Player Matchup

Sobek
Sobek
Diamond I
AreYouQuirkless
Sobek
Diamond I
Level 102
God Stats
1W - 2L
1,550 SR
Queue Stats
239W - 208L
2,321 MMR
Solo
Arachne
Arachne
Diamond I
CaptainPuroDog
Arachne
Diamond I
Level 148
God Stats
1W - 2L
1,612 SR
Queue Stats
147W - 120L
2,374 MMR
Solo
Jormungandr
Jormungandr
Diamond III
DrippyTipsy
Jormungandr
Diamond III
Level 180
God Stats
1W - 1L
1,471 SR
Queue Stats
125W - 100L
2,325 MMR
Party 2
Chernobog
Chernobog
Diamond III
EagleFeeds
Chernobog
Diamond III
Level 164
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 53L
2,229 MMR
Party 2
Medusa
Medusa
Diamond II
FastAfSloth
Medusa
Diamond II
Level 188
God Stats
64W - 67L
1,593 SR
Queue Stats
348W - 321L
2,352 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,545 SR
2,320 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,681 SR
2,254 MMR
Rama
Rama
Platinum II
Cenzhin
Rama
Platinum II
Level 123
God Stats
17W - 2L
1,756 SR
Queue Stats
93W - 65L
2,086 MMR
Solo
Susano
Susano
Diamond I
Jayswervy
Susano
Diamond I
Level 177
God Stats
71W - 68L
1,655 SR
Queue Stats
1,165W - 1,142L
2,382 MMR
Party 1
Freya
Freya
Masters
Nashum
Freya
Masters
Level 98
God Stats
2W - 1L
1,839 SR
Queue Stats
177W - 167L
2,461 MMR
Solo
Nike
Nike
Diamond I
TheBestOfAll16
Nike
Diamond I
Level 142
God Stats
4W - 1L
1,659 SR
Queue Stats
316W - 299L
2,067 MMR
Solo
He Bo
He Bo
Diamond I
Trashton101
He Bo
Diamond I
Level 191
God Stats
9W - 15L
1,497 SR
Queue Stats
575W - 542L
2,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,322
458
7,343
20,132
19,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
6,976
436
3,362
16,598
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
DrippyTipsy
Jormungandr
15
3 / 6 / 0
8,647
540
8,383
16,927
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
EagleFeeds
Chernobog
14
3 / 4 / 1
8,543
534
7,011
11,392
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
3 / 3 / 1
8,118
507
8,068
9,799
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
PeleThorAresKali

VS

Bans
AthenaAmaterasuOsirisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cenzhin
Rama
16
2 / 2 / 4
10,143
634
10,943
10,812
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Jayswervy
Susano
16
9 / 2 / 6
10,188
637
10,654
13,370
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Nashum
Freya
15
1 / 2 / 4
9,198
575
11,003
10,644
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 7
8,882
555
7,916
14,179
12,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 3 / 3
11,649
728
20,607
14,191
6,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
23
23
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
0
5
2
0.2
W
Rama
Cenzhin
Rama
2
2
4
2
L
Jormungandr
DrippyTipsy
Jormungandr
3
6
0
0.5
L
Chernobog
EagleFeeds
Chernobog
3
4
1
0.88
L
Medusa
3
3
1
1.17
W
Susano
Jayswervy
Susano
9
2
6
6
W
Freya
Nashum
Freya
1
2
4
1.5
W
3
1
7
6.5
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
61,123
74,848
Taken
63,196
47,485
Mitigated
35,270
15,560
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,343
702
0
5,067
20,132
19,612
0
8,660
10,951
22,706
0
L
3,362
1,892
0
4,075
16,598
6,747
0
4,096
12,302
0
45,315
W
Rama
Cenzhin
Rama
10,943
8,116
0
4,113
10,812
4,936
632
1,526
9,286
0
97,549
L
Jormungandr
DrippyTipsy
Jormungandr
8,383
2,325
0
3,723
16,927
12,745
0
12,476
4,092
67,836
0
L
Chernobog
EagleFeeds
Chernobog
7,011
4,218
0
1,931
11,392
4,358
0
600
10,776
0
71,615
L
Medusa
8,068
2,473
0
764
9,799
4,023
0
4,410
5,117
0
67,561
W
Susano
Jayswervy
Susano
10,654
3,742
0
4,972
13,370
6,233
378
1,978
11,392
0
74,060
W
Freya
Nashum
Freya
11,003
3,164
0
4,162
10,644
5,117
375
1,744
8,900
76,900
5,475
W
7,916
644
0
5,000
14,179
12,689
1,229
1,983
12,196
0
37,431
W
20,607
1,547
0
8,316
14,191
6,295
442
8,831
5,360
98,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
50,060
467
Minions Killed
615
0
Camps Cleared
0
1,560,855
Distance Traveled
1,676,141
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,322
458
24
2
0
302,489
1
L
Arachne
6,976
436
70
4
0
378,685
0
W
Rama
10,143
634
168
11
0
315,019
7
L
Jormungandr
8,647
540
120
8
0
275,282
2
L
Chernobog
8,543
534
133
8
0
315,896
1
L
Medusa
8,118
507
120
8
0
288,503
4
W
Susano
10,188
637
103
6
0
366,585
0
W
Freya
9,198
575
150
9
0
324,105
0
W
Nike
8,882
555
41
3
0
367,561
4
W
He Bo
11,649
728
153
10
0
302,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role