Player Matchup

Sun Wukong
Sun Wukong
BillyThePloon
Sun Wukong
Level 48
God Stats
4W - 4L
1,458 SR
Queue Stats
55W - 142L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
DastardlyDol
Cthulhu
Level 144
God Stats
8W - 3L
1,739 SR
Queue Stats
356W - 381L
1,530 Elo+
Solo
Skadi
Skadi
envyonic
Skadi
Level 27
God Stats
3W - 4L
1,479 SR
Queue Stats
44W - 136L
1,338 Elo+
Party 1
Agni
Agni
nwith6
Agni
Level 94
God Stats
9W - 6L
1,246 SR
Queue Stats
115W - 233L
1,384 Elo+
Party 1
Arachne
Arachne
tolx
Arachne
Level 104
God Stats
11W - 9L
1,800 SR
Queue Stats
136W - 277L
1,382 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,400 Elo+

VS

Team Averages
Level 134
1,444 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
EchoesOfDust
Ah Muzen Cab
Level 202
God Stats
2W - 8L
1,294 SR
Queue Stats
289W - 285L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
NarçoCrazyness
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,496 Elo+
Solo
King Arthur
King Arthur
OverthnkinHooper
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 193L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
SavageZephyr
Cabrakan
Level 154
God Stats
2W - 3L
1,549 SR
Queue Stats
209W - 212L
1,553 Elo+
Solo
Charon
Charon
mylifeisoptimal
Charon
Level 67
God Stats
11W - 9L
1,377 SR
Queue Stats
29W - 25L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BillyThePloon
Sun Wukong
14
0 / 1 / 2
8,129
478
2,390
11,651
11,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DastardlyDol
Cthulhu
14
1 / 0 / 13
9,039
532
11,450
16,229
17,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
envyonic
Skadi
16
3 / 2 / 5
9,746
573
6,743
7,578
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
nwith6
Agni
16
6 / 2 / 5
9,685
570
18,063
10,461
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
tolx
Arachne
18
9 / 1 / 6
10,495
617
14,577
17,527
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EchoesOfDust
Ah Muzen Cab
14
1 / 5 / 1
8,555
503
5,611
12,496
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
NarçoCrazyness
Zhong Kui
10
1 / 4 / 1
7,167
422
7,200
11,388
10,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
OverthnkinHooper
King Arthur
16
3 / 3 / 0
9,816
577
10,025
15,709
16,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
SavageZephyr
Cabrakan
13
0 / 4 / 5
8,006
471
6,242
19,431
13,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 3 / 0
7,946
467
8,429
17,828
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BillyThePloon
Sun Wukong
0
1
2
1
W
Cthulhu
DastardlyDol
Cthulhu
1
0
13
7.5
L
Ah Muzen Cab
EchoesOfDust
Ah Muzen Cab
1
5
1
0.3
L
Zhong Kui
NarçoCrazyness
Zhong Kui
1
4
1
0.38
L
King Arthur
OverthnkinHooper
King Arthur
3
3
0
1
L
Cabrakan
SavageZephyr
Cabrakan
0
4
5
0.63
W
Skadi
envyonic
Skadi
3
2
5
2.75
L
1
3
0
0.33
W
Agni
nwith6
Agni
6
2
5
4.25
W
Arachne
tolx
Arachne
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,223
Damage
37,507
63,446
Taken
76,852
46,850
Mitigated
63,282
18,522
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BillyThePloon
Sun Wukong
2,390
202
0
1,400
11,651
11,347
385
1,163
10,488
0
53,078
W
Cthulhu
DastardlyDol
Cthulhu
11,450
951
576
4,852
16,229
17,600
0
8,014
8,215
33,868
0
L
Ah Muzen Cab
EchoesOfDust
Ah Muzen Cab
5,611
1,698
0
1,911
12,496
5,819
0
1,787
10,709
0
69,647
L
Zhong Kui
NarçoCrazyness
Zhong Kui
7,200
381
0
2,765
11,388
10,085
0
6,660
4,728
44,483
0
L
King Arthur
OverthnkinHooper
King Arthur
10,025
705
0
1,874
15,709
16,869
232
4,047
11,662
2,908
73,280
L
Cabrakan
SavageZephyr
Cabrakan
6,242
760
0
6,435
19,431
13,469
0
5,630
13,801
65,697
0
W
Skadi
envyonic
Skadi
6,743
2,590
0
1,033
7,578
3,481
956
2,881
4,697
0
76,127
L
8,429
1,023
0
2,598
17,828
17,040
0
11,389
6,439
32,606
0
W
Agni
nwith6
Agni
18,063
1,312
0
750
10,461
5,282
1,076
4,845
5,616
90,573
0
W
Arachne
tolx
Arachne
14,577
11,084
0
9,911
17,527
9,140
0
5,736
11,791
0
93,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
41,490
546
Minions Killed
489
0
Camps Cleared
0
1,792,599
Distance Traveled
1,476,558
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,129
478
93
5
0
325,173
1
W
Cthulhu
9,039
532
38
2
0
374,103
5
L
Ah Muzen Cab
8,555
503
152
9
0
287,650
1
L
Zhong Kui
7,167
422
89
5
0
274,134
0
L
King Arthur
9,816
577
131
8
0
329,310
1
L
Cabrakan
8,006
471
85
5
0
271,011
0
W
Skadi
9,746
573
144
8
0
323,965
0
L
Charon
7,946
467
32
2
0
314,453
4
W
Agni
9,685
570
142
8
0
364,474
0
W
Arachne
10,495
617
129
8
0
404,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role