Player Matchup

Xing Tian
Xing Tian
Fiina Mareii
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,512 Elo+
Solo
Anubis
Anubis
I Vengxance I
Anubis
Level 94
God Stats
4W - 4L
1,454 SR
Queue Stats
232W - 208L
1,520 Elo+
Solo
Sol
Sol
Raunchy Cletus
Sol
Level 141
God Stats
21W - 14L
1,748 SR
Queue Stats
574W - 591L
1,530 Elo+
Solo
Osiris
Osiris
VisionsvR
Osiris
Level 267
God Stats
7W - 5L
1,831 SR
Queue Stats
449W - 210L
1,767 Elo+
Solo
Camazotz
Camazotz
gdxclouds
Camazotz
Level 139
God Stats
3W - 2L
1,474 SR
Queue Stats
214W - 198L
1,612 Elo+
Solo
Team Averages
Level 160
1,601 SR
1,588 Elo+

VS

Team Averages
Level 155
1,519 SR
1,563 Elo+
Xing Tian
Xing Tian
HollowedOut
Xing Tian
Level 249
God Stats
5W - 9L
1,372 SR
Queue Stats
793W - 771L
1,580 Elo+
Solo
Cabrakan
Cabrakan
Kmaids
Cabrakan
Level 143
God Stats
1W - 2L
1,301 SR
Queue Stats
131W - 131L
1,570 Elo+
Party 1
Hachiman
Hachiman
Mystimump
Hachiman
Level 155
God Stats
3W - 1L
1,814 SR
Queue Stats
80W - 72L
1,570 Elo+
Solo
Amaterasu
Amaterasu
TheThorCat
Amaterasu
Level 83
God Stats
7W - 1L
1,679 SR
Queue Stats
164W - 154L
1,558 Elo+
Party 1
Bacchus
Bacchus
enkidu32
Bacchus
Level 146
God Stats
5W - 7L
1,431 SR
Queue Stats
533W - 578L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fiina Mareii
Xing Tian
14
2 / 3 / 10
8,941
894
5,467
12,997
15,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
7 / 3 / 7
10,277
1,028
10,297
8,074
6,057
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 13
9,076
908
17,064
8,477
4,751
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
VisionsvR
Osiris
17
6 / 3 / 17
10,118
1,012
16,875
11,962
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
gdxclouds
Camazotz
16
6 / 3 / 10
9,593
959
14,169
14,535
7,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HollowedOut
Xing Tian
14
4 / 4 / 5
8,868
887
7,925
14,808
15,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Kmaids
Cabrakan
13
1 / 6 / 5
7,698
770
6,257
13,661
15,438
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Mystimump
Hachiman
16
6 / 5 / 4
9,311
931
14,791
14,652
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TheThorCat
Amaterasu
14
1 / 4 / 8
7,593
759
7,051
13,009
14,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
enkidu32
Bacchus
14
1 / 4 / 9
8,302
830
8,961
14,249
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
23
Kills
13
13
Deaths
23
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Fiina Mareii
Xing Tian
2
3
10
2.33
L
Xing Tian
HollowedOut
Xing Tian
4
4
5
1.63
W
7
3
7
3.5
L
Cabrakan
Kmaids
Cabrakan
1
6
5
0.58
L
Hachiman
Mystimump
Hachiman
6
5
4
1.6
W
2
1
13
8.5
L
Amaterasu
TheThorCat
Amaterasu
1
4
8
1.25
W
Osiris
VisionsvR
Osiris
6
3
17
4.83
L
Bacchus
enkidu32
Bacchus
1
4
9
1.38
W
Camazotz
gdxclouds
Camazotz
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,872
Damage
44,985
56,045
Taken
70,379
53,908
Mitigated
70,758
21,318
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Fiina Mareii
Xing Tian
5,467
198
705
3,028
12,997
15,384
192
3,881
8,842
8,967
0
L
Xing Tian
HollowedOut
Xing Tian
7,925
207
653
2,438
14,808
15,942
0
9,596
5,031
12,413
648
W
10,297
442
328
2,516
8,074
6,057
462
4,758
3,316
31,663
0
L
Cabrakan
Kmaids
Cabrakan
6,257
547
643
1,654
13,661
15,438
0
8,367
5,159
8,365
1,424
L
Hachiman
Mystimump
Hachiman
14,791
10,243
515
5,007
14,652
7,306
0
2,778
11,274
0
38,498
W
17,064
6,644
383
4,428
8,477
4,751
2,805
4,967
3,380
29,703
0
L
Amaterasu
TheThorCat
Amaterasu
7,051
2,327
1,071
2,921
13,009
14,574
0
6,037
6,624
0
11,179
W
Osiris
VisionsvR
Osiris
16,875
2,928
1,053
1,358
11,962
19,833
721
3,716
7,978
0
23,446
L
Bacchus
enkidu32
Bacchus
8,961
531
604
3,510
14,249
17,498
0
6,050
7,857
14,988
0
W
Camazotz
gdxclouds
Camazotz
14,169
2,763
497
7,022
14,535
7,883
319
3,749
10,500
0
20,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
41,772
127
Minions Killed
100
0
Camps Cleared
0
897,783
Distance Traveled
888,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,941
894
14
1
0
167,269
0
L
Xing Tian
8,868
887
13
1
0
185,039
0
W
Anubis
10,277
1,028
47
5
0
179,323
0
L
Cabrakan
7,698
770
4
0
0
146,048
0
L
Hachiman
9,311
931
59
6
0
156,999
0
W
Sol
9,076
908
44
4
0
161,724
0
L
Amaterasu
7,593
759
15
2
0
206,790
0
W
Osiris
10,118
1,012
5
1
0
192,818
0
L
Bacchus
8,302
830
9
1
0
194,065
0
W
Camazotz
9,593
959
17
2
0
196,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role