Player Matchup

Baron Samedi
Baron Samedi
Lemon4ik69
Baron Samedi
Level 86
God Stats
8W - 12L
1,386 SR
Queue Stats
236W - 219L
1,492 Elo+
Solo
Ganesha
Ganesha
WakingRegent07
Ganesha
Level 44
God Stats
1W - 1L
1,838 SR
Queue Stats
155W - 167L
1,418 Elo+
Solo
Arachne
Arachne
WirSorrow
Arachne
Level 57
God Stats
1W - 3L
1,410 SR
Queue Stats
77W - 64L
1,491 Elo+
Party 1
Bellona
Bellona
WxxxNEOxxxW
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
1,486 Elo+
Solo
Neith
Neith
kilvirus
Neith
Level 29
God Stats
2W - 3L
1,554 SR
Queue Stats
53W - 48L
1,482 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,474 Elo+

VS

Team Averages
Level 80
1,454 SR
1,475 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Daniel2000ms
Cernunnos
Level 82
God Stats
3W - 0L
1,298 SR
Queue Stats
22W - 19L
1,453 Elo+
Solo
Nemesis
Nemesis
HenriSD
Nemesis
Level 88
God Stats
8W - 8L
1,512 SR
Queue Stats
477W - 522L
1,502 Elo+
Solo
Mulan
Mulan
Umbreon424
Mulan
Level 84
God Stats
5W - 7L
1,462 SR
Queue Stats
55W - 70L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lemon4ik69
Baron Samedi
13
0 / 1 / 0
7,203
480
6,139
6,984
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 3
7,120
475
6,195
15,812
14,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
WirSorrow
Arachne
11
2 / 4 / 0
6,804
454
5,821
15,059
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
WxxxNEOxxxW
Bellona
13
0 / 1 / 0
6,819
455
5,515
10,110
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
kilvirus
Neith
10
1 / 4 / 2
6,278
419
9,303
11,506
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 0 / 2
9,225
615
5,441
5,973
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
 
Yemoja
12
1 / 1 / 8
8,368
558
7,481
11,830
8,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Daniel2000ms
Cernunnos
13
5 / 2 / 3
8,019
535
11,491
11,544
4,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HenriSD
Nemesis
16
4 / 0 / 6
9,151
610
8,032
10,520
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
16
1 / 0 / 5
9,952
663
8,028
12,634
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
W
Yemoja
 
Yemoja
1
1
8
5
W
Cernunnos
Daniel2000ms
Cernunnos
5
2
3
3.25
W
Nemesis
HenriSD
Nemesis
4
0
6
7
L
Baron Samedi
Lemon4ik69
Baron Samedi
0
1
0
0
W
Mulan
1
0
5
3.5
L
0
4
3
0.38
L
Arachne
WirSorrow
Arachne
2
4
0
0.5
L
Bellona
WxxxNEOxxxW
Bellona
0
1
0
0
L
Neith
kilvirus
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
40,473
59,471
Taken
52,501
37,052
Mitigated
29,147
16,148
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,441
828
1,434
1,733
5,973
2,486
0
2,670
3,005
73,032
0
W
Yemoja
 
Yemoja
7,481
2,228
4,150
4,495
11,830
8,215
217
2,130
9,664
28,572
0
W
Cernunnos
Daniel2000ms
Cernunnos
11,491
5,651
0
2,994
11,544
4,562
495
3,433
8,037
0
56,288
W
Nemesis
HenriSD
Nemesis
8,032
3,061
0
1,702
10,520
5,063
0
3,101
7,239
0
94,502
L
Baron Samedi
Lemon4ik69
Baron Samedi
6,139
135
423
2,172
6,984
3,193
49
2,648
4,336
55,377
0
W
Mulan
8,028
1,374
0
6,419
12,634
8,821
692
760
11,838
0
83,937
L
6,195
1,121
0
3,576
15,812
14,390
36
4,551
11,261
26,973
0
L
Arachne
WirSorrow
Arachne
5,821
3,352
0
4,429
15,059
6,070
0
2,353
12,706
0
54,113
L
Bellona
WxxxNEOxxxW
Bellona
5,515
1,082
0
3,814
10,110
8,748
0
0
10,110
0
42,671
L
Neith
kilvirus
Neith
9,303
4,644
0
1,734
11,506
4,651
0
3,370
8,136
0
42,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
44,715
361
Minions Killed
499
0
Camps Cleared
0
1,511,812
Distance Traveled
1,520,975
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,225
615
122
8
0
290,407
0
W
Yemoja
8,368
558
35
2
0
260,910
0
W
Cernunnos
8,019
535
87
6
0
291,366
2
W
Nemesis
9,151
610
129
9
0
373,458
0
L
Baron Samedi
7,203
480
110
7
0
293,036
2
W
Mulan
9,952
663
126
8
0
304,834
4
L
Ganesha
7,120
475
4
0
0
287,253
2
L
Arachne
6,804
454
86
6
0
332,884
0
L
Bellona
6,819
455
67
4
0
326,182
6
L
Neith
6,278
419
94
6
0
272,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role