Player Matchup

Charon
Charon
Gold III
AntzRomo
Charon
Gold III
Level 60
God Stats
1W - 1L
1,323 SR
Queue Stats
42W - 43L
1,565 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
DizzyRGN
Ao Kuang
Gold III
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
185W - 185L
1,496 MMR
Party 2
Bakasura
Bakasura
Gold III
InkedOutPanda
Bakasura
Gold III
Level 186
God Stats
14W - 8L
1,726 SR
Queue Stats
587W - 600L
1,542 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
ZentiRGN
Zhong Kui
Gold IV
Level 45
God Stats
1W - 1L
1,752 SR
Queue Stats
111W - 124L
1,595 MMR
Party 2
Chernobog
Chernobog
Gold IV
z Zucco
Chernobog
Gold IV
Level 151
God Stats
17W - 15L
1,587 SR
Queue Stats
126W - 146L
1,540 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,577 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,698 SR
1,536 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
SinKorra
Hachiman
Gold V
Level 77
God Stats
9W - 2L
1,765 SR
Queue Stats
43W - 41L
1,533 MMR
Solo
Arachne
Arachne
Gold I
cybermaniac__
Arachne
Gold I
Level 146
God Stats
16W - 11L
1,774 SR
Queue Stats
421W - 399L
1,727 MMR
Party 1
Guan Yu
Guan Yu
Gold III
ibylink
Guan Yu
Gold III
Level 156
God Stats
2W - 1L
1,902 SR
Queue Stats
410W - 428L
1,542 MMR
Solo
Scylla
Scylla
Gold V
ii-xPaRaLiZeZz_
Scylla
Gold V
Level 127
God Stats
3W - 4L
1,548 SR
Queue Stats
271W - 280L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AntzRomo
Charon
18
6 / 0 / 10
12,928
616
10,660
14,660
16,508
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
DizzyRGN
Ao Kuang
18
7 / 2 / 7
12,434
592
14,987
18,158
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
InkedOutPanda
Bakasura
20
4 / 1 / 2
14,623
696
11,357
19,583
9,482
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ZentiRGN
Zhong Kui
18
6 / 1 / 5
12,356
588
20,533
20,014
17,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
z Zucco
Chernobog
19
9 / 4 / 6
14,190
676
15,034
17,462
8,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
RavanaPoseidonMartichorasAthena

VS

Bans
AgniBastetJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 17 / 2
10,304
491
14,547
29,040
12,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SinKorra
Hachiman
14
1 / 2 / 2
9,660
460
4,215
12,132
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
17
2 / 6 / 1
10,323
492
14,933
24,699
12,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ibylink
Guan Yu
16
2 / 4 / 1
10,276
489
11,335
19,920
23,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 0
8,732
416
6,193
13,779
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
32
Kills
8
8
Deaths
32
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
17
2
0.24
W
Charon
AntzRomo
Charon
6
0
10
11
W
Ao Kuang
DizzyRGN
Ao Kuang
7
2
7
5.25
W
Bakasura
InkedOutPanda
Bakasura
4
1
2
5
L
Hachiman
SinKorra
Hachiman
1
2
2
1
W
Zhong Kui
ZentiRGN
Zhong Kui
6
1
5
8.5
L
Arachne
2
6
1
0.42
L
Guan Yu
ibylink
Guan Yu
2
4
1
0.63
L
0
3
0
0
W
Chernobog
z Zucco
Chernobog
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,571
Damage
51,223
89,877
Taken
99,570
61,081
Mitigated
58,648
34,212
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,547
8,204
0
3,948
29,040
12,636
0
12,132
16,908
0
58,206
W
Charon
AntzRomo
Charon
10,660
2,377
27
4,802
14,660
16,508
857
1,860
12,800
51,355
0
W
Ao Kuang
DizzyRGN
Ao Kuang
14,987
2,819
0
4,834
18,158
9,034
900
1,439
16,719
96,648
0
W
Bakasura
InkedOutPanda
Bakasura
11,357
8,183
0
8,505
19,583
9,482
7,556
398
19,185
0
114,668
L
Hachiman
SinKorra
Hachiman
4,215
2,074
0
3,607
12,132
4,578
0
7,156
4,976
0
54,146
W
Zhong Kui
ZentiRGN
Zhong Kui
20,533
2,360
98
9,105
20,014
17,767
2,681
2,617
16,989
97,534
0
L
Arachne
14,933
10,131
0
8,462
24,699
12,081
0
12,558
12,141
0
88,911
L
Guan Yu
ibylink
Guan Yu
11,335
845
40
1,984
19,920
23,791
0
5,185
13,439
0
73,289
L
6,193
329
0
1,000
13,779
5,562
0
9,149
4,490
60,629
0
W
Chernobog
z Zucco
Chernobog
15,034
9,441
0
6,841
17,462
8,290
4,655
523
16,939
0
129,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
49,295
723
Minions Killed
544
0
Camps Cleared
0
2,119,227
Distance Traveled
1,807,238
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,304
491
79
4
0
283,946
0
W
Charon
12,928
616
78
4
0
428,196
6
W
Ao Kuang
12,434
592
123
6
0
481,047
1
W
Bakasura
14,623
696
220
10
0
416,174
4
L
Hachiman
9,660
460
120
6
0
336,775
0
W
Zhong Kui
12,356
588
147
7
0
376,137
0
L
Arachne
10,323
492
121
6
0
465,596
0
L
Guan Yu
10,276
489
133
6
0
341,883
2
L
Scylla
8,732
416
91
4
0
379,038
0
W
Chernobog
14,190
676
155
7
0
417,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role