Player Matchup

Hercules
Hercules
Awita_de_Uwuu
Hercules
Level 154
God Stats
14W - 26L
1,461 SR
Queue Stats
417W - 396L
1,504 Elo+
Solo
Vulcan
Vulcan
BloatedMonster
Vulcan
Level 88
God Stats
2W - 2L
1,422 SR
Queue Stats
127W - 118L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Grdeleo
Baron Samedi
Level 35
God Stats
19W - 12L
1,613 SR
Queue Stats
44W - 44L
1,473 Elo+
Party 1
Bastet
Bastet
Serenebeast1
Bastet
Level 125
God Stats
17W - 6L
1,682 SR
Queue Stats
616W - 582L
1,499 Elo+
Party 1
Apollo
Apollo
SquareOnix
Apollo
Level 48
God Stats
4W - 2L
1,884 SR
Queue Stats
184W - 157L
1,515 Elo+
Party 1
Team Averages
Level 90
1,612 SR
1,498 Elo+

VS

Team Averages
Level 91
1,474 SR
1,467 Elo+
Anubis
Anubis
Bath tissue7143
Anubis
Level 85
God Stats
9W - 5L
1,500 SR
Queue Stats
337W - 294L
1,476 Elo+
Party 2
Tyr
Tyr
SLU-Alejandro
Tyr
Level 107
God Stats
61W - 46L
1,581 SR
Queue Stats
187W - 182L
1,480 Elo+
Party 3
Zhong Kui
Zhong Kui
Sir Phen Burd
Zhong Kui
Level 109
God Stats
15W - 13L
1,462 SR
Queue Stats
258W - 221L
1,418 Elo+
Party 2
Izanami
Izanami
TheDjangov
Izanami
Level 29
God Stats
2W - 3L
1,156 SR
Queue Stats
88W - 83L
1,473 Elo+
Party 3
Bellona
Bellona
ToxicantBaton26
Bellona
Level 124
God Stats
40W - 29L
1,671 SR
Queue Stats
100W - 92L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Awita_de_Uwuu
Hercules
14
1 / 2 / 6
8,889
523
11,329
18,512
19,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 2 / 8
10,130
596
17,112
10,170
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Grdeleo
Baron Samedi
13
0 / 2 / 9
8,933
525
3,245
13,812
11,004
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
16
11 / 2 / 8
10,615
624
19,751
19,426
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SquareOnix
Apollo
15
4 / 1 / 7
9,851
579
10,725
12,311
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,155
539
8,277
13,850
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
7,425
437
7,949
26,145
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Sir Phen Burd
Zhong Kui
14
1 / 5 / 2
8,518
501
10,224
15,768
13,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
TheDjangov
Izanami
14
1 / 4 / 2
8,686
511
7,786
10,245
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 0
8,088
476
11,392
21,713
24,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
23
Kills
9
9
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Awita_de_Uwuu
Hercules
1
2
6
2
L
4
5
1
0.9
W
7
2
8
5.5
W
Baron Samedi
Grdeleo
Baron Samedi
0
2
9
2.25
L
1
5
2
0.4
W
Bastet
11
2
8
7.5
L
Zhong Kui
Sir Phen Burd
Zhong Kui
1
5
2
0.4
W
Apollo
SquareOnix
Apollo
4
1
7
7.5
L
Izanami
TheDjangov
Izanami
1
4
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,162
Damage
45,628
74,231
Taken
87,721
47,889
Mitigated
61,637
34,502
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Awita_de_Uwuu
Hercules
11,329
4,256
0
8,517
18,512
19,760
333
2,964
15,548
0
56,095
L
8,277
607
0
4,304
13,850
6,052
67
2,855
10,995
58,679
0
W
17,112
6,398
0
3,589
10,170
4,093
198
6,137
4,033
72,459
0
W
Baron Samedi
Grdeleo
Baron Samedi
3,245
373
989
4,196
13,812
11,004
700
4,585
9,227
18,589
0
L
7,949
760
0
11,057
26,145
14,362
8
3,717
22,428
0
30,404
W
Bastet
19,751
7,103
0
11,108
19,426
8,246
0
4,625
14,801
0
82,800
L
Zhong Kui
Sir Phen Burd
Zhong Kui
10,224
422
0
4,570
15,768
13,176
519
8,977
6,791
70,834
0
W
Apollo
SquareOnix
Apollo
10,725
5,824
0
6,103
12,311
4,786
3,412
1,542
10,769
0
70,674
L
Izanami
TheDjangov
Izanami
7,786
5,024
0
2,756
10,245
3,968
1,485
2,144
8,101
0
68,621
L
11,392
4,245
0
2,959
21,713
24,079
0
2,664
19,049
0
60,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,418
Gold Earned
41,872
396
Minions Killed
419
0
Camps Cleared
0
1,734,351
Distance Traveled
1,619,644
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,889
523
82
5
0
325,771
0
L
Anubis
9,155
539
84
5
0
326,399
0
W
Vulcan
10,130
596
91
5
0
340,896
0
W
Baron Samedi
8,933
525
20
1
0
309,329
0
L
Tyr
7,425
437
32
2
0
364,317
0
W
Bastet
10,615
624
97
6
0
403,551
0
L
Zhong Kui
8,518
501
102
6
0
324,350
10
W
Apollo
9,851
579
106
6
0
354,804
0
L
Izanami
8,686
511
112
7
0
258,620
1
L
Bellona
8,088
476
89
5
0
345,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role