Player Matchup

Cerberus
Cerberus
DANTE0077
Cerberus
Level 180
God Stats
1W - 0L
1,561 SR
Queue Stats
92W - 90L
1,513 Elo+
Party 1
Skadi
Skadi
Rainer123
Skadi
Level 107
God Stats
2W - 4L
1,333 SR
Queue Stats
121W - 118L
1,480 Elo+
Party 1
Anubis
Anubis
TheIceTeaMen
Anubis
Level 139
God Stats
23W - 17L
1,466 SR
Queue Stats
51W - 48L
1,469 Elo+
Solo
Team Averages
Level 142
1,454 SR
1,487 Elo+

VS

Team Averages
Level 83
1,486 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
ParkeiMer
Ah Muzen Cab
Level 85
God Stats
14W - 8L
1,646 SR
Queue Stats
120W - 94L
1,691 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yonbi
Morgan Le Fay
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,382 Elo+
Solo
Fenrir
Fenrir
south_oil5
Fenrir
Level 89
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DANTE0077
Cerberus
11
1 / 0 / 7
8,012
890
4,169
10,014
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Rainer123
Skadi
11
4 / 0 / 5
8,282
920
5,665
7,361
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
4 / 0 / 4
8,524
947
5,786
4,206
2,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ParkeiMer
Ah Muzen Cab
10
0 / 1 / 0
7,022
780
9,292
7,956
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Yonbi
Morgan Le Fay
8
0 / 4 / 0
6,188
688
3,807
5,334
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
south_oil5
Fenrir
7
0 / 4 / 0
6,143
683
2,132
6,367
1,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DANTE0077
Cerberus
1
0
7
4.5
L
Ah Muzen Cab
ParkeiMer
Ah Muzen Cab
0
1
0
0
W
Skadi
Rainer123
Skadi
4
0
5
6.5
W
Anubis
4
0
4
6
L
Morgan Le Fay
Yonbi
Morgan Le Fay
0
4
0
0
L
Fenrir
south_oil5
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
15,231
21,581
Taken
19,657
12,795
Mitigated
5,426
6,448
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DANTE0077
Cerberus
4,169
200
0
2,482
10,014
7,824
356
1,567
8,447
25,316
0
L
Ah Muzen Cab
ParkeiMer
Ah Muzen Cab
9,292
4,043
0
2,088
7,956
2,431
0
3,764
4,030
0
36,420
W
Skadi
Rainer123
Skadi
5,665
1,947
0
1,831
7,361
2,886
1,855
1,717
5,644
0
33,016
W
Anubis
5,786
68
80
2,055
4,206
2,085
656
1,151
3,055
39,036
0
L
Morgan Le Fay
Yonbi
Morgan Le Fay
3,807
470
0
0
5,334
1,252
0
2,835
2,382
11,471
0
L
Fenrir
south_oil5
Fenrir
2,132
413
0
1,068
6,367
1,743
0
3,295
2,764
0
10,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
19,353
151
Minions Killed
87
0
Camps Cleared
0
541,481
Distance Traveled
393,108
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,012
890
58
6
0
201,409
0
L
Ah Muzen Cab
7,022
780
57
6
0
167,546
0
W
Skadi
8,282
920
40
4
0
171,003
0
W
Anubis
8,524
947
53
6
0
169,069
4
L
Morgan Le Fay
6,188
688
10
1
0
108,451
1
L
Fenrir
6,143
683
20
2
0
117,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role