Player Matchup

Lancelot
Lancelot
Akuma_BRA
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,498 Elo+
Solo
Odin
Odin
Braindeadbfr
Odin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 292L
1,479 Elo+
Solo
Apollo
Apollo
FreightYo
Apollo
Level 57
God Stats
0W - 5L
1,232 SR
Queue Stats
61W - 66L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
Mazdora
Kuzenbo
Level 119
God Stats
4W - 3L
1,595 SR
Queue Stats
175W - 181L
1,443 Elo+
Solo
Cernunnos
Cernunnos
dizzyjakeyg66
Cernunnos
Level 101
God Stats
6W - 11L
1,511 SR
Queue Stats
435W - 456L
1,477 Elo+
Party 2
Team Averages
Level 81
1,467 SR
1,471 Elo+

VS

Team Averages
Level 106
1,578 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
B8MILL
Ah Muzen Cab
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,507 Elo+
Solo
Fenrir
Fenrir
Corvick
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,466 Elo+
Party 1
Anubis
Anubis
II Kiba Chan II
Anubis
Level 122
God Stats
5W - 3L
1,638 SR
Queue Stats
122W - 136L
1,446 Elo+
Solo
Skadi
Skadi
N3bulaPlayz
Skadi
Level 102
God Stats
1W - 1L
1,752 SR
Queue Stats
52W - 48L
1,371 Elo+
Party 1
Bakasura
Bakasura
TheSaltE
Bakasura
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akuma_BRA
Lancelot
7
0 / 2 / 1
5,510
689
987
3,520
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 5
6,949
869
4,463
9,895
9,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
FreightYo
Apollo
12
1 / 4 / 2
6,649
831
4,428
7,193
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
Mazdora
Kuzenbo
12
1 / 4 / 4
6,342
793
4,577
9,767
12,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
dizzyjakeyg66
Cernunnos
15
4 / 3 / 4
7,867
983
6,904
7,937
3,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B8MILL
Ah Muzen Cab
14
3 / 0 / 10
8,133
1,017
5,292
2,352
1,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
Corvick
Fenrir
13
4 / 2 / 9
7,917
990
3,769
5,954
5,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 12
7,222
903
9,735
7,171
3,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 6
8,257
1,032
7,626
6,887
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
TheSaltE
Bakasura
12
2 / 4 / 11
7,010
876
7,983
8,766
5,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
9
Kills
15
15
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Akuma_BRA
Lancelot
0
2
1
0.25
W
Ah Muzen Cab
B8MILL
Ah Muzen Cab
3
0
10
8
L
3
2
5
2.75
W
Fenrir
Corvick
Fenrir
4
2
9
4.25
L
Apollo
FreightYo
Apollo
1
4
2
0.5
W
1
2
12
3.5
L
Kuzenbo
Mazdora
Kuzenbo
1
4
4
0.75
W
5
1
6
8
W
Bakasura
TheSaltE
Bakasura
2
4
11
1.88
L
Cernunnos
dizzyjakeyg66
Cernunnos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
34,405
38,312
Taken
31,130
27,899
Mitigated
19,291
8,741
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Akuma_BRA
Lancelot
987
0
202
385
3,520
1,016
0
1,228
2,170
0
2,723
W
Ah Muzen Cab
B8MILL
Ah Muzen Cab
5,292
2,129
944
185
2,352
1,098
853
998
1,354
0
15,965
L
4,463
1,110
1,333
2,444
9,895
9,207
0
1,943
7,474
0
7,212
W
Fenrir
Corvick
Fenrir
3,769
1,788
772
1,306
5,954
5,920
387
1,207
4,747
0
6,685
L
Apollo
FreightYo
Apollo
4,428
1,987
147
258
7,193
2,376
0
1,935
4,802
0
15,838
W
9,735
369
1,095
2,279
7,171
3,591
121
1,117
6,054
22,591
0
L
Kuzenbo
Mazdora
Kuzenbo
4,577
1,057
658
1,473
9,767
12,209
0
3,757
5,639
7,299
0
W
7,626
2,977
475
1,677
6,887
2,956
408
680
6,207
0
17,922
W
Bakasura
TheSaltE
Bakasura
7,983
4,994
0
1,476
8,766
5,726
20
575
8,191
0
8,056
L
Cernunnos
dizzyjakeyg66
Cernunnos
6,904
2,494
264
1,577
7,937
3,091
0
872
5,923
0
19,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
38,539
86
Minions Killed
109
0
Camps Cleared
0
630,203
Distance Traveled
747,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,510
689
2
0
0
68,885
0
W
Ah Muzen Cab
8,133
1,017
29
4
0
139,020
0
L
Odin
6,949
869
18
2
0
143,884
0
W
Fenrir
7,917
990
9
1
0
137,043
0
L
Apollo
6,649
831
22
3
0
133,732
0
W
Anubis
7,222
903
26
3
0
145,367
0
L
Kuzenbo
6,342
793
7
1
0
152,445
0
W
Skadi
8,257
1,032
34
4
0
170,645
0
W
Bakasura
7,010
876
11
1
0
155,052
0
L
Cernunnos
7,867
983
37
5
0
131,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role