Player Matchup

Kuzenbo
Kuzenbo
BillyThePloon
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 142L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
The Belleh
Heimdallr
Level 281
God Stats
4W - 6L
1,529 SR
Queue Stats
692W - 615L
1,590 Elo+
Solo
Achilles
Achilles
envyonic
Achilles
Level 28
God Stats
10W - 17L
1,552 SR
Queue Stats
44W - 136L
1,385 Elo+
Party 1
He Bo
He Bo
nwith6
He Bo
Level 95
God Stats
4W - 3L
1,774 SR
Queue Stats
115W - 233L
1,419 Elo+
Party 1
Awilix
Awilix
tolx
Awilix
Level 104
God Stats
4W - 6L
1,374 SR
Queue Stats
136W - 277L
1,418 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,440 Elo+

VS

Team Averages
Level 158
1,705 SR
1,710 Elo+
Arachne
Arachne
Chømpy
Arachne
Level 160
God Stats
9W - 2L
1,772 SR
Queue Stats
117W - 26L
1,877 Elo+
Party 2
Ares
Ares
Riizzin
Ares
Level 101
God Stats
2W - 1L
1,700 SR
Queue Stats
99W - 101L
1,512 Elo+
Solo
Eset
Eset
SavageZephyr
Eset
Level 154
God Stats
5W - 6L
1,502 SR
Queue Stats
209W - 212L
1,533 Elo+
Solo
Surtr
Surtr
Shank
Surtr
Level 184
God Stats
14W - 4L
1,834 SR
Queue Stats
203W - 59L
1,791 Elo+
Party 2
Charybdis
Charybdis
Tilleyy
Charybdis
Level 190
God Stats
5W - 1L
1,717 SR
Queue Stats
314W - 93L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 2 / 1
5,505
459
2,658
8,391
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
The Belleh
Heimdallr
9
0 / 7 / 2
5,600
467
5,695
12,859
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
envyonic
Achilles
12
0 / 2 / 0
5,909
492
3,212
7,983
5,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
nwith6
He Bo
11
2 / 4 / 0
6,266
522
5,679
9,159
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
tolx
Awilix
11
3 / 3 / 0
6,831
569
6,588
11,275
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chømpy
Arachne
14
6 / 0 / 2
8,426
702
7,280
12,383
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Riizzin
Ares
13
2 / 0 / 1
7,750
646
5,077
7,199
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 5
7,026
586
5,463
5,985
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Shank
Surtr
10
2 / 1 / 5
6,732
561
5,270
10,563
7,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Tilleyy
Charybdis
12
8 / 2 / 2
7,920
660
13,231
10,507
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
1
0.25
W
Arachne
Chømpy
Arachne
6
0
2
7
W
Ares
Riizzin
Ares
2
0
1
2.5
W
0
2
5
1.25
W
Surtr
Shank
Surtr
2
1
5
4.5
L
Heimdallr
The Belleh
Heimdallr
0
7
2
0.14
W
Charybdis
Tilleyy
Charybdis
8
2
2
4.5
L
Achilles
envyonic
Achilles
0
2
0
0
L
He Bo
nwith6
He Bo
2
4
0
0.5
L
Awilix
tolx
Awilix
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
36,321
49,667
Taken
46,637
25,399
Mitigated
27,734
7,664
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
2,658
1,090
0
1,487
8,391
7,269
0
1,292
7,030
10,326
0
W
Arachne
Chømpy
Arachne
7,280
4,687
0
7,876
12,383
5,621
108
3,128
9,255
0
66,525
W
Ares
Riizzin
Ares
5,077
456
0
2,395
7,199
7,151
0
231
6,968
41,625
0
W
5,463
388
12
1,173
5,985
2,652
45
2,838
3,147
51,634
0
W
Surtr
Shank
Surtr
5,270
1,561
0
2,460
10,563
7,974
147
1,519
9,044
797
27,564
L
Heimdallr
The Belleh
Heimdallr
5,695
3,833
0
1,399
12,859
4,959
0
443
12,172
0
33,065
W
Charybdis
Tilleyy
Charybdis
13,231
7,855
0
5,133
10,507
4,336
410
621
9,886
0
64,470
L
Achilles
envyonic
Achilles
3,212
453
0
961
7,983
5,585
0
3,611
4,010
0
32,290
L
He Bo
nwith6
He Bo
5,679
0
0
516
9,159
3,207
0
3,556
5,511
42,589
0
L
Awilix
tolx
Awilix
6,588
2,689
0
3,301
11,275
4,379
0
1,303
9,919
0
47,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
37,854
293
Minions Killed
425
0
Camps Cleared
0
1,234,637
Distance Traveled
1,272,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,505
459
11
1
0
268,837
0
W
Arachne
8,426
702
105
9
0
301,678
0
W
Ares
7,750
646
88
7
0
212,839
0
W
Eset
7,026
586
93
8
0
246,790
0
W
Surtr
6,732
561
30
3
0
292,259
0
L
Heimdallr
5,600
467
52
4
0
206,696
0
W
Charybdis
7,920
660
109
9
0
218,905
0
L
Achilles
5,909
492
55
5
0
231,490
0
L
He Bo
6,266
522
93
8
0
235,674
0
L
Awilix
6,831
569
82
7
0
291,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role