Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KronicKnight00
King Arthur
Level 103
God Stats
24W - 16L
1,562 SR
Queue Stats
704W - 687L
1,422 Elo+
Solo
Arachne
Arachne
Sethtast1c
Arachne
Level 64
God Stats
50W - 33L
1,553 SR
Queue Stats
294W - 278L
1,474 Elo+
Solo
Chang'e
Chang'e
Yaguras_Wrath
Chang'e
Level 135
God Stats
2W - 1L
1,718 SR
Queue Stats
144W - 144L
1,493 Elo+
Solo
Chernobog
Chernobog
eluxx0
Chernobog
Level 48
God Stats
6W - 5L
1,477 SR
Queue Stats
62W - 71L
1,429 Elo+
Solo
Team Averages
Level 93
1,562 SR
1,464 Elo+

VS

Team Averages
Level 103
1,600 SR
1,469 Elo+
Amaterasu
Amaterasu
DemonTimeRuntz
Amaterasu
Level 109
God Stats
9W - 4L
1,636 SR
Queue Stats
310W - 275L
1,553 Elo+
Solo
Anubis
Anubis
GH Mr Chorizo
Anubis
Level 127
God Stats
5W - 7L
1,396 SR
Queue Stats
313W - 293L
1,464 Elo+
Solo
Charon
Charon
Infiniti_25Gage
Charon
Level 106
God Stats
2W - 4L
1,813 SR
Queue Stats
484W - 437L
1,467 Elo+
Solo
Apollo
Apollo
JustS2welly
Apollo
Level 108
God Stats
4W - 5L
1,421 SR
Queue Stats
165W - 118L
1,452 Elo+
Solo
Camazotz
Camazotz
PotsuPalmer
Camazotz
Level 65
God Stats
2W - 1L
1,733 SR
Queue Stats
10W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 7
6,720
560
3,555
11,324
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
KronicKnight00
King Arthur
13
3 / 0 / 5
8,043
670
8,994
11,252
9,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Sethtast1c
Arachne
13
7 / 1 / 6
7,780
648
12,143
10,420
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chang'e
13
8 / 1 / 2
8,195
683
9,180
8,494
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
eluxx0
Chernobog
11
3 / 1 / 0
6,888
574
7,452
8,102
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemonTimeRuntz
Amaterasu
11
0 / 6 / 0
6,197
516
5,271
15,604
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
6,102
509
5,269
11,135
4,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,118
510
5,526
10,999
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
10
2 / 1 / 0
6,380
532
5,460
5,565
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Camazotz
PotsuPalmer
Camazotz
8
1 / 3 / 1
5,477
456
4,341
13,964
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
5
5
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
7
1.75
L
Amaterasu
DemonTimeRuntz
Amaterasu
0
6
0
0
L
1
7
1
0.21
L
1
4
1
0.38
L
Apollo
2
1
0
2
W
King Arthur
KronicKnight00
King Arthur
3
0
5
5.5
L
Camazotz
PotsuPalmer
Camazotz
1
3
1
0.5
W
Arachne
Sethtast1c
Arachne
7
1
6
10
W
Chang'e
8
1
2
9
W
Chernobog
eluxx0
Chernobog
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,324
Damage
25,867
49,592
Taken
57,267
27,674
Mitigated
27,621
15,127
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,555
1,091
0
2,374
11,324
8,192
210
3,666
7,658
23,808
0
L
Amaterasu
DemonTimeRuntz
Amaterasu
5,271
2,441
0
5,263
15,604
9,338
0
746
14,858
0
42,839
L
5,269
699
27
2,964
11,135
4,318
828
6,062
5,073
44,177
0
L
5,526
1,992
0
214
10,999
7,813
0
2,731
8,268
32,613
0
L
Apollo
5,460
3,778
0
1,621
5,565
2,164
360
1,273
4,292
0
40,428
W
King Arthur
KronicKnight00
King Arthur
8,994
988
0
1,636
11,252
9,949
87
739
10,513
896
58,496
L
Camazotz
PotsuPalmer
Camazotz
4,341
1,556
0
3,940
13,964
3,988
0
2,351
11,613
0
22,319
W
Arachne
Sethtast1c
Arachne
12,143
7,519
0
2,384
10,420
3,783
105
1,948
8,472
0
52,905
W
Chang'e
9,180
822
205
3,874
8,494
2,687
456
3,259
5,235
62,249
0
W
Chernobog
eluxx0
Chernobog
7,452
3,271
0
4,654
8,102
3,063
607
1,183
6,919
0
53,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
30,274
385
Minions Killed
296
0
Camps Cleared
0
1,256,923
Distance Traveled
1,120,727
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,720
560
38
3
0
266,366
4
L
Amaterasu
6,197
516
73
6
0
229,265
1
L
Anubis
6,102
509
80
7
0
190,687
0
L
Charon
6,118
510
42
4
0
208,287
0
L
Apollo
6,380
532
64
5
0
207,639
0
W
King Arthur
8,043
670
98
8
0
253,011
2
L
Camazotz
5,477
456
37
3
0
284,849
0
W
Arachne
7,780
648
68
6
0
263,798
0
W
Chang'e
8,195
683
88
7
0
240,443
1
W
Chernobog
6,888
574
93
8
0
233,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role