Player Matchup

Medusa
Medusa
KING4GOLDD
Medusa
Level 155
God Stats
12W - 14L
1,500 SR
Queue Stats
533W - 510L
1,516 Elo+
Solo
Charon
Charon
Tefame
Charon
Level 29
God Stats
16W - 10L
1,618 SR
Queue Stats
85W - 110L
1,455 Elo+
Party 3
Nox
Nox
TheXNewXKIra1
Nox
Level 46
God Stats
1W - 0L
1,710 SR
Queue Stats
237W - 202L
1,530 Elo+
Party 2
King Arthur
King Arthur
ragingblast12
King Arthur
Level 159
God Stats
6W - 7L
1,243 SR
Queue Stats
212W - 219L
1,483 Elo+
Party 3
Loki
Loki
wFruitSnacks
Loki
Level 147
God Stats
94W - 55L
1,601 SR
Queue Stats
354W - 294L
1,550 Elo+
Party 2
Team Averages
Level 107
1,534 SR
1,507 Elo+

VS

Team Averages
Level 118
1,629 SR
1,490 Elo+
Artemis
Artemis
Efforts
Artemis
Level 122
God Stats
1W - 4L
1,473 SR
Queue Stats
493W - 452L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Matthew1r
Sun Wukong
Level 106
God Stats
1W - 3L
1,904 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 1
Raijin
Raijin
RocKenki
Raijin
Level 159
God Stats
11W - 10L
1,894 SR
Queue Stats
184W - 180L
1,526 Elo+
Solo
Ymir
Ymir
Winchester1992
Ymir
Level 48
God Stats
1W - 1L
1,414 SR
Queue Stats
80W - 76L
1,423 Elo+
Solo
Ares
Ares
danny0307
Ares
Level 154
God Stats
1W - 5L
1,461 SR
Queue Stats
135W - 119L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KING4GOLDD
Medusa
15
2 / 0 / 4
8,120
677
4,605
8,423
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Tefame
Charon
14
0 / 3 / 7
7,585
632
6,476
13,922
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 3
7,662
639
5,277
10,719
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ragingblast12
King Arthur
15
4 / 1 / 3
8,596
716
10,024
15,314
13,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 2
8,333
694
8,024
6,678
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Efforts
Artemis
15
2 / 1 / 2
8,287
691
7,616
7,582
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Matthew1r
Sun Wukong
16
3 / 3 / 3
8,813
734
8,355
16,024
12,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
RocKenki
Raijin
17
4 / 2 / 2
9,430
786
16,050
12,243
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,448
621
2,044
4,450
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
15
0 / 1 / 4
8,634
720
5,454
10,684
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
8
Kills
9
9
Deaths
8
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Efforts
Artemis
2
1
2
3
W
Medusa
KING4GOLDD
Medusa
2
0
4
4
L
Sun Wukong
Matthew1r
Sun Wukong
3
3
3
1.5
L
Raijin
RocKenki
Raijin
4
2
2
2.5
W
Charon
Tefame
Charon
0
3
7
1.17
W
0
4
3
0.38
L
0
1
3
1.5
L
Ares
0
1
4
2
W
King Arthur
ragingblast12
King Arthur
4
1
3
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
39,519
55,056
Taken
50,983
35,353
Mitigated
34,869
8,679
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Efforts
Artemis
7,616
2,722
0
1,260
7,582
3,203
1,123
958
6,472
0
29,972
W
Medusa
KING4GOLDD
Medusa
4,605
2,386
0
2,330
8,423
3,614
596
2,215
6,208
0
23,337
L
Sun Wukong
Matthew1r
Sun Wukong
8,355
826
0
4,554
16,024
12,090
0
3,089
12,319
0
40,716
L
Raijin
RocKenki
Raijin
16,050
879
0
2,360
12,243
5,617
0
3,417
8,398
50,533
0
W
Charon
Tefame
Charon
6,476
931
0
2,892
13,922
11,554
277
4,613
9,309
16,402
0
W
5,277
510
0
472
10,719
4,343
355
7,247
3,472
22,499
0
L
2,044
191
0
670
4,450
3,428
28
938
3,346
6,626
0
L
Ares
5,454
414
0
1,945
10,684
10,531
96
1,685
8,695
21,691
0
W
King Arthur
ragingblast12
King Arthur
10,024
1,061
0
2,625
15,314
13,261
0
6,479
8,835
0
25,767
W
8,024
1,409
0
360
6,678
2,581
0
2,994
3,684
0
34,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
42,612
191
Minions Killed
236
0
Camps Cleared
0
1,187,738
Distance Traveled
1,086,963
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,287
691
44
4
0
223,015
0
W
Medusa
8,120
677
39
3
0
214,839
0
L
Sun Wukong
8,813
734
61
5
0
255,247
0
L
Raijin
9,430
786
93
8
0
227,270
0
W
Charon
7,585
632
16
1
0
227,411
0
W
Nox
7,662
639
53
4
0
232,218
0
L
Ymir
7,448
621
9
1
0
146,596
0
L
Ares
8,634
720
29
2
0
234,835
2
W
King Arthur
8,596
716
30
3
0
240,901
0
W
Loki
8,333
694
53
4
0
272,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role