Player Matchup

Danzaburou
Danzaburou
Bronze III
Bong_Ripper289
Danzaburou
Bronze III
Level 129
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 3L
1,449 MMR
Party 2
Achilles
Achilles
Gold V
Lioniel-
Achilles
Gold V
Level 126
God Stats
12W - 13L
1,557 SR
Queue Stats
28W - 37L
1,552 MMR
Solo
Hera
Hera
Bronze III
XXguinnesXX93
Hera
Bronze III
Level 95
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 3L
1,403 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,525 SR
1,468 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,679 SR
1,661 MMR
Arachne
Arachne
Platinum II
EaztStick26
Arachne
Platinum II
Level 191
God Stats
14W - 6L
1,817 SR
Queue Stats
140W - 162L
2,053 MMR
Party 1
Bellona
Bellona
Platinum II
Mauriciostyf
Bellona
Platinum II
Level 121
God Stats
34W - 26L
1,701 SR
Queue Stats
501W - 548L
1,520 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
tucachero420
Baron Samedi
Platinum V
Level 107
God Stats
4W - 2L
1,518 SR
Queue Stats
181W - 217L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bong_Ripper289
Danzaburou
11
4 / 3 / 0
9,633
803
5,172
8,556
3,500
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Lioniel-
Achilles
11
0 / 3 / 3
8,121
677
7,468
12,990
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 2
8,008
667
5,892
6,109
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DiscordiaCharonJanusMartichorasPersephone

VS

Bans
BacchusVulcanHadesChang'eMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EaztStick26
Arachne
13
7 / 1 / 3
10,450
871
8,137
10,268
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Mauriciostyf
Bellona
12
3 / 2 / 7
9,553
796
9,092
15,538
11,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
tucachero420
Baron Samedi
12
0 / 1 / 8
9,342
779
6,166
6,149
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bong_Ripper289
Danzaburou
4
3
0
1.33
W
Arachne
EaztStick26
Arachne
7
1
3
8.5
L
Achilles
Lioniel-
Achilles
0
3
3
0.5
W
Bellona
Mauriciostyf
Bellona
3
2
7
3.25
L
0
4
2
0.25
W
Baron Samedi
tucachero420
Baron Samedi
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
23,395
27,655
Taken
31,955
18,054
Mitigated
20,406
3,522
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bong_Ripper289
Danzaburou
5,172
1,448
0
296
8,556
3,500
0
1,281
7,275
0
27,537
W
Arachne
EaztStick26
Arachne
8,137
6,381
0
2,732
10,268
5,396
647
1,931
7,889
0
37,717
L
Achilles
Lioniel-
Achilles
7,468
1,034
0
2,850
12,990
12,774
0
3,974
9,016
0
28,120
W
Bellona
Mauriciostyf
Bellona
9,092
1,944
0
2,691
15,538
11,724
291
3,815
11,316
0
29,150
L
5,892
1,125
260
116
6,109
1,780
0
1,169
4,940
31,073
0
W
Baron Samedi
tucachero420
Baron Samedi
6,166
47
438
1,895
6,149
3,286
1,664
798
5,131
40,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
29,345
123
Minions Killed
129
0
Camps Cleared
0
617,899
Distance Traveled
689,953
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,633
803
33
3
0
201,275
5
W
Arachne
10,450
871
47
4
0
228,762
0
L
Achilles
8,121
677
34
3
0
227,324
0
W
Bellona
9,553
796
32
3
0
253,423
0
L
Hera
8,008
667
56
5
0
189,300
2
W
Baron Samedi
9,342
779
50
4
0
207,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role