Player Matchup

Skadi
Skadi
 
Skadi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ex0tic Butter5
Atlas
Level 28
God Stats
3W - 1L
1,652 SR
Queue Stats
24W - 26L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
GAME is L0ST
Baba Yaga
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 61L
1,400 Elo+
Party 2
Fenrir
Fenrir
Metal Gear38
Fenrir
Level 156
God Stats
3W - 1L
1,822 SR
Queue Stats
110W - 126L
1,452 Elo+
Party 2
Bellona
Bellona
Nitshe
Bellona
Level 59
God Stats
31W - 31L
1,572 SR
Queue Stats
151W - 123L
1,541 Elo+
Solo
Team Averages
Level 69
1,609 SR
1,471 Elo+

VS

Team Averages
Level 103
1,470 SR
1,521 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BurningNardz
Anhur
Level 49
God Stats
2W - 6L
1,358 SR
Queue Stats
26W - 26L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
emcinas
Baron Samedi
Level 58
God Stats
10W - 4L
1,573 SR
Queue Stats
26W - 24L
1,443 Elo+
Party 1
Ymir
Ymir
nekro138
Ymir
Level 143
God Stats
17W - 27L
1,422 SR
Queue Stats
698W - 737L
1,454 Elo+
Solo
Ullr
Ullr
xPerilousPanda
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 0 / 7
8,460
1,209
8,269
4,054
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 0 / 11
9,112
1,302
6,737
10,687
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
GAME is L0ST
Baba Yaga
14
1 / 1 / 11
8,102
1,157
8,150
2,111
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
14
4 / 1 / 7
8,505
1,215
6,489
7,921
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Nitshe
Bellona
14
3 / 1 / 6
8,074
1,153
3,441
5,090
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

349

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 2
7,952
1,136
11,313
3,172
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 2
7,496
1,071
4,731
14,675
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
emcinas
Baron Samedi
13
2 / 3 / 1
8,019
1,146
5,310
10,431
4,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
0 / 0 / 0
6,725
961
0
0
0
13
0 / 1 / 3
7,943
1,135
3,776
7,200
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
12
Kills
3
3
Deaths
12
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
7
6.5
L
Ah Puch
 
Ah Puch
1
0
2
2
L
0
8
2
0.13
W
1
0
11
6.5
W
Baba Yaga
GAME is L0ST
Baba Yaga
1
1
11
6.5
W
Fenrir
4
1
7
7.5
W
Bellona
Nitshe
Bellona
3
1
6
6
L
Baron Samedi
emcinas
Baron Samedi
2
3
1
0.83
L
Ymir
0
0
0
0
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
25,130
29,863
Taken
35,478
27,572
Mitigated
14,806
3,504
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,269
3,159
0
250
4,054
1,626
0
2,621
1,275
0
20,012
L
Ah Puch
 
Ah Puch
11,313
435
0
971
3,172
1,285
0
2,001
1,132
23,523
0
L
4,731
2,774
0
414
14,675
5,943
0
4,879
9,176
0
10,955
W
6,737
2,021
0
1,097
10,687
12,751
0
4,915
5,570
13,744
0
W
Baba Yaga
GAME is L0ST
Baba Yaga
8,150
409
0
597
2,111
1,106
0
1,525
552
21,374
0
W
Fenrir
6,489
1,621
0
1,320
7,921
6,776
0
4,105
3,634
0
11,965
W
Bellona
Nitshe
Bellona
3,441
171
0
240
5,090
5,313
0
2,597
2,209
0
9,609
L
Baron Samedi
emcinas
Baron Samedi
5,310
668
554
1,512
10,431
4,664
0
5,069
4,990
11,229
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
3,776
2,161
0
492
7,200
2,914
0
2,938
4,033
0
28,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
38,135
118
Minions Killed
135
5
Camps Cleared
5
794,561
Distance Traveled
526,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,460
1,209
33
5
2
139,010
0
L
Ah Puch
7,952
1,136
47
7
2
154,204
0
L
Anhur
7,496
1,071
11
2
1
123,287
0
W
Atlas
9,112
1,302
16
2
0
162,112
0
W
Baba Yaga
8,102
1,157
28
4
1
165,073
0
W
Fenrir
8,505
1,215
22
3
1
161,731
0
W
Bellona
8,074
1,153
19
3
1
166,635
0
L
Baron Samedi
8,019
1,146
14
2
0
115,559
0
L
Ymir
6,725
961
0
0
0
0
0
L
Ullr
7,943
1,135
63
9
2
133,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role