Player Matchup

Janus
Janus
Kouzbohl
Janus
Level 86
God Stats
38W - 39L
1,562 SR
Queue Stats
428W - 364L
1,625 Elo+
Solo
Chernobog
Chernobog
Misousci
Chernobog
Level 81
God Stats
5W - 6L
1,514 SR
Queue Stats
246W - 226L
1,570 Elo+
Solo
Ymir
Ymir
PndX24
Ymir
Level 125
God Stats
1W - 2L
1,578 SR
Queue Stats
205W - 195L
1,518 Elo+
Solo
Lancelot
Lancelot
PrinceDstylZ
Lancelot
Level 163
God Stats
14W - 14L
1,586 SR
Queue Stats
158W - 181L
1,595 Elo+
Solo
Discordia
Discordia
lStraKl
Discordia
Level 164
God Stats
3W - 5L
1,538 SR
Queue Stats
109W - 177L
1,420 Elo+
Solo
Team Averages
Level 124
1,556 SR
1,546 Elo+

VS

Team Averages
Level 131
1,558 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dbzend
Ymir
Level 160
God Stats
6W - 4L
1,475 SR
Queue Stats
87W - 88L
1,559 Elo+
Solo
Ra
Ra
DrDeath062
Ra
Level 129
God Stats
37W - 47L
1,507 SR
Queue Stats
280W - 272L
1,537 Elo+
Party 1
Tyr
Tyr
IsAOneTrickLoki
Tyr
Level 98
God Stats
7W - 12L
1,402 SR
Queue Stats
44W - 58L
1,432 Elo+
Party 1
Medusa
Medusa
Jerymia
Medusa
Level 107
God Stats
7W - 6L
1,905 SR
Queue Stats
252W - 233L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kouzbohl
Janus
9
0 / 0 / 0
4,754
792
0
453
129
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Misousci
Chernobog
11
1 / 1 / 3
5,543
924
3,155
3,343
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
PndX24
Ymir
11
2 / 0 / 1
5,877
980
3,076
5,358
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
PrinceDstylZ
Lancelot
11
1 / 0 / 2
5,424
904
2,840
5,258
3,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
lStraKl
Discordia
11
2 / 0 / 3
5,583
931
11,600
2,265
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 2 / 1
4,905
818
3,369
6,298
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Dbzend
Ymir
10
0 / 1 / 0
5,321
887
1,446
5,799
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
5,803
967
1,419
2,170
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,488
915
1,632
6,414
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Jerymia
Medusa
11
0 / 1 / 0
5,261
877
4,384
5,541
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Ymir
Dbzend
Ymir
0
1
0
0
W
0
1
0
0
W
1
1
0
1
W
Medusa
Jerymia
Medusa
0
1
0
0
L
Janus
Kouzbohl
Janus
0
0
0
0
L
Chernobog
Misousci
Chernobog
1
1
3
2.5
L
Ymir
PndX24
Ymir
2
0
1
2.5
L
Lancelot
PrinceDstylZ
Lancelot
1
0
2
2
L
Discordia
lStraKl
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
12,250
16,677
Taken
26,222
10,205
Mitigated
14,412
2,928
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,369
767
0
1,196
6,298
2,554
0
3,792
2,506
0
15,001
W
Ymir
Dbzend
Ymir
1,446
261
996
1,523
5,799
4,025
0
2,056
3,743
4,969
0
W
1,419
55
240
582
2,170
894
349
450
1,720
25,351
0
W
1,632
316
0
1,893
6,414
4,614
0
4,501
1,913
0
5,365
W
Medusa
Jerymia
Medusa
4,384
1,406
0
487
5,541
2,325
0
3,877
1,664
0
19,784
L
Janus
Kouzbohl
Janus
0
0
0
0
453
129
0
0
453
6,697
0
L
Chernobog
Misousci
Chernobog
3,155
1,119
0
422
3,343
1,572
0
499
2,844
0
17,216
L
Ymir
PndX24
Ymir
3,076
548
0
646
5,358
4,671
0
557
4,801
10,931
0
L
Lancelot
PrinceDstylZ
Lancelot
2,840
395
0
1,860
5,258
3,153
0
1,323
3,875
0
13,610
L
Discordia
lStraKl
Discordia
11,600
492
0
0
2,265
680
0
379
1,839
21,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
26,778
125
Minions Killed
156
0
Camps Cleared
0
628,532
Distance Traveled
705,127
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,905
818
32
5
0
152,011
0
W
Ymir
5,321
887
7
1
0
134,482
1
W
Ra
5,803
967
69
12
0
123,052
0
W
Tyr
5,488
915
11
2
0
161,543
0
W
Medusa
5,261
877
37
6
0
134,039
0
L
Janus
4,754
792
20
3
0
35,735
0
L
Chernobog
5,543
924
39
7
0
125,061
0
L
Ymir
5,877
980
17
3
0
154,948
0
L
Lancelot
5,424
904
23
4
0
169,477
0
L
Discordia
5,583
931
26
4
0
143,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role