Player Matchup

Chronos
Chronos
Dark_Night1425
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 250L
1,539 Elo+
Party 2
Tiamat
Tiamat
Devilfloof
Tiamat
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,292 Elo+
Solo
Nu Wa
Nu Wa
Ja_Sicha_
Nu Wa
Level 109
God Stats
6W - 3L
1,661 SR
Queue Stats
197W - 176L
1,540 Elo+
Party 2
Hercules
Hercules
LordPlume
Hercules
Level 154
God Stats
10W - 12L
1,501 SR
Queue Stats
281W - 248L
1,607 Elo+
Party 1
Mercury
Mercury
TenebrisAbys
Mercury
Level 145
God Stats
0W - 2L
1,099 SR
Queue Stats
46W - 47L
1,558 Elo+
Party 1
Team Averages
Level 129
1,452 SR
1,507 Elo+

VS

Team Averages
Level 161
1,536 SR
1,505 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KNKY_King_
Medusa
Level 154
God Stats
1W - 3L
1,522 SR
Queue Stats
136W - 132L
1,509 Elo+
Party 3
Ratatoskr
Ratatoskr
Kazenade_
Ratatoskr
Level 197
God Stats
15W - 7L
1,590 SR
Queue Stats
398W - 371L
1,499 Elo+
Party 3
Horus
Horus
Nude-Penguin
Horus
Level 158
God Stats
12W - 7L
1,566 SR
Queue Stats
224W - 204L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,078
506
4,901
10,989
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Devilfloof
Tiamat
14
2 / 5 / 0
8,498
607
5,193
10,131
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ja_Sicha_
Nu Wa
11
0 / 6 / 3
6,724
480
7,476
9,249
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
LordPlume
Hercules
10
0 / 5 / 2
6,532
467
3,775
13,368
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
TenebrisAbys
Mercury
14
1 / 4 / 2
8,173
584
8,042
12,764
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 1 / 4
10,620
759
12,694
10,620
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
14
10 / 1 / 3
9,205
658
11,975
12,728
6,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
KNKY_King_
Medusa
13
3 / 2 / 2
8,298
593
6,641
8,311
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Kazenade_
Ratatoskr
14
3 / 1 / 7
8,648
618
6,621
11,965
4,880
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 10
8,448
603
4,988
11,564
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
24
25
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
4
8
W
Anubis
 
Anubis
10
1
3
11.5
L
2
5
0
0.4
L
Tiamat
Devilfloof
Tiamat
2
5
0
0.4
L
Nu Wa
Ja_Sicha_
Nu Wa
0
6
3
0.25
W
Medusa
KNKY_King_
Medusa
3
2
2
2
W
Ratatoskr
Kazenade_
Ratatoskr
3
1
7
6.5
L
Hercules
LordPlume
Hercules
0
5
2
0.2
W
2
0
10
7
L
Mercury
TenebrisAbys
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,387
Damage
42,919
56,501
Taken
55,188
27,018
Mitigated
31,495
11,455
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,694
420
0
3,394
10,620
5,643
1,252
4,265
5,980
84,545
0
W
Anubis
 
Anubis
11,975
329
0
7,745
12,728
6,372
406
2,669
10,059
82,948
1,467
L
4,901
1,142
0
1,440
10,989
3,409
750
1,047
9,942
40,615
0
L
Tiamat
Devilfloof
Tiamat
5,193
543
0
1,895
10,131
5,911
511
5,323
4,224
55,176
0
L
Nu Wa
Ja_Sicha_
Nu Wa
7,476
1,950
0
1,250
9,249
2,408
0
6,825
2,320
43,070
0
W
Medusa
KNKY_King_
Medusa
6,641
2,446
0
1,884
8,311
3,437
1,412
4,449
3,862
0
61,365
W
Ratatoskr
Kazenade_
Ratatoskr
6,621
948
0
500
11,965
4,880
0
3,146
8,761
0
75,805
L
Hercules
LordPlume
Hercules
3,775
909
0
5,075
13,368
10,896
0
5,885
7,132
0
20,140
W
4,988
2,422
1,500
4,504
11,564
11,163
0
2,608
8,956
0
16,145
L
Mercury
TenebrisAbys
Mercury
8,042
3,532
0
1,795
12,764
4,394
0
4,119
8,549
0
75,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
45,219
385
Minions Killed
466
0
Camps Cleared
0
1,466,343
Distance Traveled
1,465,847
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,620
759
141
10
0
266,783
0
W
Anubis
9,205
658
118
8
0
280,358
0
L
Chronos
7,078
506
65
5
0
273,650
0
L
Tiamat
8,498
607
97
7
0
280,411
1
L
Nu Wa
6,724
480
68
5
0
267,891
2
W
Medusa
8,298
593
90
6
0
270,090
0
W
Ratatoskr
8,648
618
100
7
0
331,851
0
L
Hercules
6,532
467
32
2
0
297,659
4
W
Horus
8,448
603
17
1
0
316,765
1
L
Mercury
8,173
584
123
9
0
346,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role