Player Matchup

Kukulkan
Kukulkan
Bronze III
Pincho_92
Kukulkan
Bronze III
Level 104
God Stats
4W - 1L
1,682 SR
Queue Stats
4W - 7L
1,640 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
SleepyInarius
Ao Kuang
Gold IV
Level 123
God Stats
5W - 4L
1,521 SR
Queue Stats
25W - 28L
1,554 MMR
Solo
Arachne
Arachne
Platinum V
felix1710
Arachne
Platinum V
Level 138
God Stats
10W - 4L
1,424 SR
Queue Stats
393W - 479L
1,643 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,543 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,443 SR
1,612 MMR
Cabrakan
Cabrakan
Gold IV
Devvo747
Cabrakan
Gold IV
Level 106
God Stats
5W - 7L
1,451 SR
Queue Stats
136W - 161L
1,610 MMR
Solo
Nox
Nox
Gold I
I-lMoNsTeR-I
Nox
Gold I
Level 172
God Stats
23W - 28L
1,461 SR
Queue Stats
284W - 326L
1,678 MMR
Solo
Medusa
Medusa
Gold III
Rolphy91
Medusa
Gold III
Level 199
God Stats
6W - 15L
1,417 SR
Queue Stats
458W - 528L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pincho_92
Kukulkan
13
0 / 3 / 9
10,299
792
7,394
8,316
3,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SleepyInarius
Ao Kuang
13
4 / 2 / 6
10,538
811
12,260
15,319
11,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
felix1710
Arachne
14
8 / 1 / 2
11,112
855
15,148
15,598
13,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AresCharonAtlasAh Muzen CabMartichoras

VS

Bans
AchillesHou YiGuan YuXbalanqueKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Devvo747
Cabrakan
10
1 / 4 / 2
8,908
685
4,331
17,537
21,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 3 / 3
10,471
805
15,467
8,119
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Rolphy91
Medusa
12
2 / 5 / 3
9,558
735
10,475
12,426
5,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
6
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Devvo747
Cabrakan
1
4
2
0.5
L
2
3
3
1.17
W
Kukulkan
Pincho_92
Kukulkan
0
3
9
1.5
L
Medusa
Rolphy91
Medusa
2
5
3
0.7
W
Ao Kuang
SleepyInarius
Ao Kuang
4
2
6
3.5
W
Arachne
felix1710
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
30,273
39,233
Taken
38,082
28,674
Mitigated
30,707
13,773
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Devvo747
Cabrakan
4,331
973
0
1,535
17,537
21,116
0
10,571
6,966
12,465
0
L
15,467
1,288
0
933
8,119
3,822
0
3,943
4,176
54,926
0
W
Kukulkan
Pincho_92
Kukulkan
7,394
305
0
903
8,316
3,417
513
3,353
4,963
63,410
0
L
Medusa
Rolphy91
Medusa
10,475
5,102
0
1,213
12,426
5,769
0
5,371
7,055
0
47,122
W
Ao Kuang
SleepyInarius
Ao Kuang
12,260
3,853
0
5,340
15,319
11,730
1,551
9,823
5,468
29,956
48
W
Arachne
felix1710
Arachne
15,148
10,409
0
7,530
15,598
13,527
978
7,032
8,527
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
28,937
164
Minions Killed
166
0
Camps Cleared
0
745,732
Distance Traveled
696,886
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,908
685
11
1
0
238,834
0
L
Nox
10,471
805
97
7
0
236,837
0
W
Kukulkan
10,299
792
86
7
0
241,307
0
L
Medusa
9,558
735
58
4
0
221,215
4
W
Ao Kuang
10,538
811
35
3
0
246,079
0
W
Arachne
11,112
855
43
3
0
258,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role