Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BadwolfRuNzPS
Kukulkan
Level 124
God Stats
21W - 19L
1,409 SR
Queue Stats
1,501W - 1,470L
1,471 Elo+
Solo
Cthulhu
Cthulhu
CindaFNr3lla
Cthulhu
Level 145
God Stats
17W - 10L
1,561 SR
Queue Stats
1,367W - 1,361L
1,514 Elo+
Party 2
Hel
Hel
StrykerTheElite
Hel
Level 129
God Stats
8W - 7L
1,677 SR
Queue Stats
506W - 487L
1,478 Elo+
Party 2
Anhur
Anhur
marth135
Anhur
Level 123
God Stats
7W - 3L
1,714 SR
Queue Stats
507W - 504L
1,447 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,482 Elo+

VS

Team Averages
Level 98
1,629 SR
1,447 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BbyGrlLisa
Izanami
Level 93
God Stats
6W - 9L
1,822 SR
Queue Stats
423W - 449L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
BigDaddyOtter
Ratatoskr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
DawgYoAce
Aphrodite
Level 115
God Stats
2W - 3L
1,848 SR
Queue Stats
786W - 800L
1,378 Elo+
Solo
Thor
Thor
Sicknεss
Thor
Level 119
God Stats
12W - 10L
1,473 SR
Queue Stats
289W - 267L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
12 / 2 / 21
12,251
875
21,503
23,576
34,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
BadwolfRuNzPS
Kukulkan
19
10 / 3 / 19
11,961
854
19,291
16,428
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CindaFNr3lla
Cthulhu
18
2 / 4 / 27
10,823
773
8,380
22,983
32,729
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
5 / 2 / 27
11,196
800
12,061
16,369
10,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
marth135
Anhur
19
10 / 6 / 20
12,034
860
21,031
18,819
10,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 10 / 4
10,643
760
14,276
20,947
10,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
BbyGrlLisa
Izanami
16
1 / 7 / 4
8,991
642
13,053
14,190
6,636
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
BigDaddyOtter
Ratatoskr
18
3 / 7 / 8
10,390
742
11,866
18,249
16,364
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
DawgYoAce
Aphrodite
16
2 / 7 / 8
9,954
711
14,345
16,186
10,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
5 / 8 / 5
10,167
726
16,254
21,682
26,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
45
39
Kills
16
17
Deaths
39
114
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
2
21
11.25
L
Mercury
 
Mercury
5
10
4
0.7
W
Kukulkan
BadwolfRuNzPS
Kukulkan
10
3
19
6.5
L
Izanami
BbyGrlLisa
Izanami
1
7
4
0.43
L
Ratatoskr
BigDaddyOtter
Ratatoskr
3
7
8
1
W
Cthulhu
CindaFNr3lla
Cthulhu
2
4
27
3.88
L
Aphrodite
DawgYoAce
Aphrodite
2
7
8
0.86
L
Thor
5
8
5
0.94
W
5
2
27
9.25
W
Anhur
marth135
Anhur
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,266
Damage
69,794
98,175
Taken
91,254
98,758
Mitigated
70,039
44,557
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,503
1,951
1,696
1,109
23,576
34,766
946
4,350
18,614
2,278
33,314
L
Mercury
 
Mercury
14,276
8,888
92
1,822
20,947
10,413
0
8,600
12,347
0
25,079
W
Kukulkan
BadwolfRuNzPS
Kukulkan
19,291
2,018
2,248
1,766
16,428
10,417
2,353
2,213
14,107
38,475
0
L
Izanami
BbyGrlLisa
Izanami
13,053
5,662
918
586
14,190
6,636
0
5,967
8,223
0
33,874
L
Ratatoskr
BigDaddyOtter
Ratatoskr
11,866
2,024
605
2,439
18,249
16,364
0
8,279
9,970
0
19,171
W
Cthulhu
CindaFNr3lla
Cthulhu
8,380
640
2,067
1,740
22,983
32,729
1,341
4,205
18,524
25,907
0
L
Aphrodite
DawgYoAce
Aphrodite
14,345
2,916
8,284
5,980
16,186
10,302
0
9,123
7,063
24,526
0
L
Thor
16,254
1,856
693
4,230
21,682
26,324
0
9,476
12,206
428
25,503
W
12,061
840
21,425
10,903
16,369
10,362
650
1,960
14,229
21,369
0
W
Anhur
marth135
Anhur
21,031
15,654
815
788
18,819
10,484
3,390
2,007
16,708
0
35,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
50,145
152
Minions Killed
128
0
Camps Cleared
0
1,274,662
Distance Traveled
997,274
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,251
875
25
2
0
258,660
0
L
Mercury
10,643
760
30
2
0
210,688
0
W
Kukulkan
11,961
854
56
4
0
250,989
0
L
Izanami
8,991
642
45
3
0
189,188
0
L
Ratatoskr
10,390
742
19
1
0
187,932
0
W
Cthulhu
10,823
773
31
2
0
263,675
3
L
Aphrodite
9,954
711
21
2
0
187,530
0
L
Thor
10,167
726
13
1
0
221,936
0
W
Hel
11,196
800
13
1
0
279,382
0
W
Anhur
12,034
860
27
2
0
221,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role