Player Matchup

Chaac
Chaac
Dartrot
Chaac
Level 138
God Stats
11W - 1L
1,748 SR
Queue Stats
23W - 7L
1,788 Elo+
Solo
Arachne
Arachne
Helldreader
Arachne
Level 69
God Stats
26W - 11L
1,706 SR
Queue Stats
260W - 238L
1,524 Elo+
Solo
Discordia
Discordia
ODR4UD3_PR
Discordia
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 88L
1,486 Elo+
Solo
Team Averages
Level 91
1,651 SR
1,599 Elo+

VS

Team Averages
Level 102
1,409 SR
1,393 Elo+
Shiva
Shiva
Hammer022
Shiva
Level 164
God Stats
9W - 8L
1,462 SR
Queue Stats
131W - 132L
1,522 Elo+
Solo
Hel
Hel
Killyau_Jr
Hel
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Skadi
Skadi
Lil_isaiah24
Skadi
Level 54
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dartrot
Chaac
12
4 / 1 / 6
8,516
946
5,851
9,496
9,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Helldreader
Arachne
11
5 / 2 / 3
8,367
930
4,320
8,073
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ODR4UD3_PR
Discordia
12
1 / 0 / 9
8,436
937
9,601
4,321
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Hammer022
Shiva
8
0 / 2 / 3
6,728
748
5,039
6,739
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 0
7,333
815
2,664
6,642
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 2
6,593
733
2,743
8,397
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
2
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dartrot
Chaac
4
1
6
7
L
Shiva
Hammer022
Shiva
0
2
3
0.75
W
Arachne
Helldreader
Arachne
5
2
3
3.25
L
2
3
0
0.67
L
0
5
2
0.2
W
Discordia
ODR4UD3_PR
Discordia
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
10,446
21,890
Taken
21,778
14,322
Mitigated
9,743
8,917
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dartrot
Chaac
5,851
1,394
0
4,562
9,496
9,126
216
1,090
8,261
288
22,049
L
Shiva
Hammer022
Shiva
5,039
999
82
645
6,739
3,716
0
1,722
4,895
0
13,240
W
Arachne
Helldreader
Arachne
4,320
3,202
0
2,851
8,073
3,858
1,101
1,627
6,262
0
28,738
L
2,664
215
1,670
2,774
6,642
2,924
0
3,264
3,112
23,370
0
L
2,743
832
0
773
8,397
3,103
0
4,403
3,656
0
17,166
W
Discordia
ODR4UD3_PR
Discordia
9,601
637
0
1,504
4,321
1,338
1,202
451
3,760
45,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
20,654
130
Minions Killed
97
0
Camps Cleared
0
525,605
Distance Traveled
403,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,516
946
24
3
0
166,926
0
L
Shiva
6,728
748
21
2
0
100,695
0
W
Arachne
8,367
930
34
4
0
186,751
0
L
Hel
7,333
815
51
6
0
158,200
0
L
Skadi
6,593
733
25
3
0
145,018
0
W
Discordia
8,436
937
72
8
0
171,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role