Player Matchup

Da Ji
Da Ji
A leo9935
Da Ji
Level 55
God Stats
33W - 42L
1,434 SR
Queue Stats
146W - 180L
1,383 Elo+
Solo
Xbalanque
Xbalanque
BagofChips32
Xbalanque
Level 67
God Stats
21W - 11L
1,638 SR
Queue Stats
101W - 98L
1,446 Elo+
Party 2
Lancelot
Lancelot
HUAPA456
Lancelot
Level 108
God Stats
2W - 7L
1,404 SR
Queue Stats
321W - 299L
1,499 Elo+
Party 2
Anhur
Anhur
Thanatokes
Anhur
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
105W - 105L
1,452 Elo+
Solo
Scylla
Scylla
ray2ray9
Scylla
Level 122
God Stats
6W - 6L
1,604 SR
Queue Stats
150W - 156L
1,393 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,434 Elo+

VS

Team Averages
Level 122
1,328 SR
1,429 Elo+
Baron Samedi
Baron Samedi
DivSOVEREIGN
Baron Samedi
Level 139
God Stats
9W - 4L
1,264 SR
Queue Stats
166W - 160L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Maxipadprot3ct
Kukulkan
Level 88
God Stats
18W - 10L
1,544 SR
Queue Stats
225W - 227L
1,417 Elo+
Solo
Ix Chel
Ix Chel
SDSOVEREIGN
Ix Chel
Level 155
God Stats
2W - 3L
1,264 SR
Queue Stats
217W - 216L
1,431 Elo+
Party 1
King Arthur
King Arthur
WoahStepRa
King Arthur
Level 128
God Stats
1W - 0L
1,154 SR
Queue Stats
62W - 59L
1,492 Elo+
Solo
Pele
Pele
stealthshot410
Pele
Level 101
God Stats
20W - 41L
1,413 SR
Queue Stats
96W - 127L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A leo9935
Da Ji
11
1 / 2 / 0
5,918
455
2,586
9,052
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
BagofChips32
Xbalanque
4
0 / 1 / 0
4,278
329
1,228
2,837
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
HUAPA456
Lancelot
4
0 / 0 / 0
4,547
350
1,088
3,302
1,753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
13
3 / 2 / 0
7,658
589
9,389
14,494
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ray2ray9
Scylla
10
0 / 0 / 0
5,416
417
5,393
5,104
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DivSOVEREIGN
Baron Samedi
12
3 / 0 / 1
7,166
551
4,982
6,320
4,377
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
12
0 / 0 / 0
7,161
551
2,596
6,947
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
SDSOVEREIGN
Ix Chel
11
1 / 1 / 2
6,572
506
4,449
5,919
2,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
WoahStepRa
King Arthur
13
1 / 3 / 0
7,553
581
9,571
15,700
14,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
6,467
497
175
7,881
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
4
Kills
5
5
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
A leo9935
Da Ji
1
2
0
0.5
L
Xbalanque
BagofChips32
Xbalanque
0
1
0
0
W
Baron Samedi
DivSOVEREIGN
Baron Samedi
3
0
1
3.5
L
Lancelot
HUAPA456
Lancelot
0
0
0
0
W
Kukulkan
0
0
0
0
W
Ix Chel
SDSOVEREIGN
Ix Chel
1
1
2
2
L
Anhur
3
2
0
1.5
W
King Arthur
WoahStepRa
King Arthur
1
3
0
0.33
L
Scylla
ray2ray9
Scylla
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,684
Damage
21,773
34,789
Taken
42,767
13,885
Mitigated
27,075
12,200
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
A leo9935
Da Ji
2,586
589
0
724
9,052
3,661
0
3,025
5,908
0
37,937
L
Xbalanque
BagofChips32
Xbalanque
1,228
227
0
1,431
2,837
796
0
1,573
1,028
0
11,809
W
Baron Samedi
DivSOVEREIGN
Baron Samedi
4,982
633
716
3,234
6,320
4,377
1,438
486
5,834
38,963
0
L
Lancelot
HUAPA456
Lancelot
1,088
276
0
1,384
3,302
1,753
0
2,219
988
0
4,724
W
Kukulkan
2,596
144
0
1,718
6,947
2,478
619
4,661
2,286
49,052
0
W
Ix Chel
SDSOVEREIGN
Ix Chel
4,449
349
226
1,667
5,919
2,520
965
0
5,919
36,280
0
L
Anhur
9,389
5,828
0
8,661
14,494
5,934
0
1,614
12,790
0
55,162
W
King Arthur
WoahStepRa
King Arthur
9,571
1,499
0
3,420
15,700
14,608
0
0
15,700
0
59,329
L
Scylla
ray2ray9
Scylla
5,393
288
0
0
5,104
1,741
0
3,015
2,048
30,784
0
W
175
0
0
2,278
7,881
3,092
0
246
7,635
0
55,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
34,919
222
Minions Killed
370
0
Camps Cleared
0
852,010
Distance Traveled
1,133,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,918
455
60
5
0
235,440
0
L
Xbalanque
4,278
329
22
2
0
71,459
0
W
Baron Samedi
7,166
551
48
4
0
199,743
0
L
Lancelot
4,547
350
4
0
0
97,962
0
W
Kukulkan
7,161
551
96
7
0
215,117
0
W
Ix Chel
6,572
506
66
5
0
232,961
0
L
Anhur
7,658
589
97
7
0
187,565
0
W
King Arthur
7,553
581
75
6
0
230,321
0
L
Scylla
5,416
417
39
3
0
259,584
0
W
Pele
6,467
497
85
7
0
255,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role