Player Matchup

Vulcan
Vulcan
Gold I
Amyу
Vulcan
Gold I
Level 231
God Stats
1W - 0L
1,905 SR
Queue Stats
10W - 2L
1,885 MMR
Party 1
Achilles
Achilles
Gold I
Sookα
Achilles
Gold I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,886 MMR
Party 1
Ne Zha
Ne Zha
Gold I
UNKN0WZZ
Ne Zha
Gold I
Level 155
God Stats
4W - 0L
1,785 SR
Queue Stats
29W - 12L
1,866 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 181
1,730 SR
1,879 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,716 SR
1,714 MMR
Artio
Artio
Gold I
DrachoXTB
Artio
Gold I
Level 144
God Stats
6W - 7L
1,700 SR
Queue Stats
43W - 26L
1,748 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Rdlool014
Cthulhu
Gold IV
Level 88
God Stats
16W - 7L
1,803 SR
Queue Stats
35W - 22L
1,647 MMR
Party 2
Medusa
Medusa
Gold II
TaiisukeTB
Medusa
Gold II
Level 157
God Stats
3W - 1L
1,644 SR
Queue Stats
41W - 23L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Amyу
Vulcan
16
3 / 1 / 6
13,305
739
31,799
10,287
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Sookα
Achilles
16
6 / 1 / 3
13,306
739
20,602
23,961
30,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
UNKN0WZZ
Ne Zha
15
0 / 1 / 9
12,418
690
15,616
17,240
22,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CharonHachimanAphroditeThothMartichoras

VS

Bans
PersephoneMorgan Le FayAgniNoxOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrachoXTB
Artio
13
0 / 4 / 3
10,910
606
8,453
28,594
25,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Rdlool014
Cthulhu
14
0 / 1 / 3
11,317
629
12,319
19,844
14,881
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
TaiisukeTB
Medusa
14
3 / 4 / 0
12,318
684
15,742
24,148
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
3
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Amyу
Vulcan
3
1
6
6
L
Artio
DrachoXTB
Artio
0
4
3
0.38
L
Cthulhu
Rdlool014
Cthulhu
0
1
3
1.5
W
Achilles
Sookα
Achilles
6
1
3
7.5
L
Medusa
TaiisukeTB
Medusa
3
4
0
0.75
W
Ne Zha
UNKN0WZZ
Ne Zha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,017
Damage
36,514
51,488
Taken
72,586
58,470
Mitigated
54,518
17,572
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Amyу
Vulcan
31,799
11,448
0
2,533
10,287
5,556
1,188
4,450
5,667
101,257
0
L
Artio
DrachoXTB
Artio
8,453
570
802
7,500
28,594
25,915
0
13,127
13,698
25,393
0
L
Cthulhu
Rdlool014
Cthulhu
12,319
562
610
903
19,844
14,881
0
10,004
8,471
45,831
1,010
W
Achilles
Sookα
Achilles
20,602
2,970
0
8,697
23,961
30,569
406
9,913
12,696
379
40,750
L
Medusa
TaiisukeTB
Medusa
15,742
7,035
0
6,781
24,148
13,722
0
9,751
12,950
28
78,793
W
Ne Zha
UNKN0WZZ
Ne Zha
15,616
2,383
754
5,588
17,240
22,345
770
5,898
10,884
567
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
34,545
196
Minions Killed
204
0
Camps Cleared
0
1,106,834
Distance Traveled
987,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,305
739
117
7
0
352,421
0
L
Artio
10,910
606
21
1
0
334,181
2
L
Cthulhu
11,317
629
77
4
0
351,583
0
W
Achilles
13,306
739
30
2
0
378,077
0
L
Medusa
12,318
684
106
6
0
301,449
0
W
Ne Zha
12,418
690
49
3
0
376,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role