Player Matchup

Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Juicepusher
Mulan
Level 158
God Stats
0W - 3L
1,513 SR
Queue Stats
663W - 674L
1,402 Elo+
Party 1
Fenrir
Fenrir
PsiLobster
Fenrir
Level 128
God Stats
5W - 6L
1,480 SR
Queue Stats
291W - 292L
1,429 Elo+
Party 1
Team Averages
Level 128
1,498 SR
1,444 Elo+

VS

Team Averages
Level 109
1,380 SR
1,463 Elo+
Persephone
Persephone
NoireBestWaifu-
Persephone
Level 108
God Stats
13W - 10L
1,513 SR
Queue Stats
185W - 178L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
QuikSilverFLASH
Cu Chulainn
Level 145
God Stats
34W - 45L
1,447 SR
Queue Stats
394W - 391L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Void_Harbinger-
Ix Chel
Level 75
God Stats
8W - 14L
1,180 SR
Queue Stats
59W - 63L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 5 / 1
8,781
675
7,357
10,382
3,922
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 2
9,102
700
13,486
15,723
14,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
PsiLobster
Fenrir
12
1 / 2 / 1
8,899
685
6,172
10,692
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NoireBestWaifu-
Persephone
13
1 / 0 / 8
9,830
756
10,238
12,649
10,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
QuikSilverFLASH
Cu Chulainn
13
6 / 0 / 3
10,138
780
12,404
12,695
12,813
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 6
9,339
718
6,251
7,958
3,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
1
0.3
L
1
2
2
1
W
Persephone
NoireBestWaifu-
Persephone
1
0
8
5
L
Fenrir
PsiLobster
Fenrir
1
2
1
0.75
W
Cu Chulainn
QuikSilverFLASH
Cu Chulainn
6
0
3
7.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
28,893
36,797
Taken
33,302
24,616
Mitigated
26,348
4,324
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,357
1,673
0
876
10,382
3,922
0
5,404
4,978
24,940
0
L
13,486
983
0
1,701
15,723
14,848
0
7,275
8,448
81
41,717
W
Persephone
NoireBestWaifu-
Persephone
10,238
1,347
0
653
12,649
10,100
651
2,655
9,784
39,137
0
L
Fenrir
PsiLobster
Fenrir
6,172
1,149
0
1,747
10,692
5,846
0
5,156
5,536
0
33,438
W
Cu Chulainn
QuikSilverFLASH
Cu Chulainn
12,404
2,177
0
1,536
12,695
12,813
172
3,792
8,868
2,038
39,295
W
6,251
136
2,149
687
7,958
3,435
367
1,436
6,351
25,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
29,307
129
Minions Killed
139
0
Camps Cleared
0
659,197
Distance Traveled
731,399
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,781
675
29
2
0
191,617
5
L
Mulan
9,102
700
54
4
0
234,882
1
W
Persephone
9,830
756
49
4
0
232,907
2
L
Fenrir
8,899
685
46
4
0
232,698
3
W
Cu Chulainn
10,138
780
41
3
0
251,744
1
W
Ix Chel
9,339
718
49
4
0
246,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role