Player Matchup

Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
A_M_V_I
Mercury
Gold I
Level 156
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 62L
1,762 MMR
Solo
Janus
Janus
Platinum V
BMORE_Chaos
Janus
Platinum V
Level 158
God Stats
16W - 22L
1,527 SR
Queue Stats
545W - 540L
1,830 MMR
Solo
Fafnir
Fafnir
Platinum III
Studleyy
Fafnir
Platinum III
Level 144
God Stats
26W - 27L
1,551 SR
Queue Stats
772W - 760L
1,700 MMR
Solo
Apollo
Apollo
Platinum II
VoidVigilante
Apollo
Platinum II
Level 144
God Stats
0W - 2L
1,324 SR
Queue Stats
67W - 56L
1,788 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,529 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,541 SR
1,655 MMR
Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold I
BobbiAlthoff
Terra
Gold I
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 17L
1,890 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Zyaruss
Nu Wa
Platinum IV
Level 174
God Stats
3W - 2L
1,515 SR
Queue Stats
319W - 318L
1,707 MMR
Solo
Bastet
Bastet
Gold II
mrnuma
Bastet
Gold II
Level 124
God Stats
81W - 56L
1,688 SR
Queue Stats
316W - 311L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 2 / 0
3,799
543
2,685
5,865
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mercury
A_M_V_I
Mercury
7
0 / 1 / 0
4,102
586
1,338
6,407
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 0
4,790
684
1,164
2,836
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Studleyy
Fafnir
6
0 / 1 / 0
4,394
628
1,597
7,029
6,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,934
562
2,681
4,457
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaBakasuraKaliAwilix

VS

Bans
ThorAresArachneChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 1
5,678
811
5,180
6,162
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
8
0 / 0 / 1
4,405
629
3,747
3,020
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,868
695
1,985
4,351
2,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Zyaruss
Nu Wa
9
0 / 0 / 2
5,042
720
1,815
2,218
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
mrnuma
Bastet
7
4 / 0 / 0
5,023
718
3,985
5,154
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Mercury
A_M_V_I
Mercury
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Fafnir
Studleyy
Fafnir
0
1
0
0
L
0
1
0
0
W
Nu Wa
Zyaruss
Nu Wa
0
0
2
1
W
Bastet
mrnuma
Bastet
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,465
Damage
16,712
26,594
Taken
20,905
12,603
Mitigated
9,061
8,576
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,685
1,220
0
2,202
5,865
2,345
0
0
5,865
0
15,096
W
Cu Chulainn
 
Cu Chulainn
5,180
1,207
0
1,361
6,162
3,692
0
91
6,071
0
42,836
W
Cernunnos
 
Cernunnos
3,747
1,580
0
2,210
3,020
984
0
575
2,445
0
36,345
L
Mercury
A_M_V_I
Mercury
1,338
380
0
1,493
6,407
1,967
0
694
5,657
0
24,213
L
1,164
187
0
1,311
2,836
810
0
1,003
1,771
41,843
0
W
1,985
639
24
2,099
4,351
2,264
0
705
3,646
13,975
0
L
Fafnir
Studleyy
Fafnir
1,597
405
0
1,419
7,029
6,150
0
589
6,440
8,949
0
L
2,681
2,093
0
2,151
4,457
1,331
0
1,396
3,061
0
26,882
W
Nu Wa
Zyaruss
Nu Wa
1,815
724
0
995
2,218
617
0
995
1,151
32,594
0
W
Bastet
mrnuma
Bastet
3,985
1,203
0
1,004
5,154
1,504
0
323
4,831
0
21,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
25,016
228
Minions Killed
257
0
Camps Cleared
0
729,419
Distance Traveled
761,897
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,799
543
22
3
0
108,268
0
W
Cu Chulainn
5,678
811
67
10
0
151,916
0
W
Cernunnos
4,405
629
60
9
0
124,393
0
L
Mercury
4,102
586
47
7
0
173,277
0
L
Janus
4,790
684
92
13
0
142,936
2
W
Terra
4,868
695
22
3
0
168,907
1
L
Fafnir
4,394
628
13
2
0
151,941
0
L
Apollo
3,934
562
54
8
0
152,997
1
W
Nu Wa
5,042
720
72
10
0
140,463
0
W
Bastet
5,023
718
36
5
0
176,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role