Player Matchup

Artemis
Artemis
CAROL IS FIT
Artemis
Level 128
God Stats
1W - 0L
1,542 SR
Queue Stats
60W - 65L
1,442 Elo+
Party 1
Hercules
Hercules
Whit3Sn4k3
Hercules
Level 98
God Stats
3W - 3L
1,832 SR
Queue Stats
32W - 39L
1,469 Elo+
Party 1
Poseidon
Poseidon
zzviperx
Poseidon
Level 122
God Stats
2W - 3L
1,572 SR
Queue Stats
62W - 70L
1,409 Elo+
Party 1
Team Averages
Level 116
1,649 SR
1,440 Elo+

VS

Team Averages
Level 121
1,469 SR
1,486 Elo+
Surtr
Surtr
OceanSauce248
Surtr
Level 89
God Stats
4W - 7L
1,384 SR
Queue Stats
13W - 12L
1,426 Elo+
Solo
Neith
Neith
TheSonofHellFIRE
Neith
Level 166
God Stats
13W - 15L
1,393 SR
Queue Stats
433W - 445L
1,502 Elo+
Solo
Ix Chel
Ix Chel
VilainPipo
Ix Chel
Level 109
God Stats
39W - 35L
1,631 SR
Queue Stats
182W - 179L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CAROL IS FIT
Artemis
13
4 / 3 / 8
10,966
783
10,708
12,165
4,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Whit3Sn4k3
Hercules
13
2 / 2 / 9
10,674
762
7,584
13,075
14,011
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
zzviperx
Poseidon
15
7 / 4 / 6
12,260
876
17,179
12,395
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,787
699
7,238
15,854
11,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
1 / 3 / 6
10,826
773
9,512
11,606
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
VilainPipo
Ix Chel
14
7 / 5 / 2
11,986
856
15,642
13,886
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
9
9
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
CAROL IS FIT
Artemis
4
3
8
2.67
L
1
5
3
0.5
L
1
3
6
1.33
L
Ix Chel
VilainPipo
Ix Chel
7
5
2
1.6
W
Hercules
Whit3Sn4k3
Hercules
2
2
9
3.25
W
Poseidon
zzviperx
Poseidon
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
32,392
37,635
Taken
41,346
23,640
Mitigated
21,426
7,632
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CAROL IS FIT
Artemis
10,708
3,376
0
2,930
12,165
4,922
0
6,556
5,609
0
33,820
L
7,238
1,648
0
2,352
15,854
11,240
0
7,892
7,962
1,900
21,341
L
9,512
2,731
0
1,071
11,606
4,559
843
5,759
5,847
0
46,428
L
Ix Chel
VilainPipo
Ix Chel
15,642
487
1,483
3,305
13,886
5,627
509
4,614
9,272
46,915
0
W
Hercules
Whit3Sn4k3
Hercules
7,584
1,102
0
3,723
13,075
14,011
0
4,818
8,257
602
19,731
W
Poseidon
zzviperx
Poseidon
17,179
1,631
0
979
12,395
4,707
0
6,062
6,333
66,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
32,599
165
Minions Killed
148
0
Camps Cleared
0
720,407
Distance Traveled
733,709
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,966
783
39
3
0
218,181
1
L
Surtr
9,787
699
22
2
0
260,077
0
L
Neith
10,826
773
67
5
0
232,741
1
L
Ix Chel
11,986
856
59
4
0
240,891
0
W
Hercules
10,674
762
14
1
0
265,719
3
W
Poseidon
12,260
876
112
8
0
236,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role