Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Big_Country_1022
Rama
Level 44
God Stats
0W - 3L
1,465 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 1
Bellona
Bellona
KingMonsoon423
Bellona
Level 111
God Stats
1W - 2L
1,312 SR
Queue Stats
147W - 188L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
Majin_Dovahkiin
Cabrakan
Level 124
God Stats
3W - 4L
1,443 SR
Queue Stats
133W - 167L
1,393 Elo+
Party 1
Hera
Hera
P1ckleMilk
Hera
Level 74
God Stats
1W - 4L
1,305 SR
Queue Stats
78W - 129L
1,344 Elo+
Party 1
Team Averages
Level 89
1,405 SR
1,388 Elo+

VS

Team Averages
Level 76
1,519 SR
1,398 Elo+
Mercury
Mercury
El_Don_II
Mercury
Level 87
God Stats
3W - 3L
1,742 SR
Queue Stats
110W - 126L
1,404 Elo+
Solo
Anhur
Anhur
S_Flare7
Anhur
Level 64
God Stats
5W - 4L
1,512 SR
Queue Stats
309W - 380L
1,479 Elo+
Party 2
Janus
Janus
doomislove
Janus
Level 108
God Stats
14W - 9L
1,354 SR
Queue Stats
356W - 345L
1,433 Elo+
Solo
Set
Set
psyko757
Set
Level 59
God Stats
14W - 15L
1,460 SR
Queue Stats
85W - 124L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
richard_fitswel
Cthulhu
Level 63
God Stats
7W - 4L
1,527 SR
Queue Stats
70W - 94L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 2 / 0
5,027
503
2,307
8,241
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
4,681
468
1,294
4,223
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 0
6,406
641
4,412
7,511
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
6
1 / 6 / 0
4,579
458
1,593
8,143
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,664
466
1,669
5,392
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_Don_II
Mercury
10
0 / 1 / 1
5,251
525
2,516
6,554
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
S_Flare7
Anhur
11
9 / 0 / 1
6,991
699
7,810
4,657
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
11
4 / 0 / 1
6,130
613
4,321
3,099
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,364
536
3,211
7,696
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 6
5,011
501
2,391
6,962
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
15
15
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
L
0
2
0
0
W
Mercury
El_Don_II
Mercury
0
1
1
0.5
L
2
1
0
2
L
Cabrakan
1
6
0
0.17
L
0
4
0
0
W
Anhur
S_Flare7
Anhur
9
0
1
9.5
W
Janus
4
0
1
4.5
W
2
1
2
3
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
20,249
33,510
Taken
28,968
17,307
Mitigated
15,179
7,340
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,307
507
0
3,236
8,241
2,440
0
1,144
7,067
0
31,045
L
1,294
723
0
993
4,223
1,129
0
1,396
2,566
0
21,573
W
Mercury
El_Don_II
Mercury
2,516
832
11
1,094
6,554
5,045
0
0
6,554
0
22,765
L
4,412
1,588
0
2,669
7,511
6,702
738
0
6,887
0
38,341
L
Cabrakan
1,593
571
0
437
8,143
5,388
0
805
7,164
8,432
0
L
1,669
731
0
5
5,392
1,648
0
2,612
2,490
20,669
0
W
Anhur
S_Flare7
Anhur
7,810
4,681
0
3,301
4,657
1,812
554
1,085
3,572
0
44,645
W
Janus
4,321
310
0
1,137
3,099
1,071
116
896
2,203
42,517
0
W
3,211
2,162
0
926
7,696
3,425
0
279
7,417
0
33,694
W
2,391
270
58
1,170
6,962
3,826
0
1,002
5,960
17,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
28,747
187
Minions Killed
260
0
Camps Cleared
0
932,162
Distance Traveled
1,010,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,027
503
49
5
0
235,373
0
L
Rama
4,681
468
43
4
0
194,881
2
W
Mercury
5,251
525
48
5
0
203,638
0
L
Bellona
6,406
641
59
6
0
151,935
1
L
Cabrakan
4,579
458
8
1
0
170,489
0
L
Hera
4,664
466
28
3
0
179,484
0
W
Anhur
6,991
699
71
7
0
186,360
0
W
Janus
6,130
613
68
7
0
197,691
0
W
Set
5,364
536
50
5
0
224,851
0
W
Cthulhu
5,011
501
23
2
0
198,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role