Player Matchup

Neith
Neith
Silver II
FlexGodSippy
Neith
Silver II
Level 88
God Stats
14W - 15L
1,570 SR
Queue Stats
222W - 254L
1,047 MMR
Solo
Set
Set
Silver V
Nerd Turtle8742
Set
Silver V
Level 127
God Stats
0W - 2L
1,272 SR
Queue Stats
38W - 59L
1,095 MMR
Solo
Agni
Agni
Silver I
Perky Peakz
Agni
Silver I
Level 154
God Stats
5W - 14L
1,420 SR
Queue Stats
265W - 270L
1,194 MMR
Solo
Nemesis
Nemesis
Silver IV
SocaFofoo
Nemesis
Silver IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,087 MMR
Solo
Hachiman
Hachiman
Silver I
dont feed me991
Hachiman
Silver I
Level 56
God Stats
14W - 12L
1,667 SR
Queue Stats
90W - 100L
1,173 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,486 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,488 SR
1,163 MMR
Kukulkan
Kukulkan
Silver I
CobraKing2163
Kukulkan
Silver I
Level 81
God Stats
6W - 8L
1,231 SR
Queue Stats
280W - 301L
1,193 MMR
Solo
Da Ji
Da Ji
Silver V
Mephala2020
Da Ji
Silver V
Level 132
God Stats
8W - 8L
1,575 SR
Queue Stats
89W - 96L
1,206 MMR
Solo
King Arthur
King Arthur
Silver II
Ravens-Cri
King Arthur
Silver II
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 193L
1,157 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
WaRz_IluS1oN_Qc
Ah Muzen Cab
Silver III
Level 107
God Stats
47W - 46L
1,556 SR
Queue Stats
205W - 250L
1,085 MMR
Solo
Ix Chel
Ix Chel
Silver I
kaploopx
Ix Chel
Silver I
Level 106
God Stats
19W - 14L
1,577 SR
Queue Stats
137W - 160L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
9,835
468
10,517
17,864
7,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 6 / 0
8,394
400
7,670
18,637
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
7 / 2 / 2
11,654
555
13,736
10,562
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
SocaFofoo
Nemesis
14
1 / 7 / 3
9,530
454
10,536
23,456
10,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
16
3 / 8 / 7
10,764
513
12,489
22,731
14,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
FreyaCharonPeleSun Wukong

VS

Bans
ArachneThorBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CobraKing2163
Kukulkan
19
4 / 1 / 6
11,738
559
10,994
13,346
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 3 / 4
10,743
512
14,018
20,815
10,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Ravens-Cri
King Arthur
17
5 / 2 / 6
11,551
550
14,363
19,123
19,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
20
6 / 2 / 5
12,915
615
14,130
13,013
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
kaploopx
Ix Chel
14
8 / 4 / 6
10,930
520
15,045
18,681
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
31
31
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CobraKing2163
Kukulkan
4
1
6
7
L
1
8
3
0.31
W
8
3
4
3.33
L
0
6
0
0
L
7
2
2
4
W
King Arthur
Ravens-Cri
King Arthur
5
2
6
4
L
Nemesis
SocaFofoo
Nemesis
1
7
3
0.36
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
6
2
5
4.25
L
Hachiman
3
8
7
0.81
W
Ix Chel
kaploopx
Ix Chel
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
68,550
93,250
Taken
84,978
48,297
Mitigated
56,554
24,756
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CobraKing2163
Kukulkan
10,994
1,521
0
748
13,346
6,833
1,275
2,965
10,241
96,576
0
L
10,517
5,501
0
4,420
17,864
7,309
2,330
5,309
12,424
0
77,493
W
14,018
3,652
0
1,064
20,815
10,664
0
2,854
17,961
0
91,889
L
7,670
2,913
0
3,324
18,637
10,924
0
5,713
12,815
0
45,135
L
13,736
248
0
3,456
10,562
4,795
0
2,453
7,994
106,054
0
W
King Arthur
Ravens-Cri
King Arthur
14,363
975
0
750
19,123
19,620
0
4,232
14,098
530
84,700
L
Nemesis
SocaFofoo
Nemesis
10,536
3,433
0
7,402
23,456
10,661
0
5,967
17,318
0
64,107
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
14,130
8,621
165
5,253
13,013
6,193
2,670
1,779
11,234
0
110,804
L
Hachiman
12,489
5,562
0
6,154
22,731
14,608
0
6,465
16,198
0
54,304
W
Ix Chel
kaploopx
Ix Chel
15,045
2,826
1,225
4,830
18,681
13,244
0
1,906
16,640
49,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
57,877
545
Minions Killed
643
0
Camps Cleared
0
1,911,702
Distance Traveled
1,979,167
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,738
559
175
8
0
414,167
0
L
Neith
9,835
468
134
6
0
320,812
0
W
Da Ji
10,743
512
102
5
0
452,067
0
L
Set
8,394
400
62
3
0
370,906
0
L
Agni
11,654
555
196
9
0
403,869
7
W
King Arthur
11,551
550
131
6
0
384,707
3
L
Nemesis
9,530
454
88
4
0
436,152
2
W
Ah Muzen Cab
12,915
615
174
8
0
382,916
0
L
Hachiman
10,764
513
65
3
0
379,963
4
W
Ix Chel
10,930
520
61
3
0
345,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role