Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BlueiBlight
Surtr
Level 67
God Stats
51W - 46L
1,556 SR
Queue Stats
540W - 544L
1,406 Elo+
Party 1
Arachne
Arachne
SargentShlumpy
Arachne
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,469 Elo+
Party 1
Team Averages
Level 55
1,519 SR
1,458 Elo+

VS

Team Averages
Level 76
1,498 SR
1,482 Elo+
Nu Wa
Nu Wa
AlexisMaru
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,394 Elo+
Solo
Arachne
Arachne
Diaklo
Arachne
Level 115
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 35L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Kiazuko
Sun Wukong
Level 47
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 5
10,105
777
12,361
8,427
3,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 7
9,755
750
13,508
17,137
12,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 4 / 3
9,815
755
8,823
13,425
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 1 / 5
9,273
713
14,755
8,413
2,828
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Diaklo
Arachne
12
3 / 4 / 4
9,355
720
9,563
17,683
11,840
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kiazuko
Sun Wukong
12
3 / 5 / 5
9,499
731
7,933
14,569
13,754
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
8
8
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
L
Nu Wa
2
1
5
4.5
W
2
2
7
2.75
L
Arachne
Diaklo
Arachne
3
4
4
1.25
L
Sun Wukong
Kiazuko
Sun Wukong
3
5
5
1.1
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
32,251
38,989
Taken
40,665
27,541
Mitigated
28,422
15,382
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,361
385
0
3,186
8,427
3,710
548
4,393
4,034
55,432
0
L
Nu Wa
14,755
5,125
731
3,962
8,413
2,828
0
1,876
6,537
50,444
0
W
13,508
5,214
301
8,084
17,137
12,938
0
6,828
10,309
1,081
47,564
L
Arachne
Diaklo
Arachne
9,563
6,365
0
4,307
17,683
11,840
0
6,214
11,469
0
24,777
L
Sun Wukong
Kiazuko
Sun Wukong
7,933
1,375
0
1,696
14,569
13,754
0
5,160
9,409
0
31,784
W
8,823
5,672
251
3,560
13,425
10,893
696
3,534
9,891
0
28,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
28,127
198
Minions Killed
181
0
Camps Cleared
0
677,409
Distance Traveled
682,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,105
777
90
7
0
203,570
0
L
Nu Wa
9,273
713
87
7
0
228,132
2
W
Surtr
9,755
750
66
5
0
227,766
0
L
Arachne
9,355
720
50
4
0
253,768
0
L
Sun Wukong
9,499
731
44
3
0
200,813
0
W
Arachne
9,815
755
42
3
0
246,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role