Player Matchup

Jing Wei
Jing Wei
DevPlays84
Jing Wei
Level 14
God Stats
2W - 3L
1,552 SR
Queue Stats
11W - 13L
1,332 Elo+
Party 2
Fenrir
Fenrir
GhostTheRipper_
Fenrir
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Nox
Nox
StrPlat
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
YoshDog24
Amaterasu
Level 126
God Stats
15W - 13L
1,576 SR
Queue Stats
190W - 185L
1,483 Elo+
Solo
Sylvanus
Sylvanus
flyinpenguin9
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,518 Elo+
Party 2
Team Averages
Level 83
1,526 SR
1,442 Elo+

VS

Team Averages
Level 75
1,429 SR
1,429 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GraySpac3
Cliodhna
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 42L
1,497 Elo+
Party 3
Lancelot
Lancelot
Jarp1th
Lancelot
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,492 Elo+
Party 3
Vamana
Vamana
ThaTBoiSLiM-
Vamana
Level 27
God Stats
17W - 15L
1,196 SR
Queue Stats
34W - 45L
1,214 Elo+
Party 1
Cerberus
Cerberus
zshasta
Cerberus
Level 37
God Stats
22W - 23L
1,446 SR
Queue Stats
289W - 317L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DevPlays84
Jing Wei
10
0 / 2 / 2
5,649
1,130
3,326
8,151
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,332
1,066
752
1,991
799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
11
0 / 1 / 1
6,072
1,214
4,297
4,093
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
YoshDog24
Amaterasu
11
2 / 1 / 0
6,406
1,281
3,743
7,731
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
flyinpenguin9
Sylvanus
10
0 / 2 / 2
6,195
1,239
2,882
10,044
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

358

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 5
6,652
1,330
6,738
2,352
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
GraySpac3
Cliodhna
11
3 / 1 / 3
6,689
1,338
7,313
3,317
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Jarp1th
Lancelot
11
1 / 1 / 6
6,113
1,223
9,368
2,946
1,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
11
1 / 0 / 5
6,040
1,208
2,764
3,930
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
zshasta
Cerberus
11
1 / 0 / 5
6,069
1,214
3,019
3,767
2,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
7
7
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
L
Jing Wei
DevPlays84
Jing Wei
0
2
2
0.5
L
0
1
0
0
W
Cliodhna
GraySpac3
Cliodhna
3
1
3
4.5
W
Lancelot
Jarp1th
Lancelot
1
1
6
4
L
Nox
0
1
1
0.5
W
Vamana
1
0
5
3.5
L
Amaterasu
YoshDog24
Amaterasu
2
1
0
2
L
Sylvanus
flyinpenguin9
Sylvanus
0
2
2
0.5
W
Cerberus
zshasta
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
29,202
32,010
Taken
16,312
19,232
Mitigated
8,128
2,338
Healing
1,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,738
835
0
0
2,352
842
0
1,120
1,188
30,077
0
L
Jing Wei
DevPlays84
Jing Wei
3,326
3,176
0
292
8,151
2,615
0
1,852
6,001
0
5,320
L
752
0
0
51
1,991
799
0
220
1,570
0
1,259
W
Cliodhna
GraySpac3
Cliodhna
7,313
1,114
0
128
3,317
1,249
0
856
2,337
0
9,356
W
Lancelot
Jarp1th
Lancelot
9,368
1,861
0
161
2,946
1,414
0
1,247
1,656
0
10,836
L
Nox
4,297
426
0
0
4,093
1,709
0
1,379
2,522
24,452
0
W
Vamana
2,764
1,292
0
332
3,930
2,284
0
1,663
2,037
0
8,847
L
Amaterasu
YoshDog24
Amaterasu
3,743
735
0
736
7,731
6,963
0
2,492
5,050
0
13,974
L
Sylvanus
flyinpenguin9
Sylvanus
2,882
219
282
977
10,044
7,146
0
3,454
6,136
6,391
0
W
Cerberus
zshasta
Cerberus
3,019
62
0
472
3,767
2,339
0
2,293
1,355
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
31,563
111
Minions Killed
123
3
Camps Cleared
5
492,475
Distance Traveled
613,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,652
1,330
77
15
0
119,060
0
L
Jing Wei
5,649
1,130
8
2
0
107,972
0
L
Fenrir
5,332
1,066
3
1
2
69,969
0
W
Cliodhna
6,689
1,338
14
3
1
112,610
0
W
Lancelot
6,113
1,223
11
2
1
153,229
0
L
Nox
6,072
1,214
63
13
1
99,892
0
W
Vamana
6,040
1,208
13
3
1
111,985
0
L
Amaterasu
6,406
1,281
28
6
0
114,986
0
L
Sylvanus
6,195
1,239
9
2
0
99,656
0
W
Cerberus
6,069
1,214
8
2
2
116,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role