Player Matchup

Jing Wei
Jing Wei
Gold III
Jediraider92
Jing Wei
Gold III
Level 168
God Stats
166W - 126L
1,652 SR
Queue Stats
733W - 763L
1,555 MMR
Party 1
Poseidon
Poseidon
Gold III
S1ippyFingers1
Poseidon
Gold III
Level 159
God Stats
47W - 41L
1,634 SR
Queue Stats
525W - 495L
1,552 MMR
Party 1
Horus
Horus
Gold IV
weskerkt
Horus
Gold IV
Level 159
God Stats
0W - 1L
1,157 SR
Queue Stats
18W - 18L
1,654 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,481 SR
1,587 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,497 SR
1,231 MMR
Martichoras
Martichoras
Silver III
KeeganR049572
Martichoras
Silver III
Level 58
God Stats
2W - 3L
1,463 SR
Queue Stats
54W - 77L
1,192 MMR
Party 2
Achilles
Achilles
Gold V
Lioniel-
Achilles
Gold V
Level 126
God Stats
12W - 13L
1,545 SR
Queue Stats
28W - 37L
1,452 MMR
Solo
Cthulhu
Cthulhu
Silver III
parmo2289
Cthulhu
Silver III
Level 67
God Stats
45W - 58L
1,483 SR
Queue Stats
72W - 111L
1,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jediraider92
Jing Wei
14
1 / 4 / 1
11,577
681
11,728
15,524
7,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
2 / 6 / 1
11,842
697
11,886
12,769
5,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
weskerkt
Horus
14
0 / 3 / 2
11,035
649
9,604
23,305
28,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresJanusKuzenboDiscordiaAgni

VS

Bans
PersephoneBacchusIzanamiGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KeeganR049572
Martichoras
14
0 / 1 / 9
12,049
709
17,812
11,725
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Lioniel-
Achilles
16
11 / 2 / 1
13,779
811
14,217
21,785
30,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
parmo2289
Cthulhu
14
1 / 0 / 8
12,064
710
13,777
15,685
19,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Jediraider92
Jing Wei
1
4
1
0.38
W
Martichoras
KeeganR049572
Martichoras
0
1
9
4.5
W
Achilles
Lioniel-
Achilles
11
2
1
5.75
L
Poseidon
2
6
1
0.42
W
Cthulhu
parmo2289
Cthulhu
1
0
8
5
L
Horus
weskerkt
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
45,806
51,598
Taken
49,195
41,910
Mitigated
55,944
13,156
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Jediraider92
Jing Wei
11,728
6,307
0
2,513
15,524
7,597
0
4,491
10,784
0
57,980
W
Martichoras
KeeganR049572
Martichoras
17,812
4,747
0
4,632
11,725
6,196
1,905
3,381
8,022
0
85,139
W
Achilles
Lioniel-
Achilles
14,217
1,324
0
6,306
21,785
30,160
316
4,932
15,945
1,030
36,591
L
Poseidon
11,886
904
0
1,715
12,769
5,351
0
2,881
9,544
69,479
0
W
Cthulhu
parmo2289
Cthulhu
13,777
179
1,446
940
15,685
19,588
304
4,786
10,542
36,055
2,457
L
Horus
weskerkt
Horus
9,604
3,515
3,072
5,856
23,305
28,962
0
4,612
17,786
1,042
18,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
37,892
193
Minions Killed
179
0
Camps Cleared
0
942,151
Distance Traveled
948,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,577
681
71
4
0
293,549
0
W
Martichoras
12,049
709
111
7
0
288,424
0
W
Achilles
13,779
811
29
2
0
339,198
0
L
Poseidon
11,842
697
100
6
0
299,009
0
W
Cthulhu
12,064
710
39
2
0
320,746
0
L
Horus
11,035
649
22
1
0
349,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role