Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ArmLikeBuddy
Surtr
Level 121
God Stats
9W - 10L
1,439 SR
Queue Stats
238W - 243L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Facile Plays
Morgan Le Fay
Level 157
God Stats
4W - 4L
1,401 SR
Queue Stats
207W - 235L
1,429 Elo+
Solo
Neith
Neith
Matccar
Neith
Level 126
God Stats
5W - 4L
1,513 SR
Queue Stats
195W - 199L
1,458 Elo+
Solo
Geb
Geb
nightshot235
Geb
Level 121
God Stats
3W - 2L
1,557 SR
Queue Stats
130W - 112L
1,513 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,486 Elo+

VS

Team Averages
Level 118
1,486 SR
1,453 Elo+
Ix Chel
Ix Chel
CrowPaladin
Ix Chel
Level 184
God Stats
29W - 33L
1,538 SR
Queue Stats
1,567W - 1,440L
1,473 Elo+
Solo
Odin
Odin
EzElliott21
Odin
Level 34
God Stats
0W - 1L
1,164 SR
Queue Stats
14W - 25L
1,313 Elo+
Solo
Cthulhu
Cthulhu
SirMoosAlot1873
Cthulhu
Level 106
God Stats
12W - 12L
1,553 SR
Queue Stats
211W - 191L
1,500 Elo+
Solo
Skadi
Skadi
SnakeyPrimo
Skadi
Level 180
God Stats
13W - 6L
1,588 SR
Queue Stats
291W - 273L
1,500 Elo+
Solo
Hun Batz
Hun Batz
sonSnack1
Hun Batz
Level 86
God Stats
15W - 13L
1,586 SR
Queue Stats
430W - 393L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 1
6,231
566
3,014
8,939
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 1
8,070
734
5,443
9,379
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Facile Plays
Morgan Le Fay
13
1 / 0 / 1
7,547
686
2,926
5,379
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Matccar
Neith
10
2 / 0 / 1
6,356
578
4,994
5,109
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
6,073
552
3,142
8,635
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CrowPaladin
Ix Chel
6
0 / 1 / 0
4,420
402
1,923
2,321
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,713
428
2,019
7,278
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
2 / 2 / 1
5,736
521
4,857
8,005
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 2
5,431
494
3,847
5,959
4,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
sonSnack1
Hun Batz
4
0 / 2 / 0
4,266
388
1,232
3,642
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
1
0.75
W
5
1
1
5.5
L
Ix Chel
CrowPaladin
Ix Chel
0
1
0
0
L
0
4
0
0
W
Morgan Le Fay
Facile Plays
Morgan Le Fay
1
0
1
1.5
W
Neith
Matccar
Neith
2
0
1
2.5
L
2
2
1
1.25
L
1
0
2
2
W
0
2
2
0.5
L
Hun Batz
sonSnack1
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
13,878
37,441
Taken
27,205
19,676
Mitigated
14,887
12,615
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,014
1,018
0
4,165
8,939
3,015
1,136
354
8,585
0
45,836
W
5,443
2,530
0
3,465
9,379
5,908
1,515
325
9,054
968
54,848
L
Ix Chel
CrowPaladin
Ix Chel
1,923
257
100
509
2,321
714
0
1,067
1,136
12,509
0
L
2,019
583
0
0
7,278
2,917
0
57
7,221
0
18,673
W
Morgan Le Fay
Facile Plays
Morgan Le Fay
2,926
151
0
1,453
5,379
2,179
1,133
2,344
3,035
52,963
0
W
Neith
Matccar
Neith
4,994
1,259
0
1,405
5,109
1,907
275
1,603
3,506
0
50,037
L
4,857
477
0
1,623
8,005
5,974
0
2,322
5,646
21,208
0
L
3,847
1,590
0
1,812
5,959
4,288
0
1,790
4,123
0
24,920
W
3,142
553
0
2,127
8,635
6,667
135
2,333
6,302
19,935
0
L
Hun Batz
sonSnack1
Hun Batz
1,232
636
0
1,302
3,642
994
0
635
2,895
0
8,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
24,566
410
Minions Killed
149
0
Camps Cleared
0
1,080,839
Distance Traveled
754,523
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,231
566
83
8
0
231,326
0
W
Surtr
8,070
734
102
9
0
217,196
4
L
Ix Chel
4,420
402
18
2
0
93,666
0
L
Odin
4,713
428
30
3
0
172,546
0
W
Morgan Le Fay
7,547
686
109
10
0
220,579
0
W
Neith
6,356
578
101
9
0
206,575
1
L
Cthulhu
5,736
521
46
4
0
215,787
2
L
Skadi
5,431
494
42
4
0
189,329
1
W
Geb
6,073
552
15
1
0
205,163
2
L
Hun Batz
4,266
388
13
1
0
83,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role