Player Matchup

Heimdallr
Heimdallr
Checkers_Dady
Heimdallr
Level 78
God Stats
15W - 12L
1,533 SR
Queue Stats
77W - 73L
1,447 Elo+
Solo
Cliodhna
Cliodhna
NvD_WiZaRd
Cliodhna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,333 Elo+
Solo
Anubis
Anubis
SelectMeYTB
Anubis
Level 63
God Stats
119W - 77L
1,579 SR
Queue Stats
281W - 248L
1,457 Elo+
Solo
Charon
Charon
ZOSO_Chassalla
Charon
Level 68
God Stats
84W - 80L
1,477 SR
Queue Stats
313W - 332L
1,387 Elo+
Solo
Danzaburou
Danzaburou
danieleteXD7
Danzaburou
Level 107
God Stats
4W - 6L
1,477 SR
Queue Stats
14W - 17L
1,402 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,405 Elo+

VS

Team Averages
Level 86
1,447 SR
1,425 Elo+
Ix Chel
Ix Chel
A7l2
Ix Chel
Level 106
God Stats
2W - 1L
1,639 SR
Queue Stats
81W - 77L
1,490 Elo+
Solo
Ares
Ares
MTX_Jagoda69
Ares
Level 105
God Stats
1W - 0L
1,318 SR
Queue Stats
69W - 81L
1,393 Elo+
Solo
Mulan
Mulan
Neo_Element82
Mulan
Level 27
God Stats
8W - 15L
1,461 SR
Queue Stats
68W - 80L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Nfirst
Danzaburou
Level 49
God Stats
3W - 0L
1,353 SR
Queue Stats
10W - 11L
1,447 Elo+
Solo
Awilix
Awilix
SCP_YERAAA
Awilix
Level 144
God Stats
4W - 3L
1,467 SR
Queue Stats
112W - 148L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Checkers_Dady
Heimdallr
10
0 / 2 / 0
5,678
568
5,606
5,577
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
NvD_WiZaRd
Cliodhna
7
1 / 4 / 0
4,848
485
3,363
8,352
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
10
1 / 4 / 1
5,971
597
3,101
7,946
3,375
7
0 / 1 / 1
5,248
525
2,886
5,811
3,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
danieleteXD7
Danzaburou
8
0 / 2 / 0
4,959
496
3,497
5,796
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A7l2
Ix Chel
11
4 / 2 / 4
6,226
623
3,123
4,470
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,014
501
2,867
7,591
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
4,596
460
2,552
8,678
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nfirst
Danzaburou
8
0 / 0 / 3
4,847
485
3,167
4,577
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SCP_YERAAA
Awilix
12
8 / 1 / 3
6,917
692
9,312
6,430
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
A7l2
Ix Chel
4
2
4
3
L
Heimdallr
Checkers_Dady
Heimdallr
0
2
0
0
W
1
0
0
1
W
0
0
1
0.5
W
Danzaburou
Nfirst
Danzaburou
0
0
3
1.5
L
Cliodhna
NvD_WiZaRd
Cliodhna
1
4
0
0.25
W
Awilix
SCP_YERAAA
Awilix
8
1
3
9.5
L
Anubis
1
4
1
0.38
L
0
1
1
0.5
L
Danzaburou
danieleteXD7
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
21,021
33,482
Taken
31,746
13,582
Mitigated
14,668
10,668
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
A7l2
Ix Chel
3,123
293
90
503
4,470
1,229
0
2,264
2,206
32,608
0
L
Heimdallr
Checkers_Dady
Heimdallr
5,606
2,316
0
1,350
5,577
2,111
654
0
5,329
0
41,121
W
2,867
222
79
3,292
7,591
4,774
0
1,581
6,010
13,875
0
W
2,552
435
0
2,400
8,678
4,832
0
0
8,678
0
23,457
W
Danzaburou
Nfirst
Danzaburou
3,167
1,122
0
1,820
4,577
1,550
0
1,023
3,554
0
29,323
L
Cliodhna
NvD_WiZaRd
Cliodhna
3,363
631
0
2,540
8,352
2,501
0
825
7,527
0
25,549
W
Awilix
SCP_YERAAA
Awilix
9,312
3,468
0
1,846
6,430
2,283
0
1,119
5,311
0
44,948
L
Anubis
3,101
0
0
2,497
7,946
3,375
0
2,562
5,384
40,505
0
L
2,886
383
345
2,161
5,811
3,615
0
862
4,949
15,901
0
L
Danzaburou
danieleteXD7
Danzaburou
3,497
1,356
0
1,775
5,796
1,980
108
1,741
4,055
0
33,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
27,600
248
Minions Killed
233
0
Camps Cleared
0
898,633
Distance Traveled
1,054,764
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,226
623
50
5
0
206,747
0
L
Heimdallr
5,678
568
47
5
0
156,292
0
W
Ares
5,014
501
16
2
0
191,065
0
W
Mulan
4,596
460
33
3
0
250,315
0
W
Danzaburou
4,847
485
57
6
0
153,978
0
L
Cliodhna
4,848
485
37
4
0
202,223
0
W
Awilix
6,917
692
77
8
0
252,659
0
L
Anubis
5,971
597
76
8
0
168,865
0
L
Charon
5,248
525
27
3
0
186,161
3
L
Danzaburou
4,959
496
61
6
0
185,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role