Player Matchup

Bastet
Bastet
BLACK-styleh
Bastet
Level 98
God Stats
47W - 42L
1,623 SR
Queue Stats
493W - 479L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Chevêche
Ao Kuang
Level 10
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Praqzz
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Samafs
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Amaterasu
Amaterasu
SpectreZ013
Amaterasu
Level 5
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,530 Elo+

VS

Team Averages
Level 85
1,464 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
benaudo
Serqet
Level 147
God Stats
6W - 3L
1,570 SR
Queue Stats
13W - 8L
1,445 Elo+
Solo
King Arthur
King Arthur
gamer260605
King Arthur
Level 86
God Stats
5W - 8L
1,364 SR
Queue Stats
245W - 221L
1,499 Elo+
Party 2
Janus
Janus
sSs-TROJAN-III
Janus
Level 107
God Stats
25W - 34L
1,387 SR
Queue Stats
345W - 336L
1,419 Elo+
Solo
Atlas
Atlas
se906rge
Atlas
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 2 / 0
7,064
589
6,993
11,542
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Chevêche
Ao Kuang
9
1 / 6 / 0
6,016
501
3,707
12,677
5,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Praqzz
Neith
8
0 / 2 / 0
5,093
424
3,478
5,535
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Samafs
Xing Tian
7
0 / 2 / 0
5,423
452
4,177
8,887
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
SpectreZ013
Amaterasu
7
0 / 6 / 3
5,416
451
2,655
7,809
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 2
6,647
554
6,529
7,173
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
benaudo
Serqet
12
3 / 1 / 6
7,342
612
4,283
8,337
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
gamer260605
King Arthur
13
6 / 1 / 1
7,985
665
9,812
9,880
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 2 / 1
7,903
659
6,341
6,066
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
se906rge
Atlas
10
0 / 0 / 3
6,183
515
4,387
8,552
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
Bastet
4
2
0
2
L
Ao Kuang
Chevêche
Ao Kuang
1
6
0
0.17
L
Neith
Praqzz
Neith
0
2
0
0
L
Xing Tian
Samafs
Xing Tian
0
2
0
0
L
Amaterasu
SpectreZ013
Amaterasu
0
6
3
0.25
W
Serqet
benaudo
Serqet
3
1
6
6
W
King Arthur
gamer260605
King Arthur
6
1
1
6.5
W
6
2
1
3.25
W
Atlas
se906rge
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
31,352
46,450
Taken
40,008
20,974
Mitigated
20,747
11,969
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,529
2,812
0
1,706
7,173
2,730
531
2,201
4,972
0
44,545
L
Bastet
6,993
1,781
0
5,517
11,542
3,895
0
815
10,705
0
41,021
L
Ao Kuang
Chevêche
Ao Kuang
3,707
1,026
0
2,517
12,677
5,768
0
5,676
6,502
24,124
0
L
Neith
Praqzz
Neith
3,478
2,056
0
1,172
5,535
1,949
0
1,984
3,529
0
21,503
L
Xing Tian
Samafs
Xing Tian
4,177
445
998
955
8,887
6,349
0
1,956
6,885
12,728
0
L
Amaterasu
SpectreZ013
Amaterasu
2,655
1,210
0
810
7,809
3,013
0
0
7,809
0
6,952
W
Serqet
benaudo
Serqet
4,283
1,415
0
750
8,337
3,310
0
1,742
6,595
0
45,872
W
King Arthur
gamer260605
King Arthur
9,812
910
0
3,109
9,880
6,390
741
224
9,656
0
63,469
W
6,341
898
0
1,027
6,066
2,223
207
2,079
3,987
57,128
0
W
Atlas
se906rge
Atlas
4,387
1,464
0
1,550
8,552
6,094
0
1,638
6,914
22,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
36,060
152
Minions Killed
375
0
Camps Cleared
0
1,025,367
Distance Traveled
1,211,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,647
554
81
7
0
233,038
0
L
Bastet
7,064
589
72
6
0
254,748
1
L
Ao Kuang
6,016
501
28
2
0
211,470
0
L
Neith
5,093
424
29
2
0
173,467
0
L
Xing Tian
5,423
452
17
1
0
236,072
0
L
Amaterasu
5,416
451
6
1
0
149,610
0
W
Serqet
7,342
612
74
6
0
279,788
0
W
King Arthur
7,985
665
88
7
0
235,855
0
W
Janus
7,903
659
109
9
0
213,609
0
W
Atlas
6,183
515
23
2
0
249,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role