Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DontBanMeDaddy
Ah Muzen Cab
Level 39
God Stats
3W - 1L
1,726 SR
Queue Stats
15W - 25L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Remmus00007
Amaterasu
Level 39
God Stats
11W - 12L
1,483 SR
Queue Stats
54W - 68L
1,468 Elo+
Solo
Ix Chel
Ix Chel
Roldijs
Ix Chel
Level 163
God Stats
12W - 7L
1,501 SR
Queue Stats
74W - 67L
1,566 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,485 Elo+

VS

Team Averages
Level 104
1,488 SR
1,431 Elo+
Arachne
Arachne
ByReximo
Arachne
Level 124
God Stats
2W - 0L
1,727 SR
Queue Stats
34W - 27L
1,621 Elo+
Party 1
Baron Samedi
Baron Samedi
Drnb7
Baron Samedi
Level 33
God Stats
1W - 2L
1,236 SR
Queue Stats
4W - 27L
1,091 Elo+
Solo
Ra
Ra
HKMaloXx
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DontBanMeDaddy
Ah Muzen Cab
14
2 / 5 / 4
10,587
814
10,322
13,122
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Remmus00007
Amaterasu
11
0 / 3 / 7
9,040
695
4,844
12,301
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Roldijs
Ix Chel
14
6 / 1 / 2
10,753
827
13,989
12,552
3,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ByReximo
Arachne
12
4 / 2 / 4
10,493
807
10,237
21,135
15,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Drnb7
Baron Samedi
13
0 / 3 / 8
9,706
747
6,713
9,278
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 3
11,149
858
16,328
10,396
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
9
9
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
ByReximo
Arachne
4
2
4
3
L
Ah Muzen Cab
DontBanMeDaddy
Ah Muzen Cab
2
5
4
0.8
W
Baron Samedi
Drnb7
Baron Samedi
0
3
8
1.33
W
5
3
3
2.17
L
Amaterasu
Remmus00007
Amaterasu
0
3
7
1.17
L
Ix Chel
Roldijs
Ix Chel
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
33,278
37,975
Taken
40,809
16,076
Mitigated
25,569
9,415
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ByReximo
Arachne
10,237
6,977
0
9,884
21,135
15,026
1,401
7,696
13,439
0
36,933
L
Ah Muzen Cab
DontBanMeDaddy
Ah Muzen Cab
10,322
3,816
0
919
13,122
4,673
888
7,704
5,418
0
68,412
W
Baron Samedi
Drnb7
Baron Samedi
6,713
404
791
2,092
9,278
6,520
262
3,397
5,881
31,251
0
W
16,328
1,421
1,672
3,804
10,396
4,023
1,138
3,943
6,453
71,200
0
L
Amaterasu
Remmus00007
Amaterasu
4,844
2,102
299
3,981
12,301
7,620
0
6,916
5,202
0
11,699
L
Ix Chel
Roldijs
Ix Chel
13,989
1,941
2,066
2,150
12,552
3,783
0
8,298
4,027
41,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
31,348
191
Minions Killed
181
0
Camps Cleared
0
773,189
Distance Traveled
727,186
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,493
807
49
4
0
243,049
0
L
Ah Muzen Cab
10,587
814
99
8
0
226,936
0
W
Baron Samedi
9,706
747
35
3
0
233,210
3
W
Ra
11,149
858
97
7
0
250,927
0
L
Amaterasu
9,040
695
22
2
0
267,951
2
L
Ix Chel
10,753
827
70
5
0
278,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role