Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dance4Hatch
Gilgamesh
Level 104
God Stats
3W - 1L
1,814 SR
Queue Stats
415W - 425L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
Gamer_Geeks7600
Ratatoskr
Level 99
God Stats
1W - 4L
1,149 SR
Queue Stats
279W - 254L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
alexitto_03
Danzaburou
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,369 Elo+
Solo
Team Averages
Level 90
1,493 SR
1,452 Elo+

VS

Team Averages
Level 54
1,477 SR
1,327 Elo+
Artemis
Artemis
ASMRspay
Artemis
Level 84
God Stats
1W - 2L
1,475 SR
Queue Stats
19W - 32L
1,327 Elo+
Party 1
Ymir
Ymir
BosnaMyLove
Ymir
Level 62
God Stats
18W - 26L
1,377 SR
Queue Stats
18W - 29L
1,335 Elo+
Party 1
Bellona
Bellona
CosaNostra-385i
Bellona
Level 16
God Stats
1W - 2L
1,532 SR
Queue Stats
10W - 16L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
DemonClaw20
Ah Puch
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Bastet
Bastet
fraszls-
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 0
8,288
638
7,883
7,023
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
14
4 / 0 / 1
8,145
627
7,629
5,736
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Dance4Hatch
Gilgamesh
9
1 / 0 / 1
6,519
501
2,621
7,374
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Gamer_Geeks7600
Ratatoskr
14
7 / 0 / 2
8,075
621
9,779
10,435
4,213
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
alexitto_03
Danzaburou
12
1 / 0 / 7
7,480
575
8,029
5,818
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASMRspay
Artemis
9
0 / 3 / 0
5,525
425
6,009
8,866
2,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,601
431
2,587
10,336
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,646
434
1,995
11,417
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
DemonClaw20
Ah Puch
10
0 / 5 / 0
6,217
478
5,981
10,321
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bastet
fraszls-
Bastet
10
0 / 2 / 0
5,709
439
2,415
8,730
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Baron Samedi
 
Baron Samedi
4
0
1
4.5
L
Artemis
ASMRspay
Artemis
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Gilgamesh
Dance4Hatch
Gilgamesh
1
0
1
1.5
L
Ah Puch
DemonClaw20
Ah Puch
0
5
0
0
W
Ratatoskr
Gamer_Geeks7600
Ratatoskr
7
0
2
8
W
Danzaburou
alexitto_03
Danzaburou
1
0
7
4.5
L
Bastet
fraszls-
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
18,987
36,386
Taken
49,670
19,269
Mitigated
23,776
10,391
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,883
927
52
3,084
7,023
4,328
648
0
7,023
52,547
0
W
Baron Samedi
 
Baron Samedi
7,629
138
190
2,187
5,736
3,138
213
3,987
1,749
59,980
0
L
Artemis
ASMRspay
Artemis
6,009
3,768
0
1,196
8,866
2,669
0
0
8,866
0
37,367
L
2,587
275
219
2,169
10,336
6,036
0
0
10,336
17,196
0
L
1,995
628
0
1,649
11,417
8,385
0
7,206
3,534
0
25,526
W
Gilgamesh
Dance4Hatch
Gilgamesh
2,621
678
0
1,256
7,374
5,299
0
2,288
5,086
0
17,525
L
Ah Puch
DemonClaw20
Ah Puch
5,981
285
0
1,649
10,321
4,048
0
7,015
3,306
45,921
0
W
Ratatoskr
Gamer_Geeks7600
Ratatoskr
9,779
3,823
0
524
10,435
4,213
0
889
9,546
0
69,259
W
Danzaburou
alexitto_03
Danzaburou
8,029
3,065
0
3,098
5,818
2,291
1,280
1,404
4,414
0
47,557
L
Bastet
fraszls-
Bastet
2,415
752
0
1,418
8,730
2,638
0
614
8,116
0
36,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
28,698
436
Minions Killed
247
0
Camps Cleared
0
1,340,673
Distance Traveled
1,229,168
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,288
638
96
7
0
263,649
0
W
Baron Samedi
8,145
627
128
10
0
264,522
0
L
Artemis
5,525
425
54
4
0
221,862
0
L
Ymir
5,601
431
30
2
0
259,239
6
L
Bellona
5,646
434
32
2
0
267,597
1
W
Gilgamesh
6,519
501
42
3
0
266,023
4
L
Ah Puch
6,217
478
72
6
0
220,642
3
W
Ratatoskr
8,075
621
98
8
0
312,872
0
W
Danzaburou
7,480
575
72
6
0
233,607
0
L
Bastet
5,709
439
59
5
0
259,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role