Player Matchup

Serqet
Serqet
Barbi3Dowll
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,535 Elo+
Party 1
Ishtar
Ishtar
BloomNBH2003
Ishtar
Level 125
God Stats
9W - 18L
1,456 SR
Queue Stats
79W - 74L
1,539 Elo+
Party 1
Mercury
Mercury
Malaboou
Mercury
Level 64
God Stats
5W - 2L
1,743 SR
Queue Stats
300W - 259L
1,586 Elo+
Party 2
Merlin
Merlin
aQuinn67
Merlin
Level 41
God Stats
3W - 6L
1,444 SR
Queue Stats
78W - 71L
1,532 Elo+
Party 2
Bellona
Bellona
bob87676
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,270 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,493 Elo+

VS

Team Averages
Level 66
1,513 SR
1,502 Elo+
Discordia
Discordia
Astrolaria
Discordia
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 4
Medusa
Medusa
AwesomeLex
Medusa
Level 54
God Stats
3W - 1L
1,505 SR
Queue Stats
20W - 9L
1,618 Elo+
Solo
Vulcan
Vulcan
IizWARRIOR
Vulcan
Level 125
God Stats
14W - 18L
1,402 SR
Queue Stats
640W - 613L
1,466 Elo+
Party 3
Kuzenbo
Kuzenbo
Seraphine93
Kuzenbo
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 36L
1,394 Elo+
Party 3
Arachne
Arachne
kadend12
Arachne
Level 108
God Stats
16W - 7L
1,656 SR
Queue Stats
155W - 136L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 1 / 2
6,011
462
2,441
9,060
5,373
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
11
2 / 2 / 1
6,575
506
6,813
8,950
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
Malaboou
Mercury
13
2 / 0 / 3
7,146
550
5,422
9,218
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
aQuinn67
Merlin
12
2 / 3 / 0
7,117
547
4,808
7,562
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
bob87676
Bellona
9
0 / 5 / 1
5,472
421
3,483
13,166
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Astrolaria
Discordia
13
3 / 1 / 2
8,121
625
11,234
6,784
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
AwesomeLex
Medusa
10
0 / 2 / 1
6,440
495
4,661
7,493
2,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
IizWARRIOR
Vulcan
13
4 / 1 / 2
8,047
619
6,203
3,894
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Seraphine93
Kuzenbo
10
0 / 1 / 5
6,665
513
3,460
11,292
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
kadend12
Arachne
12
4 / 1 / 4
7,405
570
7,118
12,933
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
11
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Astrolaria
Discordia
3
1
2
4
W
Medusa
AwesomeLex
Medusa
0
2
1
0.25
L
Serqet
0
1
2
1
L
Ishtar
2
2
1
1.25
W
Vulcan
IizWARRIOR
Vulcan
4
1
2
5
L
Mercury
Malaboou
Mercury
2
0
3
3.5
W
Kuzenbo
Seraphine93
Kuzenbo
0
1
5
2.5
L
Merlin
aQuinn67
Merlin
2
3
0
0.67
L
Bellona
bob87676
Bellona
0
5
1
0.1
W
Arachne
kadend12
Arachne
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
32,676
47,956
Taken
42,396
24,695
Mitigated
22,399
10,918
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Astrolaria
Discordia
11,234
1,271
0
720
6,784
2,585
453
702
6,082
66,724
0
W
Medusa
AwesomeLex
Medusa
4,661
1,632
0
3,355
7,493
2,826
123
132
7,361
0
47,484
L
Serqet
2,441
536
179
2,367
9,060
5,373
0
2,666
6,394
0
19,536
L
Ishtar
6,813
4,280
0
3,595
8,950
3,664
0
2,342
6,608
0
53,440
W
Vulcan
IizWARRIOR
Vulcan
6,203
2,173
0
1,121
3,894
1,504
1,277
1,570
2,324
58,184
0
L
Mercury
Malaboou
Mercury
5,422
1,920
0
1,250
9,218
3,407
0
3,162
6,056
0
58,554
W
Kuzenbo
Seraphine93
Kuzenbo
3,460
1,280
0
3,617
11,292
10,532
165
1,056
10,030
19,630
0
L
Merlin
aQuinn67
Merlin
4,808
276
0
1,426
7,562
2,818
0
3,545
4,017
57,480
0
L
Bellona
bob87676
Bellona
3,483
1,046
0
2,101
13,166
9,433
0
9,182
3,984
0
27,204
W
Arachne
kadend12
Arachne
7,118
4,624
0
6,259
12,933
4,952
0
1,348
11,585
0
53,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
36,678
399
Minions Killed
391
0
Camps Cleared
0
1,290,650
Distance Traveled
1,333,807
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,121
625
106
8
0
253,273
1
W
Medusa
6,440
495
97
7
0
231,868
2
L
Serqet
6,011
462
43
3
0
254,413
0
L
Ishtar
6,575
506
96
7
0
238,771
0
W
Vulcan
8,047
619
96
7
0
264,794
3
L
Mercury
7,146
550
95
7
0
329,473
3
W
Kuzenbo
6,665
513
23
2
0
278,017
4
L
Merlin
7,117
547
123
9
0
235,563
1
L
Bellona
5,472
421
42
3
0
232,430
0
W
Arachne
7,405
570
69
5
0
305,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role