Player Matchup

Raijin
Raijin
Copenhagen69407
Raijin
Level 62
God Stats
7W - 13L
1,496 SR
Queue Stats
67W - 77L
1,405 Elo+
Solo
Pele
Pele
RoyalTimothy
Pele
Level 59
God Stats
14W - 10L
1,506 SR
Queue Stats
201W - 205L
1,449 Elo+
Party 2
Nike
Nike
StablePanther
Nike
Level 105
God Stats
24W - 20L
1,571 SR
Queue Stats
660W - 593L
1,510 Elo+
Solo
Xing Tian
Xing Tian
lordtouchm3
Xing Tian
Level 49
God Stats
1W - 6L
1,455 SR
Queue Stats
246W - 237L
1,450 Elo+
Party 2
Medusa
Medusa
picklechicken44
Medusa
Level 48
God Stats
125W - 131L
1,556 SR
Queue Stats
125W - 131L
1,520 Elo+
Solo
Team Averages
Level 65
1,517 SR
1,467 Elo+

VS

Team Averages
Level 70
1,592 SR
1,485 Elo+
Hades
Hades
Dextery2410
Hades
Level 47
God Stats
12W - 8L
1,673 SR
Queue Stats
140W - 150L
1,493 Elo+
Solo
Neith
Neith
PlaguDoctor
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,273 Elo+
Party 1
Ares
Ares
Psyduck2g
Ares
Level 45
God Stats
2W - 2L
1,425 SR
Queue Stats
30W - 19L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reevahlii
Morgan Le Fay
Level 107
God Stats
4W - 3L
1,450 SR
Queue Stats
38W - 28L
1,553 Elo+
Party 1
Pele
Pele
xAtomicPlanetx
Pele
Level 135
God Stats
3W - 0L
1,913 SR
Queue Stats
147W - 106L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,402
525
8,389
9,496
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 2
7,853
491
8,199
16,807
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 0
7,922
495
5,966
14,602
10,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
lordtouchm3
Xing Tian
10
0 / 5 / 3
6,868
429
4,974
20,189
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 1
7,855
491
6,561
7,422
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
10,754
672
11,842
11,782
7,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 5
6,555
410
5,933
9,261
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 1 / 9
7,411
463
8,439
13,176
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Reevahlii
Morgan Le Fay
13
3 / 2 / 7
8,346
522
6,085
9,079
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 1 / 4
10,583
661
13,848
11,970
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
18
18
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
2
0
1
2.5
W
0
2
5
1.25
W
Ares
0
1
9
4.5
W
Morgan Le Fay
Reevahlii
Morgan Le Fay
3
2
7
3.25
L
1
5
2
0.4
L
0
1
0
0
L
Xing Tian
lordtouchm3
Xing Tian
0
5
3
0.3
L
2
2
1
1.25
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
46,147
68,516
Taken
55,268
41,611
Mitigated
33,444
15,906
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,389
295
0
880
9,496
3,247
0
2,593
6,903
67,553
0
W
11,842
1,900
80
10,541
11,782
7,351
586
639
11,143
106,031
0
W
5,933
2,501
0
896
9,261
3,047
0
1,914
7,347
0
33,552
W
Ares
8,439
1,097
0
1,992
13,176
13,807
94
4,321
8,855
24,374
0
W
Morgan Le Fay
Reevahlii
Morgan Le Fay
6,085
628
0
1,473
9,079
4,097
76
4,212
4,867
52,432
0
L
8,199
1,355
0
4,248
16,807
6,412
0
4,193
12,614
0
79,331
L
5,966
365
0
4,010
14,602
10,738
0
7,645
6,957
0
63,784
L
Xing Tian
lordtouchm3
Xing Tian
4,974
781
0
4,485
20,189
18,579
72
8,553
11,636
17,182
0
L
6,561
3,549
0
2,283
7,422
2,635
2,837
3,382
4,040
0
60,827
W
13,848
2,564
0
2,178
11,970
5,142
1,425
2,277
9,693
0
92,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
43,649
439
Minions Killed
473
0
Camps Cleared
0
1,536,991
Distance Traveled
1,587,476
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,402
525
113
7
0
285,026
5
W
Hades
10,754
672
184
12
0
300,345
1
W
Neith
6,555
410
55
3
0
282,283
0
W
Ares
7,411
463
29
2
0
349,615
0
W
Morgan Le Fay
8,346
522
90
6
0
292,548
4
L
Pele
7,853
491
112
7
0
357,199
0
L
Nike
7,922
495
122
8
0
295,163
0
L
Xing Tian
6,868
429
13
1
0
324,477
2
L
Medusa
7,855
491
79
5
0
275,126
2
W
Pele
10,583
661
115
7
0
362,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role