Player Matchup

Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MyGodisEvil69
Nike
Level 139
God Stats
25W - 18L
1,578 SR
Queue Stats
364W - 368L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Oddblood
Baron Samedi
Level 109
God Stats
4W - 2L
1,769 SR
Queue Stats
94W - 94L
1,498 Elo+
Party 1
Hercules
Hercules
Robzillaaaaa
Hercules
Level 89
God Stats
24W - 19L
1,542 SR
Queue Stats
113W - 115L
1,511 Elo+
Party 1
Hachiman
Hachiman
Storm3382
Hachiman
Level 123
God Stats
8W - 14L
1,430 SR
Queue Stats
224W - 257L
1,447 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,489 Elo+

VS

Team Averages
Level 107
1,634 SR
1,460 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlancoBasura738
Poseidon
Level 36
God Stats
6W - 4L
1,706 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Cthulhu
Cthulhu
CheXMiXxx
Cthulhu
Level 121
God Stats
3W - 4L
1,477 SR
Queue Stats
287W - 305L
1,500 Elo+
Solo
Sol
Sol
LouietheBuizel
Sol
Level 73
God Stats
7W - 5L
1,646 SR
Queue Stats
127W - 135L
1,396 Elo+
Solo
Serqet
Serqet
Raywin722
Serqet
Level 159
God Stats
3W - 1L
1,842 SR
Queue Stats
52W - 55L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 1
6,549
1,092
4,064
10,819
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 1
6,949
1,158
4,039
7,998
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Oddblood
Baron Samedi
12
0 / 4 / 3
6,635
1,106
7,369
7,339
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Robzillaaaaa
Hercules
11
3 / 6 / 0
7,052
1,175
5,983
12,062
4,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hachiman
Storm3382
Hachiman
9
0 / 0 / 0
4,092
682
0
0
0
Team 1 Tickets

277

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 12
8,075
1,346
7,121
4,805
1,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
13
5 / 0 / 7
7,670
1,278
6,202
1,677
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
CheXMiXxx
Cthulhu
12
2 / 1 / 6
7,360
1,227
7,658
7,720
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 2 / 9
7,994
1,332
7,750
4,665
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Raywin722
Serqet
12
2 / 0 / 4
6,754
1,126
4,411
5,177
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
16
16
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Hachiman
 
Hachiman
2
1
12
8
W
Poseidon
5
0
7
8.5
W
Cthulhu
CheXMiXxx
Cthulhu
2
1
6
5
W
5
2
9
4.75
L
1
2
1
0.75
L
Baron Samedi
Oddblood
Baron Samedi
0
4
3
0.38
W
Serqet
Raywin722
Serqet
2
0
4
4
L
Hercules
Robzillaaaaa
Hercules
3
6
0
0.5
L
Hachiman
Storm3382
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
33,142
38,218
Taken
24,044
23,895
Mitigated
13,858
5,350
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,064
403
0
704
10,819
10,273
0
4,339
6,150
11,144
0
W
Hachiman
 
Hachiman
7,121
5,144
0
1,108
4,805
1,922
0
2,411
2,244
0
30,459
W
Poseidon
6,202
762
0
0
1,677
608
0
965
712
12,439
0
W
Cthulhu
CheXMiXxx
Cthulhu
7,658
1,280
137
220
7,720
6,646
0
3,020
4,700
13,425
0
W
7,750
2,767
0
597
4,665
2,018
0
1,126
3,227
11,216
840
L
4,039
297
0
0
7,998
5,933
0
4,628
3,215
0
20,156
L
Baron Samedi
Oddblood
Baron Samedi
7,369
1,044
1,641
1,669
7,339
3,192
0
4,896
2,186
15,909
0
W
Serqet
Raywin722
Serqet
4,411
1,386
0
0
5,177
2,664
0
3,461
1,566
0
5,361
L
Hercules
Robzillaaaaa
Hercules
5,983
3,109
0
1,336
12,062
4,497
0
6,502
5,109
0
12,333
L
Hachiman
Storm3382
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
37,853
101
Minions Killed
117
3
Camps Cleared
7
452,790
Distance Traveled
595,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,549
1,092
19
3
0
107,748
0
W
Hachiman
8,075
1,346
56
9
4
113,113
0
W
Poseidon
7,670
1,278
14
2
1
122,335
0
W
Cthulhu
7,360
1,227
17
3
1
107,128
0
W
Sol
7,994
1,332
20
3
1
111,781
0
L
Nike
6,949
1,158
42
7
0
111,837
0
L
Baron Samedi
6,635
1,106
21
4
2
115,032
0
W
Serqet
6,754
1,126
10
2
0
141,449
0
L
Hercules
7,052
1,175
19
3
1
118,173
0
L
Hachiman
4,092
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role