Player Matchup

Cu Chulainn
Cu Chulainn
JulioCardin
Cu Chulainn
Level 146
God Stats
19W - 9L
1,690 SR
Queue Stats
614W - 621L
1,439 Elo+
Solo
Janus
Janus
NesKlip
Janus
Level 103
God Stats
18W - 25L
1,350 SR
Queue Stats
250W - 230L
1,434 Elo+
Solo
Cliodhna
Cliodhna
TwiceHype56
Cliodhna
Level 126
God Stats
2W - 2L
1,817 SR
Queue Stats
920W - 815L
1,482 Elo+
Solo
Neith
Neith
al1ceoo
Neith
Level 88
God Stats
101W - 112L
1,438 SR
Queue Stats
104W - 112L
1,401 Elo+
Solo
Charon
Charon
ladyxphantomm
Charon
Level 100
God Stats
12W - 17L
1,488 SR
Queue Stats
168W - 171L
1,502 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,452 Elo+

VS

Team Averages
Level 56
1,550 SR
1,476 Elo+
Anubis
Anubis
AFMS5
Anubis
Level 102
God Stats
114W - 96L
1,557 SR
Queue Stats
429W - 421L
1,448 Elo+
Solo
Camazotz
Camazotz
Jrgln09
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
carrarojoao
Bacchus
Level 34
God Stats
25W - 14L
1,664 SR
Queue Stats
81W - 94L
1,398 Elo+
Solo
Kukulkan
Kukulkan
hatetank14
Kukulkan
Level 64
God Stats
27W - 30L
1,527 SR
Queue Stats
329W - 345L
1,535 Elo+
Solo
Neith
Neith
mortaldeath32
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JulioCardin
Cu Chulainn
15
2 / 4 / 3
9,575
532
8,260
15,877
8,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
NesKlip
Janus
17
4 / 0 / 9
10,506
584
9,317
5,728
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
TwiceHype56
Cliodhna
18
14 / 0 / 4
11,725
651
17,022
11,962
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
al1ceoo
Neith
16
2 / 1 / 4
9,113
506
7,182
13,003
6,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 0 / 10
9,459
526
8,424
13,971
14,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AFMS5
Anubis
12
4 / 4 / 0
8,863
492
11,032
11,745
6,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Jrgln09
Camazotz
12
0 / 8 / 0
7,573
421
3,520
19,636
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
carrarojoao
Bacchus
11
0 / 3 / 0
7,458
414
4,376
13,921
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
hatetank14
Kukulkan
14
0 / 5 / 0
8,344
464
6,674
10,344
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 0
8,881
493
9,384
14,968
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
24
Kills
5
5
Deaths
25
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
AFMS5
Anubis
4
4
0
1
L
Camazotz
Jrgln09
Camazotz
0
8
0
0
W
Cu Chulainn
JulioCardin
Cu Chulainn
2
4
3
0.88
W
Janus
NesKlip
Janus
4
0
9
8.5
W
Cliodhna
TwiceHype56
Cliodhna
14
0
4
16
W
Neith
al1ceoo
Neith
2
1
4
4
L
Bacchus
carrarojoao
Bacchus
0
3
0
0
L
Kukulkan
hatetank14
Kukulkan
0
5
0
0
W
2
0
10
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,205
Damage
34,986
60,541
Taken
70,614
37,043
Mitigated
40,042
18,174
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AFMS5
Anubis
11,032
632
0
5,086
11,745
6,358
516
592
11,153
55,572
0
L
Camazotz
Jrgln09
Camazotz
3,520
1,106
0
4,401
19,636
6,155
0
4,602
14,846
0
56,874
W
Cu Chulainn
JulioCardin
Cu Chulainn
8,260
1,149
0
625
15,877
8,502
345
10,685
5,192
0
55,707
W
Janus
NesKlip
Janus
9,317
272
0
2,730
5,728
2,574
2,916
2,388
3,340
87,013
0
W
Cliodhna
TwiceHype56
Cliodhna
17,022
2,386
0
3,882
11,962
5,304
0
2,100
9,862
0
100,443
W
Neith
al1ceoo
Neith
7,182
3,180
162
7,725
13,003
6,393
924
2,306
10,697
0
61,980
L
Bacchus
carrarojoao
Bacchus
4,376
541
0
4,427
13,921
16,391
0
4,685
9,106
22,977
0
L
Kukulkan
hatetank14
Kukulkan
6,674
276
43
2,092
10,344
4,040
584
4,307
5,857
68,324
0
W
8,424
1,869
209
2,841
13,971
14,270
1,091
4,897
9,074
31,651
901
L
9,384
3,221
0
5,627
14,968
7,098
874
2,110
12,812
0
72,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
41,119
506
Minions Killed
432
0
Camps Cleared
0
1,865,932
Distance Traveled
1,507,826
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,863
492
91
5
0
190,534
2
L
Camazotz
7,573
421
78
4
0
356,372
0
W
Cu Chulainn
9,575
532
97
5
0
374,933
0
W
Janus
10,506
584
164
9
0
367,543
6
W
Cliodhna
11,725
651
126
7
0
457,656
0
W
Neith
9,113
506
97
5
0
317,243
0
L
Bacchus
7,458
414
28
2
0
353,447
2
L
Kukulkan
8,344
464
111
6
0
296,123
0
W
Charon
9,459
526
22
1
0
348,557
2
L
Neith
8,881
493
124
7
0
311,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role