Player Matchup

Athena
Athena
HadiWadi503
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 1
Da Ji
Da Ji
OverHeathed
Da Ji
Level 159
God Stats
9W - 19L
1,370 SR
Queue Stats
257W - 257L
1,444 Elo+
Party 4
Ra
Ra
SadrA__79
Ra
Level 106
God Stats
71W - 58L
1,548 SR
Queue Stats
316W - 309L
1,499 Elo+
Solo
Ullr
Ullr
VinsmokeTony
Ullr
Level 66
God Stats
30W - 22L
1,657 SR
Queue Stats
225W - 200L
1,569 Elo+
Party 4
Chaac
Chaac
hadiW
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,505 Elo+

VS

Team Averages
Level 113
1,596 SR
1,543 Elo+
Charon
Charon
OneKebabPlease
Charon
Level 42
God Stats
3W - 0L
1,880 SR
Queue Stats
89W - 72L
1,612 Elo+
Party 2
Apollo
Apollo
Zambinottt
Apollo
Level 85
God Stats
5W - 3L
1,582 SR
Queue Stats
132W - 112L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Zenlss
Amaterasu
Level 121
God Stats
3W - 2L
1,564 SR
Queue Stats
108W - 103L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
rymonar
Hun Batz
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,783 Elo+
Party 3
Thoth
Thoth
ºMrBlueº
Thoth
Level 158
God Stats
2W - 0L
1,457 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 0 / 0
3,409
682
844
2,960
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,549
710
377
4,292
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
981
196
0
0
0
3
0 / 0 / 0
2,776
555
1,095
943
268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
hadiW
Chaac
4
0 / 1 / 0
2,971
594
1,364
3,274
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,626
725
1,274
2,739
951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Zambinottt
Apollo
6
0 / 0 / 0
3,506
701
1,004
2,621
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Zenlss
Amaterasu
7
1 / 0 / 0
4,373
875
1,663
3,687
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hun Batz
rymonar
Hun Batz
6
1 / 1 / 0
3,562
712
191
3,153
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
7
0 / 0 / 1
3,916
783
670
1,305
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
0
0
W
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Apollo
Zambinottt
Apollo
0
0
0
0
W
Amaterasu
Zenlss
Amaterasu
1
0
0
1
L
Chaac
hadiW
Chaac
0
1
0
0
W
Hun Batz
rymonar
Hun Batz
1
1
0
1
W
Thoth
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,680
Damage
4,802
11,469
Taken
13,505
4,214
Mitigated
4,424
2,615
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
844
526
0
1,232
2,960
1,437
0
838
2,122
12,192
0
W
1,274
430
620
1,180
2,739
951
0
458
2,281
10,674
0
L
377
59
0
750
4,292
1,461
0
572
3,622
0
18,520
L
0
0
0
0
0
0
0
0
0
0
0
L
1,095
744
0
0
943
268
0
436
507
0
7,918
W
Apollo
Zambinottt
Apollo
1,004
570
0
1,254
2,621
759
0
386
2,235
0
20,710
W
Amaterasu
Zenlss
Amaterasu
1,663
1,019
0
3,242
3,687
1,546
0
0
3,687
0
23,559
L
Chaac
hadiW
Chaac
1,364
472
0
633
3,274
1,048
0
0
3,274
0
8,544
W
Hun Batz
rymonar
Hun Batz
191
0
0
360
3,153
908
0
0
3,153
0
19,894
W
Thoth
670
41
0
500
1,305
260
0
0
1,305
19,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,686
Gold Earned
18,983
92
Minions Killed
183
0
Camps Cleared
0
383,094
Distance Traveled
560,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,409
682
24
5
0
121,276
0
W
Charon
3,626
725
17
3
0
99,548
0
L
Da Ji
3,549
710
41
8
0
112,031
0
L
Ra
981
196
0
0
0
0
0
L
Ullr
2,776
555
10
2
0
61,763
0
W
Apollo
3,506
701
46
9
0
107,892
0
W
Amaterasu
4,373
875
37
7
0
110,991
0
L
Chaac
2,971
594
17
3
0
88,024
0
W
Hun Batz
3,562
712
41
8
0
134,423
0
W
Thoth
3,916
783
42
8
0
107,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role