Player Matchup

Bacchus
Bacchus
SOMEfnGUY
Bacchus
Level 63
God Stats
7W - 4L
1,471 SR
Queue Stats
48W - 52L
1,395 Elo+
Party 2
Janus
Janus
SOMEfnJOKE
Janus
Level 61
God Stats
2W - 1L
1,478 SR
Queue Stats
114W - 121L
1,382 Elo+
Party 2
Nemesis
Nemesis
skor_98
Nemesis
Level 88
God Stats
1W - 2L
1,174 SR
Queue Stats
176W - 168L
1,508 Elo+
Solo
Team Averages
Level 71
1,374 SR
1,428 Elo+

VS

Team Averages
Level 64
1,653 SR
1,441 Elo+
Chaac
Chaac
Hfud
Chaac
Level 127
God Stats
4W - 7L
1,620 SR
Queue Stats
158W - 177L
1,460 Elo+
Party 1
Anubis
Anubis
Slang My Thang
Anubis
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 12L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
XxMicr0_WaveXx
Baron Samedi
Level 47
God Stats
33W - 21L
1,610 SR
Queue Stats
242W - 257L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SOMEfnGUY
Bacchus
15
1 / 0 / 7
11,199
700
7,772
14,775
17,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
1 / 0 / 7
11,963
748
15,771
12,239
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
skor_98
Nemesis
15
6 / 2 / 2
12,466
779
7,677
13,889
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hfud
Chaac
13
1 / 2 / 1
10,740
671
9,869
14,018
12,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
10,228
639
6,809
10,886
5,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
XxMicr0_WaveXx
Baron Samedi
15
0 / 1 / 2
11,736
734
15,386
13,018
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Hfud
Chaac
1
2
1
0.75
W
Bacchus
SOMEfnGUY
Bacchus
1
0
7
4.5
W
Janus
1
0
7
4.5
L
1
5
0
0.2
L
Baron Samedi
XxMicr0_WaveXx
Baron Samedi
0
1
2
1
W
Nemesis
skor_98
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
32,064
40,903
Taken
37,922
27,291
Mitigated
23,645
9,164
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Hfud
Chaac
9,869
832
0
3,056
14,018
12,869
0
6,323
7,695
0
39,590
W
Bacchus
SOMEfnGUY
Bacchus
7,772
615
0
2,197
14,775
17,179
526
8,567
5,917
26,553
0
W
Janus
15,771
921
0
3,891
12,239
4,742
1,960
7,088
4,763
81,505
0
L
6,809
139
0
1,229
10,886
5,008
0
8,885
2,001
19,988
0
L
Baron Samedi
XxMicr0_WaveXx
Baron Samedi
15,386
363
1,098
5,263
13,018
5,768
0
8,996
4,022
71,479
0
W
Nemesis
skor_98
Nemesis
7,677
3,314
0
3,076
13,889
5,370
551
6,040
7,534
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
32,704
183
Minions Killed
189
0
Camps Cleared
0
967,328
Distance Traveled
884,386
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,740
671
51
3
0
314,152
3
W
Bacchus
11,199
700
20
1
0
343,006
0
W
Janus
11,963
748
118
7
0
303,031
4
L
Anubis
10,228
639
43
3
0
266,260
2
L
Baron Samedi
11,736
734
95
6
0
303,974
5
W
Nemesis
12,466
779
45
3
0
321,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role