Player Matchup

Odin
Odin
BurdTurglar8443
Odin
Level 129
God Stats
2W - 2L
1,546 SR
Queue Stats
91W - 93L
1,508 Elo+
Party 1
Medusa
Medusa
Disability kun
Medusa
Level 159
God Stats
5W - 2L
1,836 SR
Queue Stats
231W - 215L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Jahbri90
Gilgamesh
Level 147
God Stats
8W - 4L
1,540 SR
Queue Stats
187W - 193L
1,490 Elo+
Party 1
Hachiman
Hachiman
OccupiedArt1552
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 292L
1,488 Elo+
Party 1
Bastet
Bastet
RAWRexeUwU
Bastet
Level 97
God Stats
2W - 5L
1,521 SR
Queue Stats
175W - 180L
1,477 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,509 Elo+

VS

Team Averages
Level 134
1,550 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EdmundMcMiller
Rama
Level 111
God Stats
5W - 0L
1,558 SR
Queue Stats
302W - 294L
1,489 Elo+
Solo
He Bo
He Bo
FryAbeTes
He Bo
Level 166
God Stats
5W - 1L
1,500 SR
Queue Stats
215W - 199L
1,510 Elo+
Solo
Jormungandr
Jormungandr
MrSerenityKJ
Jormungandr
Level 126
God Stats
4W - 1L
1,636 SR
Queue Stats
117W - 106L
1,593 Elo+
Solo
Kukulkan
Kukulkan
TheHumbss
Kukulkan
Level 143
God Stats
15W - 15L
1,556 SR
Queue Stats
1,422W - 1,461L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
10,284
791
6,462
14,850
14,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 6
10,431
802
14,629
13,463
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jahbri90
Gilgamesh
15
5 / 5 / 3
9,035
695
10,434
17,633
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
12
0 / 8 / 5
7,780
598
7,410
12,561
5,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
RAWRexeUwU
Bastet
15
2 / 5 / 4
8,785
676
8,959
12,301
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
11 / 2 / 8
11,403
877
19,010
16,751
19,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 13
9,577
737
6,459
9,539
4,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
FryAbeTes
He Bo
17
5 / 2 / 10
10,373
798
12,559
10,289
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MrSerenityKJ
Jormungandr
19
6 / 3 / 16
11,053
850
15,176
17,647
28,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
TheHumbss
Kukulkan
17
3 / 3 / 11
10,238
788
11,015
8,898
4,409
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
13
Kills
26
26
Deaths
13
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
2
8
7.5
L
3
4
3
1.13
L
3
4
6
1.5
W
1
3
13
2.5
W
He Bo
FryAbeTes
He Bo
5
2
10
5
L
Gilgamesh
Jahbri90
Gilgamesh
5
5
3
1.3
W
Jormungandr
MrSerenityKJ
Jormungandr
6
3
16
4.67
L
Hachiman
0
8
5
0.31
L
Bastet
RAWRexeUwU
Bastet
2
5
4
0.8
W
Kukulkan
TheHumbss
Kukulkan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,894
Damage
64,219
70,808
Taken
63,124
51,694
Mitigated
61,190
12,758
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,010
1,630
2,529
6,001
16,751
19,749
312
0
16,444
0
34,950
L
6,462
1,018
980
1,036
14,850
14,723
0
6,837
7,231
0
12,108
L
14,629
5,252
0
2,819
13,463
6,621
0
9,264
3,825
0
47,545
W
6,459
4,720
772
1,092
9,539
4,145
1,822
0
9,459
0
13,882
W
He Bo
FryAbeTes
He Bo
12,559
563
548
2,134
10,289
4,344
1,643
0
10,250
22,884
0
L
Gilgamesh
Jahbri90
Gilgamesh
10,434
1,421
1,107
3,308
17,633
19,718
0
7,830
9,215
0
17,393
W
Jormungandr
MrSerenityKJ
Jormungandr
15,176
3,160
967
3,146
17,647
28,543
478
0
17,181
31,856
1,183
L
Hachiman
7,410
2,417
276
462
12,561
5,045
0
5,683
6,474
0
12,775
L
Bastet
RAWRexeUwU
Bastet
8,959
1,743
1,178
1,592
12,301
5,587
0
5,547
6,496
0
18,362
W
Kukulkan
TheHumbss
Kukulkan
11,015
713
1,619
1,571
8,898
4,409
1,414
0
8,717
23,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
52,644
140
Minions Killed
177
0
Camps Cleared
0
1,248,739
Distance Traveled
1,276,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,403
877
32
2
0
276,746
0
L
Odin
10,284
791
24
2
0
250,116
0
L
Medusa
10,431
802
80
6
0
250,773
0
W
Rama
9,577
737
28
2
0
246,355
0
W
He Bo
10,373
798
39
3
0
267,993
0
L
Gilgamesh
9,035
695
13
1
0
263,152
0
W
Jormungandr
11,053
850
46
4
0
236,176
0
L
Hachiman
7,780
598
10
1
0
197,560
0
L
Bastet
8,785
676
13
1
0
287,138
0
W
Kukulkan
10,238
788
32
2
0
248,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role