Player Matchup

Charybdis
Charybdis
Lauuz
Charybdis
Level 36
God Stats
24W - 29L
1,324 SR
Queue Stats
84W - 102L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
Quzva
Aphrodite
Level 105
God Stats
1W - 4L
1,192 SR
Queue Stats
165W - 153L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Zytches
Baron Samedi
Level 94
God Stats
4W - 3L
1,632 SR
Queue Stats
76W - 71L
1,525 Elo+
Party 2
Vamana
Vamana
diosxs
Vamana
Level 125
God Stats
3W - 7L
1,165 SR
Queue Stats
160W - 159L
1,527 Elo+
Party 1
Athena
Athena
pezquenin
Athena
Level 104
God Stats
5W - 2L
1,666 SR
Queue Stats
32W - 46L
1,438 Elo+
Party 2
Team Averages
Level 93
1,396 SR
1,475 Elo+

VS

Team Averages
Level 80
1,483 SR
1,444 Elo+
Anhur
Anhur
BENiiHIMEE
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Solo
Tyr
Tyr
PMOP2027
Tyr
Level 32
God Stats
2W - 4L
1,319 SR
Queue Stats
29W - 38L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
RolandSenpai
Baron Samedi
Level 158
God Stats
27W - 9L
1,742 SR
Queue Stats
53W - 44L
1,539 Elo+
Solo
Chaac
Chaac
UtherGrohmen
Chaac
Level 42
God Stats
105W - 106L
1,490 SR
Queue Stats
110W - 122L
1,442 Elo+
Solo
Janus
Janus
kevench85
Janus
Level 129
God Stats
3W - 8L
1,366 SR
Queue Stats
564W - 615L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lauuz
Charybdis
16
4 / 2 / 8
10,435
1,044
8,561
11,433
5,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Quzva
Aphrodite
16
4 / 1 / 12
10,636
1,064
13,771
14,230
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Zytches
Baron Samedi
16
1 / 3 / 16
10,314
1,031
20,307
11,240
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
diosxs
Vamana
16
7 / 0 / 9
11,436
1,144
13,043
17,192
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
pezquenin
Athena
16
2 / 3 / 13
10,981
1,098
11,009
23,731
28,403
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

254

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 3 / 3
10,951
1,095
13,010
12,864
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 5
9,466
947
11,435
16,101
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
RolandSenpai
Baron Samedi
16
3 / 3 / 6
10,792
1,079
17,971
14,108
7,561
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 8
9,711
971
13,428
18,271
16,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
kevench85
Janus
15
1 / 4 / 5
9,896
990
15,408
11,498
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
18
Kills
9
9
Deaths
18
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
3
3
2.17
W
Charybdis
Lauuz
Charybdis
4
2
8
4
L
0
5
5
0.5
W
Aphrodite
Quzva
Aphrodite
4
1
12
10
L
Baron Samedi
RolandSenpai
Baron Samedi
3
3
6
2
L
0
3
8
1.33
W
Baron Samedi
Zytches
Baron Samedi
1
3
16
3
W
Vamana
diosxs
Vamana
7
0
9
11.5
L
Janus
kevench85
Janus
1
4
5
0.88
W
Athena
pezquenin
Athena
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,691
Damage
71,252
77,826
Taken
72,842
65,993
Mitigated
43,077
27,289
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,010
7,647
0
2,347
12,864
5,033
0
10,247
1,787
0
21,174
W
Charybdis
Lauuz
Charybdis
8,561
4,307
0
0
11,433
5,007
0
4,112
6,871
0
25,489
L
11,435
281
0
1,267
16,101
9,279
0
9,015
6,474
0
21,160
W
Aphrodite
Quzva
Aphrodite
13,771
1,884
6,371
8,103
14,230
9,826
0
4,712
9,068
20,384
0
L
Baron Samedi
RolandSenpai
Baron Samedi
17,971
1,069
5,052
4,240
14,108
7,561
0
9,193
4,032
43,850
0
L
13,428
1,943
0
5,898
18,271
16,445
0
10,527
7,189
194
25,657
W
Baron Samedi
Zytches
Baron Samedi
20,307
1,155
5,573
3,032
11,240
6,283
0
4,810
6,430
36,897
0
W
Vamana
diosxs
Vamana
13,043
6,902
0
915
17,192
16,474
0
7,691
9,201
0
22,875
L
Janus
kevench85
Janus
15,408
1,937
0
438
11,498
4,759
0
7,609
3,563
30,163
0
W
Athena
pezquenin
Athena
11,009
2,667
0
3,295
23,731
28,403
0
11,840
11,441
15,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
50,816
172
Minions Killed
213
5
Camps Cleared
5
994,425
Distance Traveled
1,003,780
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,951
1,095
25
3
1
167,610
0
W
Charybdis
10,435
1,044
53
5
0
182,802
0
L
Tyr
9,466
947
30
3
0
224,559
0
W
Aphrodite
10,636
1,064
24
2
1
204,710
0
L
Baron Samedi
10,792
1,079
87
9
2
198,772
0
L
Chaac
9,711
971
23
2
2
226,031
0
W
Baron Samedi
10,314
1,031
54
5
2
182,929
0
W
Vamana
11,436
1,144
26
3
1
226,923
0
L
Janus
9,896
990
48
5
0
186,808
1
W
Athena
10,981
1,098
15
2
1
197,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role