Player Matchup

Aphrodite
Aphrodite
Expired Yam
Aphrodite
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 191L
1,500 Elo+
Party 2
Chaac
Chaac
MageVibez
Chaac
Level 127
God Stats
2W - 1L
1,511 SR
Queue Stats
207W - 186L
1,515 Elo+
Party 2
Ares
Ares
Miller Osok
Ares
Level 132
God Stats
4W - 1L
1,738 SR
Queue Stats
168W - 172L
1,505 Elo+
Solo
Sobek
Sobek
Qeih
Sobek
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 102L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
cοdy
Xbalanque
Level 235
God Stats
17W - 0L
2,141 SR
Queue Stats
665W - 56L
2,050 Elo+
Party 1
Team Averages
Level 149
1,678 SR
1,630 Elo+

VS

Team Averages
Level 161
1,464 SR
1,522 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hopefullschwonk
Cthulhu
Level 160
God Stats
7W - 4L
1,596 SR
Queue Stats
460W - 461L
1,535 Elo+
Solo
Anubis
Anubis
cristian3315
Anubis
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 161L
1,558 Elo+
Solo
Ah Puch
Ah Puch
gohanamon15
Ah Puch
Level 222
God Stats
17W - 11L
1,616 SR
Queue Stats
1,074W - 1,094L
1,505 Elo+
Solo
Loki
Loki
x2inchmadnessx
Loki
Level 158
God Stats
0W - 5L
1,110 SR
Queue Stats
279W - 283L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Expired Yam
Aphrodite
13
4 / 4 / 12
8,140
814
2,512
10,357
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MageVibez
Chaac
16
8 / 2 / 16
9,449
945
12,647
11,159
13,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 16
7,953
795
5,554
12,538
13,660
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Qeih
Sobek
15
2 / 3 / 22
8,729
873
8,111
13,951
17,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
cοdy
Xbalanque
16
11 / 3 / 14
9,789
979
25,354
9,072
4,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 4 / 6
7,797
780
5,333
14,279
10,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 6 / 7
8,465
847
9,847
15,102
16,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
4 / 5 / 2
8,972
897
5,681
10,438
6,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
gohanamon15
Ah Puch
14
2 / 5 / 6
7,980
798
14,117
10,964
5,384
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 4
7,809
781
6,777
10,323
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
25
Kills
12
14
Deaths
26
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
6
1
W
Aphrodite
Expired Yam
Aphrodite
4
4
12
2.5
L
3
6
7
1.08
W
Chaac
MageVibez
Chaac
8
2
16
8
W
0
2
16
4
W
Sobek
Qeih
Sobek
2
3
22
4.33
L
Anubis
4
5
2
1
W
Xbalanque
cοdy
Xbalanque
11
3
14
6
L
Ah Puch
gohanamon15
Ah Puch
2
5
6
1
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,178
Damage
41,755
57,077
Taken
61,106
55,896
Mitigated
43,269
22,384
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,333
1,065
5,048
6,790
14,279
10,037
565
3,764
10,515
9,951
0
W
Aphrodite
Expired Yam
Aphrodite
2,512
395
4,427
4,205
10,357
6,371
902
6,799
3,558
5,041
0
L
9,847
121
966
1,410
15,102
16,334
0
3,671
11,134
22,392
922
W
Chaac
MageVibez
Chaac
12,647
1,061
1,306
4,027
11,159
13,672
193
6,458
4,701
0
31,849
W
5,554
51
0
2,007
12,538
13,660
279
7,446
5,092
10,096
0
W
Sobek
Qeih
Sobek
8,111
273
892
3,488
13,951
17,399
161
7,157
6,794
12,788
0
L
Anubis
5,681
236
36
1,578
10,438
6,286
189
2,448
7,990
17,642
0
W
Xbalanque
cοdy
Xbalanque
25,354
14,963
523
1,509
9,072
4,794
2,325
6,196
2,876
0
40,119
L
Ah Puch
gohanamon15
Ah Puch
14,117
253
313
1,508
10,964
5,384
663
3,673
7,291
19,506
0
L
6,777
911
373
663
10,323
5,228
0
2,324
7,999
0
15,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
41,023
114
Minions Killed
102
0
Camps Cleared
0
936,138
Distance Traveled
827,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,797
780
15
2
0
181,497
0
W
Aphrodite
8,140
814
14
1
0
179,371
0
L
Cthulhu
8,465
847
22
2
0
165,964
0
W
Chaac
9,449
945
35
4
0
209,228
0
W
Ares
7,953
795
16
2
0
180,937
0
W
Sobek
8,729
873
15
2
0
197,344
0
L
Anubis
8,972
897
33
3
0
129,397
0
W
Xbalanque
9,789
979
34
3
0
169,258
0
L
Ah Puch
7,980
798
18
2
0
177,478
0
L
Loki
7,809
781
14
1
0
172,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role