Player Matchup

Cthulhu
Cthulhu
HustleAddict74
Cthulhu
Level 117
God Stats
2W - 0L
1,810 SR
Queue Stats
54W - 68L
1,436 Elo+
Party 1
Loki
Loki
MournTheKing
Loki
Level 83
God Stats
3W - 0L
1,960 SR
Queue Stats
117W - 104L
1,433 Elo+
Solo
Hun Batz
Hun Batz
SauronaldMcD69
Hun Batz
Level 27
God Stats
2W - 2L
1,187 SR
Queue Stats
94W - 96L
1,399 Elo+
Solo
Cupid
Cupid
deathisinevitabl
Cupid
Level 107
God Stats
3W - 1L
1,522 SR
Queue Stats
46W - 59L
1,451 Elo+
Party 1
Hercules
Hercules
nanocjb
Hercules
Level 117
God Stats
3W - 2L
1,444 SR
Queue Stats
109W - 99L
1,459 Elo+
Solo
Team Averages
Level 90
1,585 SR
1,436 Elo+

VS

Team Averages
Level 118
1,392 SR
1,448 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jiggy Doom
Artio
Level 129
God Stats
1W - 3L
1,257 SR
Queue Stats
356W - 366L
1,463 Elo+
Solo
Hou Yi
Hou Yi
SwaggyxJust
Hou Yi
Level 145
God Stats
4W - 10L
1,327 SR
Queue Stats
242W - 272L
1,402 Elo+
Solo
Izanami
Izanami
TheLagKnight
Izanami
Level 142
God Stats
2W - 1L
1,822 SR
Queue Stats
102W - 110L
1,419 Elo+
Solo
Loki
Loki
nxKaoticVibes
Loki
Level 48
God Stats
0W - 6L
1,055 SR
Queue Stats
78W - 74L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,440
907
2,827
4,040
3,159
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 5
6,329
1,055
4,542
5,960
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
10
0 / 0 / 7
5,434
906
1,743
2,153
1,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 0 / 7
6,219
1,037
7,528
4,012
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
nanocjb
Hercules
12
4 / 0 / 5
6,306
1,051
4,865
8,986
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 2
5,550
925
4,449
4,383
1,954
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
10
0 / 3 / 1
5,141
857
2,865
7,461
7,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
11
0 / 2 / 1
5,288
881
3,375
5,380
2,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
TheLagKnight
Izanami
10
1 / 2 / 0
5,176
863
4,204
4,526
1,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 1 / 0
4,503
751
443
1,203
426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
1
2
Deaths
10
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
W
1
1
3
2.5
L
Artio
0
3
1
0.17
W
3
1
5
5.5
W
Hun Batz
0
0
7
3.5
L
Hou Yi
0
2
1
0.25
L
Izanami
TheLagKnight
Izanami
1
2
0
0.5
W
2
0
7
5.5
W
Hercules
nanocjb
Hercules
4
0
5
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
15,336
25,151
Taken
22,953
13,472
Mitigated
14,130
12,797
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,449
369
0
492
4,383
1,954
0
290
4,093
14,267
0
W
2,827
0
714
1,034
4,040
3,159
0
1,085
2,955
9,694
0
L
Artio
2,865
467
1,092
1,455
7,461
7,566
0
781
6,680
3,901
0
W
4,542
847
1,905
1,227
5,960
2,347
0
1,846
4,114
0
11,333
W
Hun Batz
1,743
298
488
205
2,153
1,885
0
609
1,544
0
5,280
L
Hou Yi
3,375
1,303
728
1,526
5,380
2,263
0
1,363
4,017
0
11,032
L
Izanami
TheLagKnight
Izanami
4,204
1,944
553
1,186
4,526
1,921
0
292
4,234
0
8,411
W
7,528
2,208
1,677
1,689
4,012
1,640
54
1,534
2,478
0
15,785
W
Hercules
nanocjb
Hercules
4,865
871
152
3,706
8,986
4,441
0
2,240
6,746
0
6,776
L
443
0
0
0
1,203
426
0
101
1,102
0
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
25,658
68
Minions Killed
52
0
Camps Cleared
0
622,283
Distance Traveled
415,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,550
925
19
3
0
110,673
0
W
Cthulhu
5,440
907
8
1
0
131,444
0
L
Artio
5,141
857
3
1
0
108,286
0
W
Loki
6,329
1,055
18
3
0
141,992
0
W
Hun Batz
5,434
906
13
2
0
101,230
0
L
Hou Yi
5,288
881
21
4
0
82,920
0
L
Izanami
5,176
863
9
2
0
93,321
0
W
Cupid
6,219
1,037
26
4
0
108,236
0
W
Hercules
6,306
1,051
3
1
0
139,381
0
L
Loki
4,503
751
0
0
0
20,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role