Player Matchup

Ymir
Ymir
Arsoyou
Ymir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,540 Elo+
Solo
Arachne
Arachne
Royal Turdle
Arachne
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
169W - 177L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Tha faded 1
Cabrakan
Level 173
God Stats
5W - 7L
1,238 SR
Queue Stats
344W - 337L
1,462 Elo+
Solo
Janus
Janus
george_adriano
Janus
Level 225
God Stats
1W - 1L
1,285 SR
Queue Stats
361W - 357L
1,433 Elo+
Solo
Chiron
Chiron
warfidenblack
Chiron
Level 104
God Stats
5W - 5L
1,553 SR
Queue Stats
342W - 304L
1,497 Elo+
Solo
Team Averages
Level 140
1,415 SR
1,487 Elo+

VS

Team Averages
Level 89
1,401 SR
1,382 Elo+
Nu Wa
Nu Wa
CapJackSpeedy
Nu Wa
Level 129
God Stats
6W - 10L
1,183 SR
Queue Stats
175W - 157L
1,417 Elo+
Solo
Freya
Freya
Jacquevious
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 94L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
LastOlympian487
Amaterasu
Level 153
God Stats
0W - 2L
1,272 SR
Queue Stats
24W - 30L
1,498 Elo+
Solo
Cthulhu
Cthulhu
SoapyEnvelope32
Cthulhu
Level 49
God Stats
38W - 39L
1,511 SR
Queue Stats
122W - 131L
1,401 Elo+
Party 1
Anubis
Anubis
starkiller123468
Anubis
Level 84
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arsoyou
Ymir
7
0 / 0 / 1
5,032
503
1,079
4,103
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Royal Turdle
Arachne
12
3 / 0 / 2
6,654
665
3,743
7,176
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Tha faded 1
Cabrakan
10
2 / 2 / 0
6,207
621
6,162
9,191
7,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 1 / 1
5,759
576
1,994
2,532
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 1
5,430
543
5,260
5,871
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,141
514
3,756
4,091
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 0
5,022
502
847
5,861
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
LastOlympian487
Amaterasu
10
1 / 2 / 1
6,050
605
6,209
11,472
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 0 / 0
4,615
462
3,568
7,505
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
4,993
499
1,485
4,823
1,833

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arsoyou
Ymir
0
0
1
0.5
L
0
2
1
0.25
L
1
1
0
1
L
Amaterasu
LastOlympian487
Amaterasu
1
2
1
0.75
W
Arachne
Royal Turdle
Arachne
3
0
2
4
L
0
0
0
0
W
Cabrakan
Tha faded 1
Cabrakan
2
2
0
1
W
1
1
1
1.5
L
1
3
0
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
15,865
28,873
Taken
33,752
14,659
Mitigated
16,502
11,386
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arsoyou
Ymir
1,079
255
0
595
4,103
2,124
125
2,533
1,467
8,307
0
L
3,756
851
0
835
4,091
1,205
0
647
3,444
30,900
0
L
847
302
0
2,101
5,861
2,396
0
102
5,759
17,602
8,193
L
Amaterasu
LastOlympian487
Amaterasu
6,209
3,648
0
5,471
11,472
5,609
0
6,162
5,310
0
50,484
W
Arachne
Royal Turdle
Arachne
3,743
2,607
0
2,734
7,176
2,640
0
1,295
5,813
0
49,667
L
3,568
84
0
2,478
7,505
5,459
0
714
6,791
15,736
0
W
Cabrakan
Tha faded 1
Cabrakan
6,162
990
0
4,172
9,191
7,230
0
431
8,718
43,771
0
W
1,994
40
0
1,192
2,532
753
0
1,238
1,196
40,038
0
L
1,485
141
0
1,328
4,823
1,833
0
1,610
3,213
24,665
0
W
5,260
2,253
170
2,523
5,871
1,912
552
3,722
2,105
0
35,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,821
302
Minions Killed
278
0
Camps Cleared
0
942,053
Distance Traveled
934,672
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,032
503
13
1
0
214,488
0
L
Nu Wa
5,141
514
74
7
0
179,282
1
L
Freya
5,022
502
46
5
0
195,934
0
L
Amaterasu
6,050
605
82
8
0
195,109
2
W
Arachne
6,654
665
87
9
0
237,178
4
L
Cthulhu
4,615
462
24
2
0
183,869
1
W
Cabrakan
6,207
621
80
8
0
153,853
2
W
Janus
5,759
576
71
7
0
182,398
3
L
Anubis
4,993
499
52
5
0
180,478
0
W
Chiron
5,430
543
51
5
0
154,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role