Player Matchup

Bastet
Bastet
Gold IV
Allor
Bastet
Gold IV
Level 206
God Stats
80W - 57L
1,588 SR
Queue Stats
424W - 443L
1,443 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
DiamondFeeder
Kuzenbo
Silver I
Level 159
God Stats
47W - 43L
1,653 SR
Queue Stats
247W - 242L
1,249 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
MissMilanen
Baba Yaga
Gold IV
Level 199
God Stats
190W - 128L
1,620 SR
Queue Stats
494W - 504L
1,514 MMR
Solo
Heimdallr
Heimdallr
Gold II
SinisterMagic
Heimdallr
Gold II
Level 203
God Stats
9W - 7L
1,805 SR
Queue Stats
532W - 536L
1,550 MMR
Solo
Osiris
Osiris
Gold II
xHarris95
Osiris
Gold II
Level 158
God Stats
2W - 4L
1,372 SR
Queue Stats
201W - 206L
1,507 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 185
1,608 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,506 SR
1,449 MMR
Hercules
Hercules
Silver II
K_L_Z_64
Hercules
Silver II
Level 123
God Stats
1W - 1L
1,572 SR
Queue Stats
136W - 140L
1,145 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
SacredGuarrior
Tsukuyomi
Gold V
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 93L
1,612 MMR
Solo
Rama
Rama
Silver II
SecStein
Rama
Silver II
Level 64
God Stats
11W - 8L
1,644 SR
Queue Stats
28W - 21L
1,519 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
W7SH-W7
Morgan Le Fay
Silver I
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
85W - 89L
1,343 MMR
Party 1
Nemesis
Nemesis
Platinum IV
ericra25
Nemesis
Platinum IV
Level 144
God Stats
3W - 4L
1,523 SR
Queue Stats
204W - 203L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Allor
Bastet
20
14 / 8 / 8
18,240
588
39,855
40,253
19,928
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
20
0 / 1 / 22
15,014
484
21,108
35,694
60,630
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
MissMilanen
Baba Yaga
20
8 / 4 / 13
16,408
529
30,606
22,297
11,491
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
SinisterMagic
Heimdallr
20
12 / 4 / 7
18,536
598
33,356
34,535
19,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
xHarris95
Osiris
20
3 / 0 / 10
16,467
531
16,817
40,292
60,478
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
Sun WukongChernobogThorKing Arthur

VS

Bans
KaliBakasuraMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K_L_Z_64
Hercules
16
0 / 13 / 3
11,210
362
8,612
42,798
39,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SacredGuarrior
Tsukuyomi
20
5 / 6 / 0
16,131
520
29,714
38,457
28,335
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
20
3 / 3 / 3
15,847
511
23,130
32,337
12,708
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
W7SH-W7
Morgan Le Fay
18
2 / 11 / 5
13,319
430
25,023
34,452
13,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ericra25
Nemesis
20
7 / 5 / 4
15,685
506
28,919
33,974
18,093

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
37
Kills
17
17
Deaths
38
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Allor
Bastet
14
8
8
2.25
W
Kuzenbo
0
1
22
11
L
Hercules
K_L_Z_64
Hercules
0
13
3
0.12
W
Baba Yaga
MissMilanen
Baba Yaga
8
4
13
3.63
L
Tsukuyomi
SacredGuarrior
Tsukuyomi
5
6
0
0.83
L
Rama
3
3
3
1.5
W
Heimdallr
SinisterMagic
Heimdallr
12
4
7
3.88
L
Morgan Le Fay
W7SH-W7
Morgan Le Fay
2
11
5
0.41
L
Nemesis
ericra25
Nemesis
7
5
4
1.8
W
Osiris
xHarris95
Osiris
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,742
Damage
115,398
173,071
Taken
182,018
171,973
Mitigated
112,416
55,983
Healing
36,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Allor
Bastet
39,855
7,083
0
21,446
40,253
19,928
629
3,262
36,991
0
187,601
W
Kuzenbo
21,108
3,669
0
8,327
35,694
60,630
708
7,245
28,449
71,935
337
L
Hercules
K_L_Z_64
Hercules
8,612
1,538
0
8,460
42,798
39,535
509
12,774
29,368
0
51,538
W
Baba Yaga
MissMilanen
Baba Yaga
30,606
273
347
5,785
22,297
11,491
1,776
4,420
17,877
133,517
0
L
Tsukuyomi
SacredGuarrior
Tsukuyomi
29,714
5,311
0
13,504
38,457
28,335
0
9,628
28,209
21
150,012
L
Rama
23,130
16,276
0
9,837
32,337
12,708
1,739
7,206
24,866
0
165,327
W
Heimdallr
SinisterMagic
Heimdallr
33,356
19,667
0
14,335
34,535
19,446
9,699
4,287
30,248
0
201,991
L
Morgan Le Fay
W7SH-W7
Morgan Le Fay
25,023
2,508
0
1,851
34,452
13,745
606
13,041
20,905
114,292
0
L
Nemesis
ericra25
Nemesis
28,919
13,669
0
3,249
33,974
18,093
2,097
8,218
25,418
0
155,104
W
Osiris
xHarris95
Osiris
16,817
4,164
0
5,743
40,292
60,478
825
8,509
31,783
0
117,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,665
Gold Earned
72,192
806
Minions Killed
838
0
Camps Cleared
0
3,068,587
Distance Traveled
3,080,474
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,240
588
163
5
0
626,238
2
W
Kuzenbo
15,014
484
79
3
0
666,295
12
L
Hercules
11,210
362
53
2
0
563,013
0
W
Baba Yaga
16,408
529
175
6
0
618,019
0
L
Tsukuyomi
16,131
520
190
6
0
628,378
5
L
Rama
15,847
511
265
9
0
627,918
8
W
Heimdallr
18,536
598
241
8
0
567,638
4
L
Morgan Le Fay
13,319
430
140
5
0
555,435
0
L
Nemesis
15,685
506
190
6
0
705,730
0
W
Osiris
16,467
531
148
5
0
590,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role