Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
GGrxcia
Hercules
Level 143
God Stats
7W - 7L
1,357 SR
Queue Stats
223W - 251L
1,471 Elo+
Party 2
Geb
Geb
SwobuSwagins
Geb
Level 128
God Stats
23W - 22L
1,569 SR
Queue Stats
198W - 190L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
TheWukongAndOnly
Kukulkan
Level 34
God Stats
1W - 4L
1,587 SR
Queue Stats
20W - 36L
1,465 Elo+
Solo
Rama
Rama
Xavi2Estacio
Rama
Level 114
God Stats
9W - 13L
1,496 SR
Queue Stats
235W - 250L
1,457 Elo+
Party 2
Team Averages
Level 105
1,502 SR
1,483 Elo+

VS

Team Averages
Level 138
1,515 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GodILoveCrocks
Gilgamesh
Level 169
God Stats
6W - 7L
1,456 SR
Queue Stats
470W - 467L
1,476 Elo+
Party 1
Medusa
Medusa
Kanzu
Medusa
Level 146
God Stats
11W - 3L
1,720 SR
Queue Stats
73W - 43L
1,678 Elo+
Solo
Anubis
Anubis
Lloydey
Anubis
Level 125
God Stats
14W - 12L
1,332 SR
Queue Stats
112W - 127L
1,394 Elo+
Party 1
Hades
Hades
OreO_BeST_PT
Hades
Level 124
God Stats
26W - 13L
1,565 SR
Queue Stats
221W - 201L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 2 / 1
5,491
610
3,534
8,532
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
GGrxcia
Hercules
10
2 / 1 / 1
5,640
627
5,014
7,956
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 2
5,068
563
2,975
8,940
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
4,509
501
1,972
2,649
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 1
5,179
575
3,208
5,503
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 3
5,364
596
4,555
6,475
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GodILoveCrocks
Gilgamesh
9
2 / 1 / 5
5,655
628
6,244
8,959
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Kanzu
Medusa
9
1 / 2 / 1
5,594
622
4,634
5,566
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lloydey
Anubis
11
3 / 0 / 1
6,378
709
3,718
2,893
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,772
530
2,329
6,024
2,766

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
7
8
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
1
1.75
W
Nemesis
 
Nemesis
1
1
3
2.5
L
Hercules
GGrxcia
Hercules
2
1
1
2.5
W
Gilgamesh
GodILoveCrocks
Gilgamesh
2
1
5
4.5
W
Medusa
Kanzu
Medusa
1
2
1
0.75
W
Anubis
Lloydey
Anubis
3
0
1
3.5
W
0
3
0
0
L
1
3
2
0.67
L
0
1
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
21,480
33,580
Taken
29,917
15,748
Mitigated
12,433
8,133
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,534
1,047
0
1,139
8,532
2,768
0
1,468
7,022
0
40,609
W
Nemesis
 
Nemesis
4,555
1,615
0
529
6,475
1,905
0
204
6,271
0
34,120
L
Hercules
GGrxcia
Hercules
5,014
1,228
0
1,993
7,956
5,121
0
2,185
5,771
0
39,007
W
Gilgamesh
GodILoveCrocks
Gilgamesh
6,244
2,473
0
1,920
8,959
4,237
0
1,940
7,019
0
33,534
W
Medusa
Kanzu
Medusa
4,634
2,324
0
2,057
5,566
2,193
0
1,300
4,266
0
38,787
W
Anubis
Lloydey
Anubis
3,718
273
0
1,304
2,893
1,332
196
1,503
1,390
46,109
0
W
2,329
444
0
2,243
6,024
2,766
0
0
6,024
26,249
0
L
2,975
803
0
1,919
8,940
5,057
0
1,176
7,666
12,993
0
L
1,972
284
0
660
2,649
690
0
741
1,840
28,742
0
L
3,208
2,685
0
2,422
5,503
2,112
0
237
5,234
0
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
27,763
269
Minions Killed
310
0
Camps Cleared
0
891,525
Distance Traveled
897,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,491
610
72
8
0
215,138
1
W
Nemesis
5,364
596
54
6
0
224,471
0
L
Hercules
5,640
627
58
6
0
191,184
0
W
Gilgamesh
5,655
628
45
5
0
205,107
0
W
Medusa
5,594
622
63
7
0
178,941
0
W
Anubis
6,378
709
93
10
0
160,098
0
W
Hades
4,772
530
55
6
0
128,553
0
L
Geb
5,068
563
13
1
0
200,213
0
L
Kukulkan
4,509
501
58
6
0
123,971
0
L
Rama
5,179
575
68
8
0
161,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role