5
1
0.3
L
Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
32,294
37,168
Taken
35,992
24,216
Mitigated
34,039
3,591
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
COD_PR0_333
Bacchus
10,081
743
0
3,054
14,989
19,927
150
4,418
10,111
22,570
0
L
Ymir
4,745
590
0
1,822
14,730
15,833
0
9,059
5,195
13,571
0
W
11,275
2,060
606
3,255
8,754
3,496
1,182
4,448
4,018
0
67,403
W
Zhong Kui
VR-ARCADE
Zhong Kui
10,938
1,420
0
6,184
12,249
10,616
1,881
3,556
8,525
47,369
0
L
8,225
369
0
250
11,457
3,995
0
5,503
5,574
25,513
0
L
Ah Muzen Cab
pigeonspirit
Ah Muzen Cab
9,952
3,335
0
1,519
10,981
4,388
320
5,379
5,225
0
57,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
32,625
136
Minions Killed
194
0
Camps Cleared
0
734,799
Distance Traveled
815,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,045
718
30
2
0
279,432
4
L
Ymir
9,797
700
9
1
0
246,599
0
W
Chiron
11,347
811
100
7
0
278,467
0
W
Zhong Kui
11,233
802
64
5
0
257,577
0
L
Agni
9,213
658
26
2
0
240,922
3
L
Ah Muzen Cab
9,373
670
101
7
0
247,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role